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SegaPhoenix

Alpha Tester
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Posts posted by SegaPhoenix

  1. I (and many others maybe) have been taken by surprise with the latest mineral buy order removal. I understand the change but I guess I am frustrated with the lack of timeline or communication. Had I known what I know now I would have made very different decisions regarding talent training or territory claiming. I feel like had I saw this coming I might have either invested less talents into mining unit gameplay or rushed to get premium tiles with better ores elsewhere in the universe (which is now likely too late as they are claimed). I feel like most other games I play when such a large change as this is made, especially with the poor communication and considering the expectations that talent points are refunded. 

    Please consider a Talent Point refund =)

  2. ... because?

    Because they are terrible game design. Ready for every new player forums post to be "How do I make enough money to pay for Dac's" and "what's best income/hr" ?

     

    This promotes the catch 22 where people play to pay for the game that they are playing to pay for. God forbid people would log in to actually do something other than grind their subscription. Eve was a glorious universe before PLEX came along and completely destroyed everything.

  3. I was about to back this project up since I am really exited about it, then I saw this:

     

     

    Why are you guys basing a game in monthly subs? Also what can we know about micro-transactions, looks like there is going to be this implemented as well.

     

    Waiting on some answer before I am backing.

     

    Thanks for the understanding. 

    Because subscription model is the best model. 

  4. I just want to show my support for the subscription model. I am also in favor of removing DACS completely but I understand that's probably unpopular. 

     

    Edit for clarification - DACS wrongfully encourage players to play to pay their sub so they can continue to play to pay their sub. Popular forum topics will be "I'm new, what should I do to make the most currency/hr so I can afford DACS". This mindset really sets up new/trial players for failure when they have unrealistic expectations on how much in game currency they can earn early on, grinding for that currency even if it isn't "fun" for them and training or investing in skills related to that grind that they may regret. 

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