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GarbageKnight

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  1. Like
    GarbageKnight got a reaction from FuriousPuppy in BEST MINING SIM EVER! thanks NQ for SPACE MINECRAFT   
    1 mine rocks, use crappy hover to sell rock to bots.
    2. use money to buy ship parts - to build ship that can carry more rocks - while traing up mining only skills
    3. mine more, train more, sell more.
    4. Make bigger ship to haul more rocks to sell to bots.
    5. mine more train more sell more rocks to bots.
    6 BUILD BIG SHIP to scan for large underground rocks to mine, then sell to bots, while more mining skills train.
    7. mine more, train more, sell more. 
    8. BUILD MASSIVE SHIP WITH WARP TO TRAVEL TO OTHER WORLDS IN A BLINK----WHY?
    9 TO MINE MORE, DIG DEEPER, BUT NOW ON ANOTHER PLAENT....YAY END GAME!
     
    wheres the PvP - dead due to industry change.
    where is the industry - WELL YOU GOTTA MINE MORE, SELL MORE, TRAIN INDUSTRY- 
     
    10 so you can start making a starter factory.
    11. MINE MORE SELL MORE TRAIN MORE INDUSTRY
    12 - now spend that all on thousands of schematics needed to produce anything at a rate you can profit off of. but basic stuff only right now.
    13. MINE MORE DIG MORE SELL MORE TO BOTS, TRAIN THAT INDUSTRY.
    14. Buy a dozen more machines, 
    15. MINE MORE SELL MORE, TRAIN MORE.
    16. now SPEND ALL THAT ON THE 500 SCHEMATICS you need to run the next set of machines you bought.
    17. MINE MORE SELL MORE TRAIN MORE.....at some point you might be able to use the ORE TO ACTUALLY MAKE STUFF WITH INDUSTRY...but not yet...
    18....
    19....
    20.....
    21...........
    22.............. BANG BANG BANG BANG BANG....sound of keyboard keys hitting the floor. 
     
    NEWS : in news today, developers of game Duel Universe, sent out an apologies, for all the computers that players smashed, in frustration, becasue all they did was make Minecraft Eve online. With the promise of more..but somehow went sidewise somewhere... in other news,  NQ uses the tears of players everywhere to make new, life extending tea. 
  2. Like
    GarbageKnight got a reaction from sHuRuLuNi in BEST MINING SIM EVER! thanks NQ for SPACE MINECRAFT   
    1 mine rocks, use crappy hover to sell rock to bots.
    2. use money to buy ship parts - to build ship that can carry more rocks - while traing up mining only skills
    3. mine more, train more, sell more.
    4. Make bigger ship to haul more rocks to sell to bots.
    5. mine more train more sell more rocks to bots.
    6 BUILD BIG SHIP to scan for large underground rocks to mine, then sell to bots, while more mining skills train.
    7. mine more, train more, sell more. 
    8. BUILD MASSIVE SHIP WITH WARP TO TRAVEL TO OTHER WORLDS IN A BLINK----WHY?
    9 TO MINE MORE, DIG DEEPER, BUT NOW ON ANOTHER PLAENT....YAY END GAME!
     
    wheres the PvP - dead due to industry change.
    where is the industry - WELL YOU GOTTA MINE MORE, SELL MORE, TRAIN INDUSTRY- 
     
    10 so you can start making a starter factory.
    11. MINE MORE SELL MORE TRAIN MORE INDUSTRY
    12 - now spend that all on thousands of schematics needed to produce anything at a rate you can profit off of. but basic stuff only right now.
    13. MINE MORE DIG MORE SELL MORE TO BOTS, TRAIN THAT INDUSTRY.
    14. Buy a dozen more machines, 
    15. MINE MORE SELL MORE, TRAIN MORE.
    16. now SPEND ALL THAT ON THE 500 SCHEMATICS you need to run the next set of machines you bought.
    17. MINE MORE SELL MORE TRAIN MORE.....at some point you might be able to use the ORE TO ACTUALLY MAKE STUFF WITH INDUSTRY...but not yet...
    18....
    19....
    20.....
    21...........
    22.............. BANG BANG BANG BANG BANG....sound of keyboard keys hitting the floor. 
     
    NEWS : in news today, developers of game Duel Universe, sent out an apologies, for all the computers that players smashed, in frustration, becasue all they did was make Minecraft Eve online. With the promise of more..but somehow went sidewise somewhere... in other news,  NQ uses the tears of players everywhere to make new, life extending tea. 
  3. Like
    GarbageKnight got a reaction from Snipey in BEST MINING SIM EVER! thanks NQ for SPACE MINECRAFT   
    1 mine rocks, use crappy hover to sell rock to bots.
    2. use money to buy ship parts - to build ship that can carry more rocks - while traing up mining only skills
    3. mine more, train more, sell more.
    4. Make bigger ship to haul more rocks to sell to bots.
    5. mine more train more sell more rocks to bots.
    6 BUILD BIG SHIP to scan for large underground rocks to mine, then sell to bots, while more mining skills train.
    7. mine more, train more, sell more. 
    8. BUILD MASSIVE SHIP WITH WARP TO TRAVEL TO OTHER WORLDS IN A BLINK----WHY?
    9 TO MINE MORE, DIG DEEPER, BUT NOW ON ANOTHER PLAENT....YAY END GAME!
     
    wheres the PvP - dead due to industry change.
    where is the industry - WELL YOU GOTTA MINE MORE, SELL MORE, TRAIN INDUSTRY- 
     
    10 so you can start making a starter factory.
    11. MINE MORE SELL MORE TRAIN MORE INDUSTRY
    12 - now spend that all on thousands of schematics needed to produce anything at a rate you can profit off of. but basic stuff only right now.
    13. MINE MORE DIG MORE SELL MORE TO BOTS, TRAIN THAT INDUSTRY.
    14. Buy a dozen more machines, 
    15. MINE MORE SELL MORE, TRAIN MORE.
    16. now SPEND ALL THAT ON THE 500 SCHEMATICS you need to run the next set of machines you bought.
    17. MINE MORE SELL MORE TRAIN MORE.....at some point you might be able to use the ORE TO ACTUALLY MAKE STUFF WITH INDUSTRY...but not yet...
    18....
    19....
    20.....
    21...........
    22.............. BANG BANG BANG BANG BANG....sound of keyboard keys hitting the floor. 
     
