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RockSlaughter

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Everything posted by RockSlaughter

  1. For a game that's losing players because lack of content, you sure do keep wasting time on useless stuff. People are literally screaming at you to make more things to do, other than building and mining, and you're just like "hmmmmmm lets make it prettier!" Stop wasting time on this stuff!! Do this AFTER the game is fun and engaging!
  2. I'd rather see rules built into the game mechanics such as an ai comes and blows u up for parking where you shouldn't, or invisible walls don't let your ship get that close (just examples), rather than the devs just telling us how to play. It just seems super lazy to just tell people how to play instead of actually developing the game with features that force certain actions. First it's "people are sad you stow away on their ships, we must prevent the sad so no more stow aways or you could be banned" and now it's "we don't feel like coding, so can yall just move all your stuff? Thanks!" Honestly, NQ needs to check out of the forums and chat for a while, go build the game in its original design and vision, then come back and check in on the whiners. I absolutely love this game but these kinds of "interventions" kills a little bit of that each time, feels like I'm finding red flags in a new relationship.
  3. I think the voxel nerf period is ridiculous. Players wanted shields in order to provide another way to protect themselves. Not keep the "same" survivability and just change the way it looks! Also, the star wars franchise would have been dead before it started if it had DU style combat, just saying. Can we get different types of resources to gather instead of just clicking rocks? Energy management system - hunger/thirst/o2? More money = better tech = more chance to win an encounter, but the death star didn't fall because the resistance had better tech. Pvp needs human skill element.
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