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VandelayIndustries

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Everything posted by VandelayIndustries

  1. this is in Star Citizen and is by far the funnest mechanic for me. I use it all the time.
  2. You missed the point. I was merely talking about the community in Discord was under NDA. And that community was pretty small, but overwhelmingly positive towards pvp back in alpha. Thats all I said.
  3. Ya you just put down a mining unit and visit it like once every 3 days to calibrate or something. The only "hand mining" is if u visit asteroids. Their database couldnt handle all the digging or whatever, too expensive.
  4. How long have you been gone? Because NQ did a terrain wipe and reset, and then removed planet mining completely. Its all auto-miners that afk put ore into containers.
  5. Well im just done with Voxel building stuff, I dont see the appeal. Maybe sometime down the road when things get better with technology. But as i see DU and Starbase think that the building is the main part of the game, and that just seems to bring out a niche amount of people. And forget to make an actual game around it. Then on top of that I hear arguments from people tell me "then just buy a ship from someone!". Ok thats great in all, but then what do i do with those bought ships in DU. As nothing looks appealing. And AND AND, if that is your suggestion (which ive been told by multiple people) then maybe building shouldn't be the main part of the game. I would love to be proven wrong and have DU go to release and launch and have a healthy player base and continue to grow, but the reality is I dont see that. They dont focus on fun, and their tech really doesnt work. Yes pop is low because of the wipe talk, but reality is it was bad even before that. now its just 'really bad'.
  6. NQ wasnt under NDA thats not how it works. NQ can say what they want it was the backers who were under NDA. Thats why you couldnt stream, post screen shots, youtube, etc. And it was hubris of NQ thinking they could then separate the community and it would work. YES lets take 2 of the most different playstyles ever, and place them in the same game world. Thats why we are where we are right now and the game will continue to be worse and worse.
  7. NQ is actively trying to destroy any reason to be a single shard game, with every new "patch" they put out. Its a rather amazing accomplishment when you think about it.
  8. Exactly, and think about the sheer [filtered]ing hubris of them going live for "beta" 2 years ago. Its not beta then and its still not beta now when you cant figure out to do with FOUNDATION gameplay like industry, or whether or not to wipe. The only people left are hardcore nerds and people that are suffering from sunken cost fallacy. The titanic is sinking, get off before there are no more lifeboats left.
  9. Its [filtered]ing crazy man. Everything is AFK timers. I know SC has its own problems but at least it calls itself alpha, and have you seen the mining in SC? For starters its in the pvp zone. Second its active. Actively searching for it, and actively breaking rocks then mining the good part. Then to top it off the high tier ore quantanium has a 15min timer in your cargo until it literally explodes your ship because its a volatile material so you have to race against time to get it to a safe refinery. Actual engaging gameplay that has some risk with high rewards. What a concept right?
  10. LOL its amazing how far they have strayed from what was pitched to us. Most pvpers prolly have 20 rez nodes. And bounce all over in times to get somewhere quick for action. Back in the multi crew days, we would have people mine but have active rez nodes on pvp ships so they could just force respawn to be repair men when a fight broke out. Resurrection nodes, and a players "home" could have been great things to help the MMO and civilization part. Suggestions made in past include only having 1 rez node ever activated at one time. If you activate another one it will deactivate your current. Another was declaring a "home" tile or static/space contstuct. That couldnt be changed lightly, tho could. This would tie in to residence/population and expanding tiles. Could help for further mechanics of elections, and how orgs grow. Also this ties in to only ONE org per character. Make people make choices, choices are fun, and then can create divide, then conflict and further the interaction part of the game. Also by having a "home" or residence you can enact some small buffs, like if you log out in your bed at home, you get 100 rate of skills increase instead of 90 or something. Just a small nudge. CARE about where you live and your choices. Also rez nodes only on static/space constructs. But alas....what we are left with is a game that is a shell of what it dreamed to be. Not even a shell, a broken shattered collection of pieces that once resembled a shell.
  11. Its as if almost the industry gameplay is kinda shit even before schematics. Interesting gameplay could have been introduced like Power systems tied to cores. That make you pick and choose what you wanna run on your core. Also having 2000 machines to produce all these batches of 10 screws and what not just seems tedius. The whole thing needs a ground up rework....kinda like they did with mining....oh im starting to see a trend here. They dont know what the fvck they doing and this game isnt gonna make it 12 months after release.
  12. sure, if there is adequate power supply so you cant stack 300 adjusters, 50 engines, 100 brakes, and...you get the idea.
  13. I agree with that. The population is laughably low right now. 30+ people I use to play with all quit ages ago. They need to make a splash and get new players. 50k subs I'd say minimum but probably closer to 100k like you said is needed.
  14. I do agree with you on some of that. A lot of it stems from separating pvp from non pvp players and content. In EVE non-pvp players exist in the same pvp game world as everyone else. If you undock, you are never safe. As CCP has stated, once you undock in eve, you consent to pvp. NQ's biggest problem is they have no idea or way to marry these 2 vastly different gameplay types. Like you said common goals and reasons for the non pvper to BE IN and risk pvp space. NQ's approach to saying "if you dont want to pvp thats ok you can have and do everything else in the game" doesnt work when you also try to tack on a hardcore full loot open world pvp system next to it.