    NEWS : in news today, developers of game Duel Universe, sent out an apologies, for all the computers that players smashed, in frustration, becasue all they did was make Minecraft Eve online. With the promise of more..but somehow went sidewise somewhere... in other news,  NQ uses the tears of players everywhere to make new, life extending tea. 
  4. Like
    GarbageKnight got a reaction from Wolfram in Give us the ability to restart/transfer on a new server if you don't want to wipe.   
    NO! i am sorry to say but this game is like Eve online. It is what it is, till what it is get stable. It is like any economy in its infancy. It will get better overtime. But with players coming and going in this beta 1 stage it is going to be wonky. Also the game not being optimized right now makes for more wonk. Then them still adding features. Everytime you log in there is that CHECK LIST of things to come. If they wipe the server one, people will lose all there progress at this point in the game. two there would be nothing to buy or sell on markets, it would make getting everyone rolling even harder with schematics. They would have to BOT the market with buy orders on everything, so the ambitious ones would get things moving.  It would take months, and months to get back to a good staart. 
  5. Like
    GarbageKnight got a reaction from Elitez in Give us the ability to restart/transfer on a new server if you don't want to wipe.   
    NO! i am sorry to say but this game is like Eve online. It is what it is, till what it is get stable. It is like any economy in its infancy. It will get better overtime. But with players coming and going in this beta 1 stage it is going to be wonky. Also the game not being optimized right now makes for more wonk. Then them still adding features. Everytime you log in there is that CHECK LIST of things to come. If they wipe the server one, people will lose all there progress at this point in the game. two there would be nothing to buy or sell on markets, it would make getting everyone rolling even harder with schematics. They would have to BOT the market with buy orders on everything, so the ambitious ones would get things moving.  It would take months, and months to get back to a good staart. 
  6. Like
    GarbageKnight reacted to Satanah in NQ YOU NEED TO DO SOMETHING ABOUT SHIPS REALLY!   
    Nice post GK ?
  7. Like
    GarbageKnight got a reaction from Aaron Cain in Pity - this game had such potential...   
    I did it, i came in a few days before schematics were a thing. I still have not really trained any flying skills. I build ships that get in and out of Alioth atmos fully loaded 8-10 Large containers.
    i have 3 medium ships, 2 small, one XS, all on large containers, 1-10. i have millions from mining. thats what i use now to make and sell ship designs. just spent 4 day, and 15 hours a day building my best hauler yet, and already have a buyer for 75million tokenized. and 15 million for blueprints...so i am doing well, and if i can fly it, then anyone with skill could fly it better. i design all my ships for my skills, so that it is going to haul, and fly, with next no problems. cause crashing a ship sucks azz.
     
    but there are issues with the game no doubt. when your game crashes for no reason, play all day no problems, then all of a sudden you can do anything without the game crashing on you.  the flying bugs where your yaw or pitch gets stuck, so you have to try and land while doing loopty loops, or spinning like a top. issues that alpha players have delt with since jump. 
     
    i also think they need to touch on a tiny bit of optimization just for the lag at markets.
    they should remove all the ships that never leave the markets, or all the crap at markets.
    or they should start charging a dock fee, to stay on market deck for more than 3 days, it starts charging your character exponetial ammounts...first day 100k then 300k, then 900k, then 1.8 million, then 3.6 million each day your ship is there, and you are active, but if you are offline and not active after a month, they take all your money, for dock fees, and then DELETE YOUR STUFF left at market. or make it open for anyone to take it. 
     
    but money is not a issue, it is just boring as hell to go after, mine your tile, sell that stuff, get off SANCUARY as fast as possible and go to Alioth, mine some more...and then start making a warp hauler, and go mine better places to make the money you want to do the things you want. 
     
    But making money is not a issue. i mean i have a massive hauler that can carry 3 or more Kilo TONS that MILLIONS OF ORE....and i have only been playing since 2 days before the schematic thing. thing is i make all my money now selling ship designs to others... cheap route buy my blue print, more expensive route buy my ship...
     
    why is the blue prints cheaper, becasue i keep the ship... why is buying the ship more expensive, becasue now i have to take a blue print, go fetch or mine for mats to make voxels, so i can BLOOP another one out for sell.  I only make haulers too. becasue mining is 99% of the game.
     
     
     
  8. Like
    GarbageKnight got a reaction from Satanah in NQ YOU NEED TO DO SOMETHING ABOUT SHIPS REALLY!   
    Ok so here goes.
     
    NQ - we made a voxel game, look you can make movies ships, or all kinds of ships, that are all pretty, and awesome. But making the right angles, and curves welll....HAHA that stupid hard as hell, go learn 100 hours of voxel mancy, to learn how to make a right angle curve in a half circle, without looking like LUMPY CRAP... oh and.
     
    PRETTY SHIPS ARE NICE...BUT ARE AS FUNCTIONAL AS A FLYING ROCK...HAHAHA.
     
     ME and everyone else -
     
    I want a hauling ship that looks like the  Millennium Falcon ----YEP IF THE FALCON HAD 100 AIR BREAKS, 100 ALIRONS, 100 RETRO ROCKETS, 100 Vertical Thrusters, 50 LARGE fuel tanks, 40 LARGE ENGINS, 10 XL SPACE ENGINS... a cockpit just big enough to fit you in it barely.... BECASUE THE WHOLE SHIP IS FILLED TO THE BRIM WITH FREAKING CRAP....so when hauling 6-10 containers of stuff, YOU DO NOT SLAP INTO THE GROUND AND EXPLODE...or BLOW UP IN ATOMOS DURING A REENTRY.... and WARP.....HAHAHAHAHA better warp empty, and sell your load wherever you are...casue the CELLS will cost you as much as you will make selling the ore, or parts you hauling to market.... 1 medium ship with 6 containers.....90-100 cells, FULL CONTAINERS...200+ cells.....for 1 trip...WTF?
     
    warp cell production....200 million for the schematics.....to make 10 cells per hour.....so you can afford  2 warps...to a mining location and back for 300+ warp cells....30 hours of waiting to make that many cells...  better go mine mega nodes of gold, to recoup the loss, and make a profit. 
     
    so making a movie ship, or a pretty ship is great...but functions like a flying TURD....see UEF store...
     
    so if you want function, well just eat get ready to fly a ship that is nothing but elements...made into structure, and use as little as possible....or none at all.....to keep weight down....
     
