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4ntw3rp

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Everything posted by 4ntw3rp

  1. Or maybe they rather sacrifice one stubborn and continuously complaining veteran player to give a fair chance to 10 new (paying) players who could be excited about the game and invite their friends as well... I would say that is "acting accordingly" too
  2. Seriously... He just literally said if there's a reset you can keep blueprints and possibly some other stuff. That's more than enough clarity to decide if it's worth playing right now or not. If your main goal is to earn quantas in the game, you probably shouldn't bother. If you want to create stuff, go ahead and spend everything you got on it. For me it's more than enough news. Be grateful for the news we got and don't keep complaining. A general wipe will (and must) come at some point before release, otherwise new players have zero chance of becoming meaningful in this game. It's just common sense. So keep in mind that there will very likely be a wipe and you will keep your BP's at least. That's it, that's the news. Adjust your playing style to it, or put the game aside, but just stop complaining.
  3. Make a fully wiped second (2.0) server, keep the original one, use the original server as a "test" and "creativity" server. Avoid countless bug fixes after releasing an update. Once updates are stable on server 1.0, implement them on the 2.0 server. All new player subscriptions automatically go to the 2.0 server obviously. Old players can have a temporary free pass to build up a new life on the 2.0 server. My earlier post still said full wipe of this server and keep talent points as an alternative, but after reading a lot of feedback, I think the only good solution is a new server. This way you will have both things: a full wipe, and no wipe at all. I believe the majority would be happy with this.
  4. In my opinion, the best solution would be to launch a second server and give older players a temporary free pass to build up some basics on the new server while they can still unleash their full creativity on the original server. In time, NQ could gradually reduce the support on the old server, launch new features only on the new server, in order to motivate veterans to move over to the new server. As an alternative: A full wipe on the original server, but with some kind of booster given to the older players to temporarily speed up the skill learning. After all, many have paid to play for a long time, and they don't like their skills being reset without having any benefit from their investment (with time and money). I also want to add, as an alternative for schematics, the way they solve this in other games: science research. Unlock schematics by investing time and resources in research. Make it a research tree. Buying schematics was the worst possible thing.
  5. I hope they keep FPS out of this game. There are other games for that. This game should be about creativity, space exploration, (future) real life simulation. Would it be interesting? Yes, for some. Is it necessary? No, I think not
  6. During gameplay the game is pretty much stable nowdays. For me at least. I did have to upgrade my internet connection to get better performance and screen resolution though. I have a 100mbps connection now (in reality gives around 90mbps, more than enough). What still annoys me is the numerous crashes during startup. I sometimes have to try 3 or more times to get into the game without this exception error message. Further more I hate the lacking possibilities to use .obj files and uploading custom scripts. This is really limiting gameplay for me. Also the auto log out after inactivity makes it hard to slowboad to other planets. You have to move your mouse every couple minutes. PS you also want to avoid playing on WIFI. I use ethernet to avoid network interference
  7. Still NQ should allow people to try out the game for free in tutorial style, meaning with surrogates and away from the live server.
  8. As a relatively new player I have to say that the safe zone is very much needed, because the game is already hardcore to start from scratch and achieve some basic things like a ship and a base. After about a month I'm finally finding my way to other planets like Madis and Thades, which was already hard for me. If Alioth - Thades/Madis would be PVP zone, I would have failed and lost my ship probably on the first trip over there, which would set me practically back to zero... and probably quit the game because of it. And about the schematics I can't say much yet because too new for me, but I imagine that this has to be done for balancing and avoiding market manipulation and dumping. Since the assembly machines have a relatively low cost, there must be something else to brake super-manufacturing. In fact, adding energy management would not be bad to brake it even more.
  9. Hello developers, I would like to make a suggestion to make it possible for GFN players to use the projector: Make it possible to upload .obj files to your account through the website (like the image upload), then in the game being able to select the .obj file that you uploaded. GFN users can't access directories on the GFN servers (which is obvious). That limits GFN players like myself to use important features like the projector or loading custom scripts into controllers (maybe that could also be done through the website). GFN players are paying a full DU subscription fee, but their gameplay is limited, and after playing a few months, these lacking features become important. (projector needed to build more complex ships) I also want to mention here again that the stability during game startup is extremely poor. The game crashes sometimes 3 to 5 times in a row, costing me a lot of time sometimes to get into the game. I sincerely hope you can improve support for GFN players like myself. I have been following the DU development since 2017, but only been able to play from this year with GFN (I have had Mac computers whole my life, and didn't want to buy a game PC just for this game only)
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