Amen. NQ 's disregard borders on abuse of its player base - the shear number of tedious repetitive task that produce minimal gains for the time spent range from harvesting to calibration to the inventory rats' nest, repair tool, etc etc. - carpal tunnel, anyone? Add the poor execution of markets, the talent tree roach motel (los cucharachas entrada para no salir), and the twice ruined economy (first hyperinflation due to influx of mission cash, then flooding the market with cheap ore - massive deflation) push this game to a point where I have question whether it makes sense to keep playing at all.