    I have SEEN WITH MY OWN EYES a ships DECK WAS NOTHING BUT AIR BREAKS.......retrorockets, just to support 10 Large containers full of ore....becasue otherwise IT WILL NOT STOP OR LAND WITHOUT EXPLODING....
     
    I TESTED THIS KNOWING BETTER - droped the 4.xx million for hauler on UEF.  could not even break atmos empty....just becasue i had 3 sticks of gum and a yoyo in my nanopack. TOO HEAVY...LMAO.
     
    SO I MODIFIED IT...from 2 large engines and a medium. to 4 LARGE engines  2 Large stabilizers, 4 medium ailerons.  STILL COULD NOT BREAK ATOMOS..... so i started digging.
     
    SO MANY UNEEDED LAYERS OF METAL VOXELS making it HEAVY AS HECK.... some places the voxels were 4 layers deep... 
     
    I hacked the bottom entry off,  moved storage to top, took out passenger seats,  hacked the back half off.... used 2 fuel tanks for space engines Large, 2 atmos tanks M, went to 4 LARGE engins.... took out all the extra layers of uneeded voxels...and flew off into space.. loaded it...and could not stop..and BLEW UP hitting the ground...becasue i couldnt fit the 100 airbrakes needed to stop....
     
    so i flipped the core to face to the top, fippled the gyro, started to fix the voxels...and well its a nice shell to make a purdy SLAVE 1 boba fett ship...that will fly...but serves no purpose...other than looking nice....
     
     
    My M core Hauler...has some shape to it...but mostly to hide the 100 air breaks L, the 100 retros to go into it, the 12 L engines, 8 M engines, the 50 Ailerons. the 4 Lage ATMOS tanks, the 8 Medium space tanks to fuel all the Hovers and V-thrusters, and still need more breaks...retros...and figureing out where to put warpcore...and  remaining 3 L containers..and not have it look like flying  Square plate.. right now IT LOOKS LIKE A 3D version of the ATARI SHIP from - Space invaders... but i might have to mod it into a just the FLYING PLATE OF ELEMENTS so it just FUCNTIONS and flys...
     
     
    SO NQ IN END - BUFF FREAKING PARTS...SO WE CAN MAKE PRETTY AND FUNCTIONAL SHIPS...... not just one or the other....cause i want a cool looking ship that can HAUL or PVP....not a Pretty ship, or a flying plate that hauls, or a BOX that fights....
     
    OH AND FIX ANTI GRAVITY...that is just stupid.... also add ION engines or whatever you want to call them.. that can do both SPACE and ATMOS... like the USS enterprise....that had a crew of like 5000 people...and carried away ships, and MILLIONS of tons of cargo....on 2 engines.. not 200 slapped to a plate, with 500 wings, oh and 1000 air breaks, and 1000 retros, and 1000 hovers, and 1000 thruster, and 1000 adjustors, and 1000 fuel tanks...with a AGG the size of the empire state building, that need 1000 pads....and a forever warm up time...and if you change one tiny thing....the whole system resets...and you rage smash your keyboard.
     
    i know its all COOL IN GAME PHYSICS OR WHATEVER WHATEVER.....but if i can warp to a planet standing on a plate in space, jump off fall into the planet from space, and not burn up in atmos, or die on impact...but watch my ship explode cause it cant slow down..cause it 100 breaks shy of stopping right... FORK YOUR DUMB PHYSICS...
  9. Like
    GarbageKnight got a reaction from Novean-51583 in NQ YOU NEED TO DO SOMETHING ABOUT SHIPS REALLY!   
    Ok so here goes.
     
    NQ - we made a voxel game, look you can make movies ships, or all kinds of ships, that are all pretty, and awesome. But making the right angles, and curves welll....HAHA that stupid hard as hell, go learn 100 hours of voxel mancy, to learn how to make a right angle curve in a half circle, without looking like LUMPY CRAP... oh and.
     
    PRETTY SHIPS ARE NICE...BUT ARE AS FUNCTIONAL AS A FLYING ROCK...HAHAHA.
     
     ME and everyone else -
     
    I want a hauling ship that looks like the  Millennium Falcon ----YEP IF THE FALCON HAD 100 AIR BREAKS, 100 ALIRONS, 100 RETRO ROCKETS, 100 Vertical Thrusters, 50 LARGE fuel tanks, 40 LARGE ENGINS, 10 XL SPACE ENGINS... a cockpit just big enough to fit you in it barely.... BECASUE THE WHOLE SHIP IS FILLED TO THE BRIM WITH FREAKING CRAP....so when hauling 6-10 containers of stuff, YOU DO NOT SLAP INTO THE GROUND AND EXPLODE...or BLOW UP IN ATOMOS DURING A REENTRY.... and WARP.....HAHAHAHAHA better warp empty, and sell your load wherever you are...casue the CELLS will cost you as much as you will make selling the ore, or parts you hauling to market.... 1 medium ship with 6 containers.....90-100 cells, FULL CONTAINERS...200+ cells.....for 1 trip...WTF?
     
    warp cell production....200 million for the schematics.....to make 10 cells per hour.....so you can afford  2 warps...to a mining location and back for 300+ warp cells....30 hours of waiting to make that many cells...  better go mine mega nodes of gold, to recoup the loss, and make a profit. 
     
    so making a movie ship, or a pretty ship is great...but functions like a flying TURD....see UEF store...
     
    so if you want function, well just eat get ready to fly a ship that is nothing but elements...made into structure, and use as little as possible....or none at all.....to keep weight down....
     
    I have SEEN WITH MY OWN EYES a ships DECK WAS NOTHING BUT AIR BREAKS.......retrorockets, just to support 10 Large containers full of ore....becasue otherwise IT WILL NOT STOP OR LAND WITHOUT EXPLODING....
     
    I TESTED THIS KNOWING BETTER - droped the 4.xx million for hauler on UEF.  could not even break atmos empty....just becasue i had 3 sticks of gum and a yoyo in my nanopack. TOO HEAVY...LMAO.
     
    SO I MODIFIED IT...from 2 large engines and a medium. to 4 LARGE engines  2 Large stabilizers, 4 medium ailerons.  STILL COULD NOT BREAK ATOMOS..... so i started digging.
     
    SO MANY UNEEDED LAYERS OF METAL VOXELS making it HEAVY AS HECK.... some places the voxels were 4 layers deep... 
     