  15. True, but if NQ decides to make shields only go to their current Core size, that would automatically make L cores tankier, with LOW development. its the same thing they did to guns. That right there would give L cores a leg up in Alien core defense. Where the objective isnt to kill everyone, its to "hold the grid and win". Just saying that could happen quick, if NQ so choose to. Not saying they will but it could happen easy and fast if they wanted.
  16. Ok, but that can be balanced. Large cores can still use M/S/XS guns in conjunction with L guns. you can quickly switch seats based on what works best at that moment. Second, i think L cores should have the highest tank (higher shield HP and higher CCS curve or cap). In EvE your big Dreadnoughts are not used in normal roaming. But they do have a specific role for sieges/defenses. L cores should fall into that line. IMO, for DU pvp to be healthy, the main pvp ships should be S/M cores. And XS and L should be more niche, yet have specific roles they are good at, and situations where they are not so good. It would put a good balance for many cores in fleets, and add a good variety to the game that is desperately needed. Speed changes should just be the FIRST change, to many.
  17. Your point of view seems skewed pretty bad and all over the place. So you are saying people that literally make 1billion per mission run isn't an incentive to go into the pvp zone? Right now they do it with near 99.99% success rate. So if that drops a little bit so what, to me thats better. Maybe armed convoys on the shorter mission runs will be the main content for that. I see nothing wrong with that. Maybe on fringe efforts or people will try to do the risky long missions that take 8 hours. Second, the have you thought that people enjoy solo stuff, even the pvpers? I know MANY people who roam asteroids to look for pvp solo. Sure its slim pickens often but they do it. Guess what, a miner can have a smaller, faster ship, and use the stasis weapon AGAINST the pvper, and with their shields have time to run off grid and "win". Maybe they have to drop their ore to reduce weight, maybe not? But thats a choice they could make for survival. Regardless we need more info how they work, but im EvE webs are used for defense a LOT, to keep your enemy from getting to close to scram you because its easier to make webs go farther then scrams.
  18. I said they MIGHT. And odds are they don't. But there are huge positive communities ive been apart of in EvE where they focus on mental health because its a factor that quite frankly effects all, granted to others not as much, or sometimes so little you dont notice it you just have a "bad day". But ive seen similar warning signs before and I think its always better to error on caution and bring it to light and he should reflect on that, and then decide for himself if maybe he should go further to seek a professional. I know you may not care and thats fine your under no obligation too, but its the little things like this, that can be that positive spark for someone. You never know.
  19. I don't I fly around, and I have no health or fall dmg. I jetpack around in space and do things that would kill me a million times over IRL. You make and base video games off of gameplay. That is if you actually want a player base to pay and play. This is also a business to NQ.
  20. If you want to choose to be toxic that's up to you. I've already explained it to you and the fact you chose not to read isn't my problem.
  21. I'm sure some will he mad, not blaming them. But me personally, my decision to continue to play or not has no bearing on a wipe whatsoever, so to me it's a complete non issue. If this next patch vastly improves pvp, and the next few mini patches are good, and they post a small "whats to Come after release" and it seems cool, I will 100% play post wipe. If this next patch sucks ass and they don't wipe, I won't be playing. Obviously other people feel different but this is just me.
  22. Exactly. But what it boils down to is what gameplay NQ chooses. Maybe there is better ways, but would take longer to develop I can't say for sure as we all speculate. But the reality is most people seem to want new gameplay options as to how bigger and smaller ships perform, thus creating "roles" for ships in pvp and hauling. Options are what make games like this fun, where many ships/and ship builds can Excell in one area but maybe are bad in others. It's not fun when 1 or 2 types of ships can "do it all". Now sure we can debate how NQ chooses to implement it i.e these new speed changes, but the reality is it seems NQ is on a tight budget and a rush to release and make a final market push to make their game viable and sustainable and profitable. We shall see if their effort is enough soon.
  23. It's the warning signs. I've seen it before in EvE. I have gifted to Plex for good and Broadcast for Reps in eve that focuses on mental illness and mental health. People often dive deep into mmos and the early warning signs are confusing the game and real life. The early signs I've seen before start exactly like that saying that "since there is max speed in space IRL then there should be none in the DU game". That's what I'm saying. Maybe it amounts to nothing, which I hope, but if I can offer encouragement to rethink or get professional help if needed then it's worth it to me. Mental health is something every one should constantly work on, and encourage others too.
  24. I'm sorry that maybe you prefer trolling or being toxic, but people often need help. And being unable to distinguish real life from a video game is not good. Encouraging people to get help is the right thing to do, even if it's on a video game forum.
  25. Bro, this is a video game. Its not real life. IF you do not know that then I really hope you seek some professional help. Mental illness is a real issue millions are effected with, please take the first step to try to find a professional to help you out. Good luck I hope things get better for you.
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