Jump to content

Darius117

Member
  • Posts

    1
  • Joined

  • Last visited

Everything posted by Darius117

  1. Hello, I am a Legate of 1 Org and Super Legate of a sister Org under it, Here are my thoughts: 1) I am glad that NQ as a company is not going under and continuing to try to fix things within DU 2) Many people have made mention of the Combat side of things that need to be fixed, I agree with them on all 4 points 3) While mining is somewhat boring I believe I have an easy fix for the Economy of the game until you have fixed/upgraded mining: Take out the Market Bots for Raw Ore and instead put back 1 market bot per market that is always looking to buy every Element at a standard rate. This will put the focus on players selling ore to Orgs so that the Orgs can make Elements to sell to each other, other players, and to the market bots. This will also put a floor on the price of elements which is one of the biggest problems of the game right now. I have already put together a spreadsheet for all aspects of the game and, while it was tedious and took quite some time, it was not difficult. If you put a price of 20 quanta per liter of T1 ore as a base line you end up with a very easy formula to work with. I feel that while mining is supposed to be a big part of the early game, the mid game is supposed to be more about what to do with your factory and your ships, as of right now there is little reason to even have a factory as a solo player or even as a small Org. This would fix that issue quite nicely. 4) We need some sort of replenishment of Territory Ore. Due to the collapse of the economy after the .23 patch, a lot of the games ore was sold to the Market Bots in order to afford the Schematics. Perhaps every 2-3 months, or every major patch, you could replenish 10% of all unowned tiles on a planet. This would incentivize people to not take huge amounts of Territories as then those definitely wouldn't replenish. It would also work to make people go scouting for those tiles that have been replenished. Also if you simply reset those tiles completely then people wouldn't have tunnels all over the planet to have to contend with. This would also work with my previous point for Orgs to have something to do with higher tier Ores in order to not have the market flooded with Warp Drives, but also make Warp Beacons something that everyone would want to try to get their hands on. This would also give people a reason to have monthly trips to different planets to see whats going on there and to try to get their hands on a little of those juicy T4 and T5 Ores 5) I don't know what happened to the Mission System, but it seems you ran into some trouble along the way. Right now a lot of players feel that there is little for them to do besides mine and build, this would help quite a bit towards re leaving them of their bordom. Add in some NPC Missions for transport of cargo, a few NPCs that spawn at a specific location for a "Combat Mission", locate a derelict courier that just spawned for a "Black Box" of info, and the missions that Orgs would put out for others to accomplish and you would have a moderate increase in attention to the game. 6) Last, but not least, I know this has been an issue, and I do not have an answer, but something has to be done to allow players to at least fly near each other without having this massive de-sync and rubber-banding. Perhaps you could make 1 of the planets a "Racer Planet" where there will not be Atmo/Ground Combat but instead make it an instance base world so that when you go to specific market or Territory you could enter a smaller virtual server where only a certain number of people could be on at any moment but this would allow them to race each other and not have those issues. Again I don't know how feasible that would be but having some sort of "Portal" or "Entryway" to gain access to an "Instance" or like a "Dungeon" so that racing could be a thing would be a big deal These are my thoughts and I hope you take them in the spirit they are offered, as creative criticism, not as a belittling of what you have accomplished. I am proud to say that I continue to play DU and I hope that, some day, this will be as big if not bigger than any other open-world sc-fi game. I Give huge kudos to everyone at NQ for what they have done and hope to see massive updates in the future.
×
×
  • Create New...