    I hacked the bottom entry off,  moved storage to top, took out passenger seats,  hacked the back half off.... used 2 fuel tanks for space engines Large, 2 atmos tanks M, went to 4 LARGE engins.... took out all the extra layers of uneeded voxels...and flew off into space.. loaded it...and could not stop..and BLEW UP hitting the ground...becasue i couldnt fit the 100 airbrakes needed to stop....
     
    so i flipped the core to face to the top, fippled the gyro, started to fix the voxels...and well its a nice shell to make a purdy SLAVE 1 boba fett ship...that will fly...but serves no purpose...other than looking nice....
     
     
    My M core Hauler...has some shape to it...but mostly to hide the 100 air breaks L, the 100 retros to go into it, the 12 L engines, 8 M engines, the 50 Ailerons. the 4 Lage ATMOS tanks, the 8 Medium space tanks to fuel all the Hovers and V-thrusters, and still need more breaks...retros...and figureing out where to put warpcore...and  remaining 3 L containers..and not have it look like flying  Square plate.. right now IT LOOKS LIKE A 3D version of the ATARI SHIP from - Space invaders... but i might have to mod it into a just the FLYING PLATE OF ELEMENTS so it just FUCNTIONS and flys...
     
     
    SO NQ IN END - BUFF FREAKING PARTS...SO WE CAN MAKE PRETTY AND FUNCTIONAL SHIPS...... not just one or the other....cause i want a cool looking ship that can HAUL or PVP....not a Pretty ship, or a flying plate that hauls, or a BOX that fights....
     
    OH AND FIX ANTI GRAVITY...that is just stupid.... also add ION engines or whatever you want to call them.. that can do both SPACE and ATMOS... like the USS enterprise....that had a crew of like 5000 people...and carried away ships, and MILLIONS of tons of cargo....on 2 engines.. not 200 slapped to a plate, with 500 wings, oh and 1000 air breaks, and 1000 retros, and 1000 hovers, and 1000 thruster, and 1000 adjustors, and 1000 fuel tanks...with a AGG the size of the empire state building, that need 1000 pads....and a forever warm up time...and if you change one tiny thing....the whole system resets...and you rage smash your keyboard.
     
    i know its all COOL IN GAME PHYSICS OR WHATEVER WHATEVER.....but if i can warp to a planet standing on a plate in space, jump off fall into the planet from space, and not burn up in atmos, or die on impact...but watch my ship explode cause it cant slow down..cause it 100 breaks shy of stopping right... FORK YOUR DUMB PHYSICS...
  10. Like
    GarbageKnight got a reaction from NasarVyron in NQ YOU NEED TO DO SOMETHING ABOUT SHIPS REALLY!   
    Ok so here goes.
     
    NQ - we made a voxel game, look you can make movies ships, or all kinds of ships, that are all pretty, and awesome. But making the right angles, and curves welll....HAHA that stupid hard as hell, go learn 100 hours of voxel mancy, to learn how to make a right angle curve in a half circle, without looking like LUMPY CRAP... oh and.
     
    PRETTY SHIPS ARE NICE...BUT ARE AS FUNCTIONAL AS A FLYING ROCK...HAHAHA.
     
     ME and everyone else -
     
    I want a hauling ship that looks like the  Millennium Falcon ----YEP IF THE FALCON HAD 100 AIR BREAKS, 100 ALIRONS, 100 RETRO ROCKETS, 100 Vertical Thrusters, 50 LARGE fuel tanks, 40 LARGE ENGINS, 10 XL SPACE ENGINS... a cockpit just big enough to fit you in it barely.... BECASUE THE WHOLE SHIP IS FILLED TO THE BRIM WITH FREAKING CRAP....so when hauling 6-10 containers of stuff, YOU DO NOT SLAP INTO THE GROUND AND EXPLODE...or BLOW UP IN ATOMOS DURING A REENTRY.... and WARP.....HAHAHAHAHA better warp empty, and sell your load wherever you are...casue the CELLS will cost you as much as you will make selling the ore, or parts you hauling to market.... 1 medium ship with 6 containers.....90-100 cells, FULL CONTAINERS...200+ cells.....for 1 trip...WTF?
     
    warp cell production....200 million for the schematics.....to make 10 cells per hour.....so you can afford  2 warps...to a mining location and back for 300+ warp cells....30 hours of waiting to make that many cells...  better go mine mega nodes of gold, to recoup the loss, and make a profit. 
     
    so making a movie ship, or a pretty ship is great...but functions like a flying TURD....see UEF store...
     
    so if you want function, well just eat get ready to fly a ship that is nothing but elements...made into structure, and use as little as possible....or none at all.....to keep weight down....
     
    I have SEEN WITH MY OWN EYES a ships DECK WAS NOTHING BUT AIR BREAKS.......retrorockets, just to support 10 Large containers full of ore....becasue otherwise IT WILL NOT STOP OR LAND WITHOUT EXPLODING....
     
    I TESTED THIS KNOWING BETTER - droped the 4.xx million for hauler on UEF.  could not even break atmos empty....just becasue i had 3 sticks of gum and a yoyo in my nanopack. TOO HEAVY...LMAO.
     
    SO I MODIFIED IT...from 2 large engines and a medium. to 4 LARGE engines  2 Large stabilizers, 4 medium ailerons.  STILL COULD NOT BREAK ATOMOS..... so i started digging.
     
    SO MANY UNEEDED LAYERS OF METAL VOXELS making it HEAVY AS HECK.... some places the voxels were 4 layers deep... 
     
    I hacked the bottom entry off,  moved storage to top, took out passenger seats,  hacked the back half off.... used 2 fuel tanks for space engines Large, 2 atmos tanks M, went to 4 LARGE engins.... took out all the extra layers of uneeded voxels...and flew off into space.. loaded it...and could not stop..and BLEW UP hitting the ground...becasue i couldnt fit the 100 airbrakes needed to stop....
     
    so i flipped the core to face to the top, fippled the gyro, started to fix the voxels...and well its a nice shell to make a purdy SLAVE 1 boba fett ship...that will fly...but serves no purpose...other than looking nice....
     
