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Lethys

Alpha Tester
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Everything posted by Lethys

  1. Read the ToS of SC.... No refund on anything - even when there is no game. Selling of ships, making more money, even when everything is delayed (no sign of S42), that sandworm demo was on a map especially built for that con and so on...
  2. Well after the disasters with SC and NMS, people are a bit nervous with new ideas
  3. Uhm, no. Because logged off avatars just vanish. So everyone can take control. If he relogs, it's most likely that he just appears in the same spot (pilot seat on the ship) or, if controlled by another player, right beside it (on the ship) - those are only educated guesses, but possible
  4. You can live in your cosy arkzone forever, but you won't be building ships then anytime soon (except you buy overpriced minerals). Everything outside those bubbles should be dangerous to go to. Risk vs reward. Immersive/emergent gameplay. There are lots of reasons
  5. There is safety for ships while you are offline: arkship safezone player built safezone or hire mercs. Or land on a parking lot. Or let your org defend it. The game can't distinguish between "I only take a shit and brb", "I logged off" and "I have rl power/isp problems". As said: secure your ship with lua, for the rest: hide it well or the above.
  6. Yes, PROBABLY, there will be more on alioth than one. Radius 20km for now. Everything else will be free PvP world. Give them mercs something to do
  7. @Archonius: I just replied to your statement (which was ,I don't like full PvP world)
  8. But it IS a full PvP world....outside the ark zone you have to be in a group, capable of defending itself and not storing all your assets there, cause they will get destroyed at some point. Even with player built safezones
  9. No there won't be early access. There will be an alpha for TESTING. Oh, and welcome
  10. Just to be sure: Pluto is not a planet, it's a planetoid. With a radius of only 100km, storing only changes, generate the planet with only math, updating far away/not seen players/constructs only once in a while I think it makes sense that it could work. But we will see in alpha how good this will be
  11. Thank you for the heads-up. IMHO: a weekly update is not really neccessary at this point of game development. A monthly update plus any milestone reached is fine.
  12. I mean, seriously, what is wrong with you? NQ SAID there will be a safezone around the arkship which can't be destroyed at all NQ SAID there will be bubbles, fueled by energy, which are destroyable but that would take time. Yes those bubbles are hard to balance and we have to wait for alpha / beta for final numbers on them. But all you do is just spreading mischief, rumors and bad attitudes.
  13. Well that's the whole point of gameplay...if you have a bubble you have assets there worth stealing. So it is your job to defend that. You charge money for security so ALL YOU DO is keeping the bubble safe as a job
  14. Will be funny when you carry 30 tanks behind yourself with cables/traktorbeam. Pretty unfeasible
  15. Well JC said in some interview that bubbles will need energy and they take LONG to wear them down...if we would have numbers on that, we could argue....but without them it's a bit hard To the idea: if that is implemented and not balanced well, it boils down to a grinding of a "sov-like" system like it was in eve. That was a pain in the ass It should be hard to build a safezone and maintain it, likewise it should be hard to destroy it - but noone wants grinding involved. Holding some kind of adjacent hex will just be impossible for smaller groups - then it will boil down to whoever has the masses wins
  16. AMA answer: no space elevator
  17. As DU being a Sandbox - best to script that Lock yourself Want maximum security? Do was Twerk proposed Want fast access? Only script a quick pw More freedom for players and more possibilities
  18. Well they will implement atmospheric engines and space engines. You can't go with your SCRAM-jet into space. So either you ferry up, or you build both systems
  19. simply check in your RDMS: if player.want-to-join-org = member.different-org then player.want-to-join-org.accept and set.RDMS = 0 else player.want-to-join-org.accept and set.RDMS = 1 there you have your "no rights for a member of another org" setting. I still can't see the problem?
  20. to keep it up: this belongs to the arkship pub besides: ONE thread, covering news or politics will not be feasible. It will be a mess and just plain useless. Politics will mainly be happening on discord
  21. Many people were just telling you: There is the RDMS. Via that you can just set the rights of those you deem as multi-org members. No problem there
  22. If there is no mechanic to pull someone out of ftl, then it will just be broken
  23. Yes, I plan and build my ships from scratch. There are many unknown variables for now, so I address them all as good as possible - which dictate my general design. Solid, versatile design > pretty ship
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