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gpioneer

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Everything posted by gpioneer

  1. Just wondering if we are going to get a tax break or something due to the market issue. This would help as putting up five hundred 1000 order's per territory is going to kill those of us who rely on mining for game currency. And selling for 13 - 25 with the auto sell won't work due to limited requests.
  2. gpioneer

    BIOSHIPS

    Maybe breakdown of certain liquids found on bio-planets or organics like trees. Must land in / near water source periodically. Hunt other bio-ships for food or "wild" space bound organics (i.e. space cows lol) bio-core that can be used only for bio-voxels or attached to normal core for "hybrid" bio-tech route. Less likely to crash due to natural buoyancy / lightweight material Reflective exterior that is much more resistant to lasers but is more susceptible to ballistics (to discourage current trend of laser-r-life) Acidic / corrosive weapons and or harpoon-like missals that can draw other ships closer for more physical attacks
  3. gpioneer

    BIOSHIPS

    Just wanted to put the idea out there to expand the organic components in the game. All we have for organics at this time is wood ... and wood. Want to do some work with other mats that could be cool to work with (i.e. Bone, Cartilage, Muscle Fiber, and Chitin for voxels and other liquids for biofuels) for bioship design. This could be geared on a planetary scale with "Knowhere"-like plant(s). Would open up a large creative angle and awesome visuals both on the surface and from space. Could also be expanded into "bio-elements" as in different skins for normal elements that require different materials to produce.
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