     
    My M core Hauler...has some shape to it...but mostly to hide the 100 air breaks L, the 100 retros to go into it, the 12 L engines, 8 M engines, the 50 Ailerons. the 4 Lage ATMOS tanks, the 8 Medium space tanks to fuel all the Hovers and V-thrusters, and still need more breaks...retros...and figureing out where to put warpcore...and  remaining 3 L containers..and not have it look like flying  Square plate.. right now IT LOOKS LIKE A 3D version of the ATARI SHIP from - Space invaders... but i might have to mod it into a just the FLYING PLATE OF ELEMENTS so it just FUCNTIONS and flys...
     
     
    SO NQ IN END - BUFF FREAKING PARTS...SO WE CAN MAKE PRETTY AND FUNCTIONAL SHIPS...... not just one or the other....cause i want a cool looking ship that can HAUL or PVP....not a Pretty ship, or a flying plate that hauls, or a BOX that fights....
     
    OH AND FIX ANTI GRAVITY...that is just stupid.... also add ION engines or whatever you want to call them.. that can do both SPACE and ATMOS... like the USS enterprise....that had a crew of like 5000 people...and carried away ships, and MILLIONS of tons of cargo....on 2 engines.. not 200 slapped to a plate, with 500 wings, oh and 1000 air breaks, and 1000 retros, and 1000 hovers, and 1000 thruster, and 1000 adjustors, and 1000 fuel tanks...with a AGG the size of the empire state building, that need 1000 pads....and a forever warm up time...and if you change one tiny thing....the whole system resets...and you rage smash your keyboard.
     
    i know its all COOL IN GAME PHYSICS OR WHATEVER WHATEVER.....but if i can warp to a planet standing on a plate in space, jump off fall into the planet from space, and not burn up in atmos, or die on impact...but watch my ship explode cause it cant slow down..cause it 100 breaks shy of stopping right... FORK YOUR DUMB PHYSICS...
  11. Like
    GarbageKnight got a reaction from merihim in NQ YOU NEED TO DO SOMETHING ABOUT SHIPS REALLY!   
    Ok so here goes.
     
    NQ - we made a voxel game, look you can make movies ships, or all kinds of ships, that are all pretty, and awesome. But making the right angles, and curves welll....HAHA that stupid hard as hell, go learn 100 hours of voxel mancy, to learn how to make a right angle curve in a half circle, without looking like LUMPY CRAP... oh and.
     
    PRETTY SHIPS ARE NICE...BUT ARE AS FUNCTIONAL AS A FLYING ROCK...HAHAHA.
     
     ME and everyone else -
     
    I want a hauling ship that looks like the  Millennium Falcon ----YEP IF THE FALCON HAD 100 AIR BREAKS, 100 ALIRONS, 100 RETRO ROCKETS, 100 Vertical Thrusters, 50 LARGE fuel tanks, 40 LARGE ENGINS, 10 XL SPACE ENGINS... a cockpit just big enough to fit you in it barely.... BECASUE THE WHOLE SHIP IS FILLED TO THE BRIM WITH FREAKING CRAP....so when hauling 6-10 containers of stuff, YOU DO NOT SLAP INTO THE GROUND AND EXPLODE...or BLOW UP IN ATOMOS DURING A REENTRY.... and WARP.....HAHAHAHAHA better warp empty, and sell your load wherever you are...casue the CELLS will cost you as much as you will make selling the ore, or parts you hauling to market.... 1 medium ship with 6 containers.....90-100 cells, FULL CONTAINERS...200+ cells.....for 1 trip...WTF?
     
    warp cell production....200 million for the schematics.....to make 10 cells per hour.....so you can afford  2 warps...to a mining location and back for 300+ warp cells....30 hours of waiting to make that many cells...  better go mine mega nodes of gold, to recoup the loss, and make a profit. 
     
    so making a movie ship, or a pretty ship is great...but functions like a flying TURD....see UEF store...
     
    so if you want function, well just eat get ready to fly a ship that is nothing but elements...made into structure, and use as little as possible....or none at all.....to keep weight down....
     
    I have SEEN WITH MY OWN EYES a ships DECK WAS NOTHING BUT AIR BREAKS.......retrorockets, just to support 10 Large containers full of ore....becasue otherwise IT WILL NOT STOP OR LAND WITHOUT EXPLODING....
     
    I TESTED THIS KNOWING BETTER - droped the 4.xx million for hauler on UEF.  could not even break atmos empty....just becasue i had 3 sticks of gum and a yoyo in my nanopack. TOO HEAVY...LMAO.
     
    SO I MODIFIED IT...from 2 large engines and a medium. to 4 LARGE engines  2 Large stabilizers, 4 medium ailerons.  STILL COULD NOT BREAK ATOMOS..... so i started digging.
     
    SO MANY UNEEDED LAYERS OF METAL VOXELS making it HEAVY AS HECK.... some places the voxels were 4 layers deep... 
     
    I hacked the bottom entry off,  moved storage to top, took out passenger seats,  hacked the back half off.... used 2 fuel tanks for space engines Large, 2 atmos tanks M, went to 4 LARGE engins.... took out all the extra layers of uneeded voxels...and flew off into space.. loaded it...and could not stop..and BLEW UP hitting the ground...becasue i couldnt fit the 100 airbrakes needed to stop....
     
    so i flipped the core to face to the top, fippled the gyro, started to fix the voxels...and well its a nice shell to make a purdy SLAVE 1 boba fett ship...that will fly...but serves no purpose...other than looking nice....
     
     
    My M core Hauler...has some shape to it...but mostly to hide the 100 air breaks L, the 100 retros to go into it, the 12 L engines, 8 M engines, the 50 Ailerons. the 4 Lage ATMOS tanks, the 8 Medium space tanks to fuel all the Hovers and V-thrusters, and still need more breaks...retros...and figureing out where to put warpcore...and  remaining 3 L containers..and not have it look like flying  Square plate.. right now IT LOOKS LIKE A 3D version of the ATARI SHIP from - Space invaders... but i might have to mod it into a just the FLYING PLATE OF ELEMENTS so it just FUCNTIONS and flys...
     
     
    SO NQ IN END - BUFF FREAKING PARTS...SO WE CAN MAKE PRETTY AND FUNCTIONAL SHIPS...... not just one or the other....cause i want a cool looking ship that can HAUL or PVP....not a Pretty ship, or a flying plate that hauls, or a BOX that fights....
     
