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SpacePotatoe

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  1. Well that sticks a fork in that thanks for the info, I have much better things to do with my time and StarField is just around the corner. So off to delete DU from the drive and find a new tie over till StarField. Hope the 10 people that still play this have fun with the launch.
  2. So the only question I have and have not been able to find an answer is what happens to the beta accounts? Will they just go away? Will we still have them and be able to play them at launch? Thank you.
  3. Players here keep talking about other players selling their cores to Orgs, this begs the question why would they do that like most here have said. There are some Orgs out there that will expect players within its ranks to just give up the cores to be a part of that Org. I hear noting on this but we all know its true and will happen, Orgs have wealth sure but this quanta has earmarks for projects, expansion, etc.
  4. Its not its 25 according to what NQ-Deckard just said so yeah we are all waiting on pins and needles to what NQ will do next to ruin this game at every turn for everyone.
  5. So this true what you just said then we as a player with the talents will only have a total of 25 slots to build ships/static/space constructs period that is what I take from this. Shall I hold the last nail for this coffin or do we get a nonexistent new player to do that?
  6. People playing this game have to realize if you have not already, that NQ does not care about what we say it is full steam ahead to what ever that saves them server space and in the end costs to the bottom line. This is due in part to some bad decisions or implementations in game that lead to low player turn out or return. For a game such as this a BUILDING game and recognizing the complexity as such but at the same time NQ must realize that these decisions are EXTREMELY detrimental to the player base as a whole and will not bring in new players but in turn drive them away. We have said this many times and yet NQ does not listen whole heartedly to what we are saying. This will definitely drive most single players away due to a reduced ability to build. As some have said here it truly does seem that you want this game to fail. Element stacking has not been a thing for a hot minute, now and of most recent you can not even place another element next to each other. Oh please pray tell why on earth would you not be able to place one element next to or adjacent another, I mean really what harm comes from this and how are ship builders supposed to have creative freedom to build when you can not even put an element next to another. Stacking is bad yes and is definitely an exploit which we told you all about it long ago to only be told it was not but may be addressed at a later date. So to sum it all up what does it mean, well from mining as a new player behind the curve unless I join an org, ship/construct building, oh I get a new tool to build eh but wait your taking away the amount of constructs I can have as a single player hmm again must join an org, breaking every ship in the game by not being allowed to deploy BPs due to complexity or the brakes or the number of constructs a player can have now. This is all not going to go the way you all think, yes some will embrace what ever you do to this game but most do NOT like being told they cant do this that or the third in a BUILDING game that THEY are PAYING for. For the record it says I am a newbie and that I am not I have been playing this game and commenting on the bad decisions made by NQ for well over a year now. I know not as long as most here but that does not diminish the fact that they are indeed BAD decisions that effect us all in this game. They say and promote community based building and want players to create wonderful things in game but then stifle that innovation with caps on cores and organization restructuring. This will not hurt just single players but the player base as a whole will be adversely affected.
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