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Alpha Team Vanguard
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Everything posted by Lethys

  1. +1 like the idea of that and what could be done with it
  2. Mining 24/7 is just a bad idea. -1 Everyone will abuse it and mine 24/7, using ask and bot like mechanics. Crashes the market Turret automation will only lead to lone wolves, flying with their bot mined super-extreme ship. It enforces solo play Bad idea Plus it's completely against emergent gameplay
  3. Those are called 'technical advancements'. 'Content' is another story as said. Nope its not, see Eve. Every KS has it's downfall. Will rise again at 3 days remaining. If you are too poor to pay for this game, then don't. Nobody will force you. Or miss you. It's for adults only, no kids, no children - so paying is good. When people don't see the potential because of that "paywall" then be it - people just always want everything free, THAT's the problem. I have nothing further to say to you, because obviously you just want to troll. And you sir, are butthurt because: "MIMIMIMIMI, I want to play it for free but the devs won't let me" (which is completly wrong btw, because you CAN play for free - but a troll will never be intelligent enough to realize that)
  4. Quote from kickstarter: ID Card Arskhip Passenger (Physical Reward): You will receive a personalized card with the pseudonym of your choice, representing your avatar's name, who have slept during thousands of years before landing on Alioth. This pseudonym will be automatically reserved for you in-game. So yes, it's a PHYSICAL REWARD
  5. depends what you take, EVE can also be only 10,95€ (12 months package), the more you take the cheaper
  6. And again: If you have RL problems/don't earn enough because of .... reasons.... then don't play a P2P game. It's no human right to do so. BECAUSE IF they would sell subscriptions/DACs for less in those countrys then it would be abused to oblivion
  7. Well I can assure you that the devs do their best job. Who knows if all what the devs say and talk about the game will make it to realease? Perhaps all? maybe 50%? This project is ambitious as hell, so why trust them? When you read interviews, watch them, follow their releases/videos/twitter/posts they make, you quickly realize one thing: THEY LISTEN ! They read the forums, get PMs and they actually hear us, the gamers. They do their best to clarify worries (see threads), let us play the game in pre-alpha (see meet-up at NQ), they answer our questions on various occasions (AMA, interviews, player run events,...). We even had a major discussion with the devs because of some spicy topic, they actually started it to hear what WE have to say. They always clarify that some aspects of the game will not make it to realease, but they will come at a later stage with an update. They are honest in terms of ideas for the game which players ask (will there be weather - no because.... read the AMA). In contrast to other games (yeah, we all know which oneI mean), NQ always honestly tells us, what to expect from the game, which ideas will be followed as stretch goals and (most importantly) what DU is definitly NOT (which ideas/mechanics are NOT in the game, what you CAN'T do). So in my opinion: When NQ is honest with us what to expect from the game, then they can pull it off. I know many devs who don't really listen and who just do their thing. NQ isn't like that. It's up to you
  8. Not demonstrated. Because not possible. Quantum entanglement does flip states of ions, but you can't use it to communicate faster than light. Information can't go ftl. Because god plays dice with the universe
  9. Devs of DU are not here to provide content. They can conctentrate solely on technical advancement, which they will do obviously as pointed out in several videos, interviews and posts
  10. NOT POSSIBLE You need server resources even when you are offline. - You train skills, even when you are offline - Your constructs / ships / bases will still remain in the world, even when you are offline - Your inventory in some hidden stash will be lootable, even when you are offline - All you edited in the world (you constructed something, you dug a hole, you built a mountain,...) will still be there, even when you are offline so you are using server resources. DU just WILL NOT be possible with your "idea". You have to think that over and perhaps see the whole picture instead of your own, personal, gain.
  11. I quote a good man here: "Don't compare DU to your standard crap-korean-f2p-bullshit-game"
  12. There are several good reasons to build one gigantic server (which are obvious so I won't state them AGAIN). P2P is the way to go here for NQ, no other option viable. Deal with it already, either you want to play this game (then pay) or you don't (then grind in-game and buy DACs with in-game money). Or just back Ruby....plenty of options. But it won't be crap-f2p-model
  13. then earn enough in-game money to buy DACs and you can play for free
  14. Support from me, alpha is to test things and give them reports. It's not about griefing and killing all people you see (happens in beta enough). Combat (if implemented) has to be tested thoroughly because it's an important aspect of the game, but this testing should be consensual. I will organize an all out war or something (large number of participants) to test all the mechanics BUT everyone knows that this is only for testing purpose and is not meant for lolz.
  15. Certain amount and there are npcs to whom you can sell at first. They will be deleted once enough money is circulating
  16. I play for free and will sell you dacs from time to time, after I messed the price up ofc
  17. I'm taking offers to kill certain pilots - want to win that race? I will make sure you do!
  18. Board ship destroy core set your core into that space profit
  19. This game is not for kids and children. If an adult can't read what is clearly stated all over the place and then he rates this game badly, he's just an idiot and should go to school instead playing DU
  20. How long would the tracks be? How would you secure it against people like me? Fun idea, sounds good for everyone
  21. Even if it's a double post from the conversation we had: thank you very much Nyzaltar for your efforts and it's very good that the devs listen to their community. I understand your problems regarding that topic and it's good that you told us why you choose that path. That's very thoughtful and being honest with us is important. IMHO: - it's good that you think of an eve like system. Dacs are perfectly safe to use for someone who just wants to make quick in-game money and for the player who wants to play DU for free with dacs. The ones who want to crash the market, mess around with dac prices and want to make more money with dacs are bound to think about safety, because they can be looted. That's a very good thing. - Players who get killed and lose stuff because they are destroyed or dropped is good too, so you have to worry about it and pirates have something to do. - Scams/Griefing will be good to have gameplay wise and I understand that you have to set up some kind of protection system if someone is constantly targeted.But allowing it per se is a wonderful addition to the game
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