    OH AND FIX ANTI GRAVITY...that is just stupid.... also add ION engines or whatever you want to call them.. that can do both SPACE and ATMOS... like the USS enterprise....that had a crew of like 5000 people...and carried away ships, and MILLIONS of tons of cargo....on 2 engines.. not 200 slapped to a plate, with 500 wings, oh and 1000 air breaks, and 1000 retros, and 1000 hovers, and 1000 thruster, and 1000 adjustors, and 1000 fuel tanks...with a AGG the size of the empire state building, that need 1000 pads....and a forever warm up time...and if you change one tiny thing....the whole system resets...and you rage smash your keyboard.
     
    i know its all COOL IN GAME PHYSICS OR WHATEVER WHATEVER.....but if i can warp to a planet standing on a plate in space, jump off fall into the planet from space, and not burn up in atmos, or die on impact...but watch my ship explode cause it cant slow down..cause it 100 breaks shy of stopping right... FORK YOUR DUMB PHYSICS...
  12. Like
    GarbageKnight got a reaction from SpiceRub in NQ YOU NEED TO DO SOMETHING ABOUT SHIPS REALLY!   
    Ok so here goes.
     
    NQ - we made a voxel game, look you can make movies ships, or all kinds of ships, that are all pretty, and awesome. But making the right angles, and curves welll....HAHA that stupid hard as hell, go learn 100 hours of voxel mancy, to learn how to make a right angle curve in a half circle, without looking like LUMPY CRAP... oh and.
     
    PRETTY SHIPS ARE NICE...BUT ARE AS FUNCTIONAL AS A FLYING ROCK...HAHAHA.
     
     ME and everyone else -
     
    I want a hauling ship that looks like the  Millennium Falcon ----YEP IF THE FALCON HAD 100 AIR BREAKS, 100 ALIRONS, 100 RETRO ROCKETS, 100 Vertical Thrusters, 50 LARGE fuel tanks, 40 LARGE ENGINS, 10 XL SPACE ENGINS... a cockpit just big enough to fit you in it barely.... BECASUE THE WHOLE SHIP IS FILLED TO THE BRIM WITH FREAKING CRAP....so when hauling 6-10 containers of stuff, YOU DO NOT SLAP INTO THE GROUND AND EXPLODE...or BLOW UP IN ATOMOS DURING A REENTRY.... and WARP.....HAHAHAHAHA better warp empty, and sell your load wherever you are...casue the CELLS will cost you as much as you will make selling the ore, or parts you hauling to market.... 1 medium ship with 6 containers.....90-100 cells, FULL CONTAINERS...200+ cells.....for 1 trip...WTF?
     
    warp cell production....200 million for the schematics.....to make 10 cells per hour.....so you can afford  2 warps...to a mining location and back for 300+ warp cells....30 hours of waiting to make that many cells...  better go mine mega nodes of gold, to recoup the loss, and make a profit. 
     
    so making a movie ship, or a pretty ship is great...but functions like a flying TURD....see UEF store...
     
    so if you want function, well just eat get ready to fly a ship that is nothing but elements...made into structure, and use as little as possible....or none at all.....to keep weight down....
     
    I have SEEN WITH MY OWN EYES a ships DECK WAS NOTHING BUT AIR BREAKS.......retrorockets, just to support 10 Large containers full of ore....becasue otherwise IT WILL NOT STOP OR LAND WITHOUT EXPLODING....
     
    I TESTED THIS KNOWING BETTER - droped the 4.xx million for hauler on UEF.  could not even break atmos empty....just becasue i had 3 sticks of gum and a yoyo in my nanopack. TOO HEAVY...LMAO.
     
    SO I MODIFIED IT...from 2 large engines and a medium. to 4 LARGE engines  2 Large stabilizers, 4 medium ailerons.  STILL COULD NOT BREAK ATOMOS..... so i started digging.
     
    SO MANY UNEEDED LAYERS OF METAL VOXELS making it HEAVY AS HECK.... some places the voxels were 4 layers deep... 
     
    I hacked the bottom entry off,  moved storage to top, took out passenger seats,  hacked the back half off.... used 2 fuel tanks for space engines Large, 2 atmos tanks M, went to 4 LARGE engins.... took out all the extra layers of uneeded voxels...and flew off into space.. loaded it...and could not stop..and BLEW UP hitting the ground...becasue i couldnt fit the 100 airbrakes needed to stop....
     
    so i flipped the core to face to the top, fippled the gyro, started to fix the voxels...and well its a nice shell to make a purdy SLAVE 1 boba fett ship...that will fly...but serves no purpose...other than looking nice....
     
     
    My M core Hauler...has some shape to it...but mostly to hide the 100 air breaks L, the 100 retros to go into it, the 12 L engines, 8 M engines, the 50 Ailerons. the 4 Lage ATMOS tanks, the 8 Medium space tanks to fuel all the Hovers and V-thrusters, and still need more breaks...retros...and figureing out where to put warpcore...and  remaining 3 L containers..and not have it look like flying  Square plate.. right now IT LOOKS LIKE A 3D version of the ATARI SHIP from - Space invaders... but i might have to mod it into a just the FLYING PLATE OF ELEMENTS so it just FUCNTIONS and flys...
     
     
    SO NQ IN END - BUFF FREAKING PARTS...SO WE CAN MAKE PRETTY AND FUNCTIONAL SHIPS...... not just one or the other....cause i want a cool looking ship that can HAUL or PVP....not a Pretty ship, or a flying plate that hauls, or a BOX that fights....
     
    OH AND FIX ANTI GRAVITY...that is just stupid.... also add ION engines or whatever you want to call them.. that can do both SPACE and ATMOS... like the USS enterprise....that had a crew of like 5000 people...and carried away ships, and MILLIONS of tons of cargo....on 2 engines.. not 200 slapped to a plate, with 500 wings, oh and 1000 air breaks, and 1000 retros, and 1000 hovers, and 1000 thruster, and 1000 adjustors, and 1000 fuel tanks...with a AGG the size of the empire state building, that need 1000 pads....and a forever warm up time...and if you change one tiny thing....the whole system resets...and you rage smash your keyboard.
     
    i know its all COOL IN GAME PHYSICS OR WHATEVER WHATEVER.....but if i can warp to a planet standing on a plate in space, jump off fall into the planet from space, and not burn up in atmos, or die on impact...but watch my ship explode cause it cant slow down..cause it 100 breaks shy of stopping right... FORK YOUR DUMB PHYSICS...
  13. Like
    GarbageKnight got a reaction from Microwave in NQ YOU NEED TO DO SOMETHING ABOUT SHIPS REALLY!   
    Ok so here goes.
     
    NQ - we made a voxel game, look you can make movies ships, or all kinds of ships, that are all pretty, and awesome. But making the right angles, and curves welll....HAHA that stupid hard as hell, go learn 100 hours of voxel mancy, to learn how to make a right angle curve in a half circle, without looking like LUMPY CRAP... oh and.
     
    PRETTY SHIPS ARE NICE...BUT ARE AS FUNCTIONAL AS A FLYING ROCK...HAHAHA.
     
     ME and everyone else -
     
    I want a hauling ship that looks like the  Millennium Falcon ----YEP IF THE FALCON HAD 100 AIR BREAKS, 100 ALIRONS, 100 RETRO ROCKETS, 100 Vertical Thrusters, 50 LARGE fuel tanks, 40 LARGE ENGINS, 10 XL SPACE ENGINS... a cockpit just big enough to fit you in it barely.... BECASUE THE WHOLE SHIP IS FILLED TO THE BRIM WITH FREAKING CRAP....so when hauling 6-10 containers of stuff, YOU DO NOT SLAP INTO THE GROUND AND EXPLODE...or BLOW UP IN ATOMOS DURING A REENTRY.... and WARP.....HAHAHAHAHA better warp empty, and sell your load wherever you are...casue the CELLS will cost you as much as you will make selling the ore, or parts you hauling to market.... 1 medium ship with 6 containers.....90-100 cells, FULL CONTAINERS...200+ cells.....for 1 trip...WTF?
     
    warp cell production....200 million for the schematics.....to make 10 cells per hour.....so you can afford  2 warps...to a mining location and back for 300+ warp cells....30 hours of waiting to make that many cells...  better go mine mega nodes of gold, to recoup the loss, and make a profit. 
     
    so making a movie ship, or a pretty ship is great...but functions like a flying TURD....see UEF store...
     
    so if you want function, well just eat get ready to fly a ship that is nothing but elements...made into structure, and use as little as possible....or none at all.....to keep weight down....
     
    I have SEEN WITH MY OWN EYES a ships DECK WAS NOTHING BUT AIR BREAKS.......retrorockets, just to support 10 Large containers full of ore....becasue otherwise IT WILL NOT STOP OR LAND WITHOUT EXPLODING....
     
    I TESTED THIS KNOWING BETTER - droped the 4.xx million for hauler on UEF.  could not even break atmos empty....just becasue i had 3 sticks of gum and a yoyo in my nanopack. TOO HEAVY...LMAO.
     
    SO I MODIFIED IT...from 2 large engines and a medium. to 4 LARGE engines  2 Large stabilizers, 4 medium ailerons.  STILL COULD NOT BREAK ATOMOS..... so i started digging.
     
    SO MANY UNEEDED LAYERS OF METAL VOXELS making it HEAVY AS HECK.... some places the voxels were 4 layers deep... 
     
    I hacked the bottom entry off,  moved storage to top, took out passenger seats,  hacked the back half off.... used 2 fuel tanks for space engines Large, 2 atmos tanks M, went to 4 LARGE engins.... took out all the extra layers of uneeded voxels...and flew off into space.. loaded it...and could not stop..and BLEW UP hitting the ground...becasue i couldnt fit the 100 airbrakes needed to stop....
     
    so i flipped the core to face to the top, fippled the gyro, started to fix the voxels...and well its a nice shell to make a purdy SLAVE 1 boba fett ship...that will fly...but serves no purpose...other than looking nice....
     
     
    My M core Hauler...has some shape to it...but mostly to hide the 100 air breaks L, the 100 retros to go into it, the 12 L engines, 8 M engines, the 50 Ailerons. the 4 Lage ATMOS tanks, the 8 Medium space tanks to fuel all the Hovers and V-thrusters, and still need more breaks...retros...and figureing out where to put warpcore...and  remaining 3 L containers..and not have it look like flying  Square plate.. right now IT LOOKS LIKE A 3D version of the ATARI SHIP from - Space invaders... but i might have to mod it into a just the FLYING PLATE OF ELEMENTS so it just FUCNTIONS and flys...
     
     
    SO NQ IN END - BUFF FREAKING PARTS...SO WE CAN MAKE PRETTY AND FUNCTIONAL SHIPS...... not just one or the other....cause i want a cool looking ship that can HAUL or PVP....not a Pretty ship, or a flying plate that hauls, or a BOX that fights....
     
    OH AND FIX ANTI GRAVITY...that is just stupid.... also add ION engines or whatever you want to call them.. that can do both SPACE and ATMOS... like the USS enterprise....that had a crew of like 5000 people...and carried away ships, and MILLIONS of tons of cargo....on 2 engines.. not 200 slapped to a plate, with 500 wings, oh and 1000 air breaks, and 1000 retros, and 1000 hovers, and 1000 thruster, and 1000 adjustors, and 1000 fuel tanks...with a AGG the size of the empire state building, that need 1000 pads....and a forever warm up time...and if you change one tiny thing....the whole system resets...and you rage smash your keyboard.
     
    i know its all COOL IN GAME PHYSICS OR WHATEVER WHATEVER.....but if i can warp to a planet standing on a plate in space, jump off fall into the planet from space, and not burn up in atmos, or die on impact...but watch my ship explode cause it cant slow down..cause it 100 breaks shy of stopping right... FORK YOUR DUMB PHYSICS...
  14. Like
    GarbageKnight reacted to NoRezervationz in BEST MINING SIM EVER! thanks NQ for SPACE MINECRAFT   
    I'm doing the same thing and just logging in to collect my daily. I've grounded my bigger ships and use my pocket rocket if I get an idea and need something, but it hasn't happened in weeks.
     
    .23 sucked all the fun out of the game. Everything I was interested in, gone.
  15. Like
    GarbageKnight reacted to Arctic_fox in DIVERSEIFYING GAME GRIND not just 99% mining   
    Ok i cant atay silent on this one, wall-o-text incoming.
     
    PvE is all fine and good, hell even the most rabid rusties can ackowledge we need some forms of PvE if for no other reason then as a way to gather resources that is slightly less painful then ramming a rusty icepick up your own nose and giving it a firm wiggle. And so that not all their prey says screw this and leaves en mass leaving only a few pirates fighting over the few XS cores you can make in a nanopack and blowing up the infrastructure before its built.
     
    However we also need PvP systems in place as well. Right now this game is designed at least from how JC and the advertisements float it, as a game where you build civilization. I.E you start with a bunch of random jackasses who at best have a few small cliques and all hate each others guts and want to blow each other up. Which then evolve into large super orgs/nation states as leaders pop up and are able to hold these individuals then small groups together in a more or less stable form that also leaves niches and holes for smaller groups or even individuals to exploit.
     
    To acomplish this in a sustainable way you need conflict. However just "no safezones YOLO LAWl" does nothing but break this games nose again. Which means you also need resources and stuff worth fighting over on scales from micro to macro. I.E a single/duo man ship may find a random gen old wreck with a rare blueprint or top tier resources on it. Or a handful of small random spawn astroids with resources worth stealing.
     
    And for macro you have puzzle events, beacon equiped wrecks with super rare or even unique items/blueprints that require entire large orgs to produce and supply and to fight over. Giant megaroids with 10s of millions of rare resources that the AI anounces has been scanned that orgs will want to fight to the death over ect.
     
    That doesn't mean PvE and PvP are mutually exclusive either which my above examples should demonstrate. Many PvP mechanics could easily be repourposed for PvE and viseversa. I.E mining ships that use a mining laser to extract compressed ore deposits ah la extractor style to avoid nukeing the server. But a mining laser that can be turned on a very close range enemy for either low damage (no ammo) or extreme damage (uses ammo) so even miner ships can defend themselves and make pirates at least a bit cautious.
     
    But we do need PvP to be a focus of even our PvE design if we want this game to be more then "pretty space engineers" However we also cant just go all in on PvP either, as you need some safe gameplay loops to help make gaining resources intersting. And no i dont mean just mining. Gaining resources is everything from yes mining to ship design all the way to industry, to crafting avatar gear or element mods for engine or weapon buffs, to even just literally farming to make +whatever food buff items or pretty decortive plants for example.
     
    In order to do this while also ensureing you have a stable platform for noobs and down on their luck players to step onto, you need some safe stable spaces where the prey can set up safely and which has a steady flow of T1 and even some T2 resources that are safe to exploit in a mediumish capacity (i.e enough to build a small to medium basic ship in a few days/weeks and keep entry level parts and most fuel flowing) ah la the big 3 we have now. But you also need a good reason to want T3+ resources or to build in the PvP zones (ah la even great alieoth tiles are meh for power generation but say even the worst ion tiles are as good as any of the 5 best alieoth ones or higher tier engines can break the 30K cap to lesser or greater extent while slowboating for example.
     
    You should also tier those PvP zones organically as well to help ease unsure prey out. I.E a T1 PvP roid zone could be where most roids have around 10 to 20k common resources each with fast respawns and occasionall small depots of T2 but be very close to the safe zone and of a vasy size to make finding ships hard as hell. And T2 zones have much bigger T1 and T2 depots as well as rare T3 but are deeper into the pvp zones and slightly smaller and so on and so forth.
     
    TLDR for the illiterate. <insert warhammer ork here> W R NEED MOAR PVP MECHANICS BUT ALSO NO BE BAD KILL KILL PVP MECHANIC IT R NEED BE GUUD PVP MECHANIC GIB PREY PLACE HIDE BUILD AND BAIT OUT TO OM NOM!?@,$<×
  16. Like
    GarbageKnight got a reaction from John in BEST MINING SIM EVER! thanks NQ for SPACE MINECRAFT   
    1 mine rocks, use crappy hover to sell rock to bots.
    2. use money to buy ship parts - to build ship that can carry more rocks - while traing up mining only skills
    3. mine more, train more, sell more.
    4. Make bigger ship to haul more rocks to sell to bots.
    5. mine more train more sell more rocks to bots.
    6 BUILD BIG SHIP to scan for large underground rocks to mine, then sell to bots, while more mining skills train.
    7. mine more, train more, sell more. 
    8. BUILD MASSIVE SHIP WITH WARP TO TRAVEL TO OTHER WORLDS IN A BLINK----WHY?
    9 TO MINE MORE, DIG DEEPER, BUT NOW ON ANOTHER PLAENT....YAY END GAME!
     
    wheres the PvP - dead due to industry change.
    where is the industry - WELL YOU GOTTA MINE MORE, SELL MORE, TRAIN INDUSTRY- 
     
    10 so you can start making a starter factory.
    11. MINE MORE SELL MORE TRAIN MORE INDUSTRY
    12 - now spend that all on thousands of schematics needed to produce anything at a rate you can profit off of. but basic stuff only right now.
    13. MINE MORE DIG MORE SELL MORE TO BOTS, TRAIN THAT INDUSTRY.
    14. Buy a dozen more machines, 
    15. MINE MORE SELL MORE, TRAIN MORE.
    16. now SPEND ALL THAT ON THE 500 SCHEMATICS you need to run the next set of machines you bought.
    17. MINE MORE SELL MORE TRAIN MORE.....at some point you might be able to use the ORE TO ACTUALLY MAKE STUFF WITH INDUSTRY...but not yet...
    18....
    19....
    20.....
    21...........
    22.............. BANG BANG BANG BANG BANG....sound of keyboard keys hitting the floor. 
     
    NEWS : in news today, developers of game Duel Universe, sent out an apologies, for all the computers that players smashed, in frustration, becasue all they did was make Minecraft Eve online. With the promise of more..but somehow went sidewise somewhere... in other news,  NQ uses the tears of players everywhere to make new, life extending tea. 
  17. Like
    GarbageKnight got a reaction from Supermega in BEST MINING SIM EVER! thanks NQ for SPACE MINECRAFT   
    1 mine rocks, use crappy hover to sell rock to bots.
    2. use money to buy ship parts - to build ship that can carry more rocks - while traing up mining only skills
    3. mine more, train more, sell more.
    4. Make bigger ship to haul more rocks to sell to bots.
    5. mine more train more sell more rocks to bots.
    6 BUILD BIG SHIP to scan for large underground rocks to mine, then sell to bots, while more mining skills train.
    7. mine more, train more, sell more. 
    8. BUILD MASSIVE SHIP WITH WARP TO TRAVEL TO OTHER WORLDS IN A BLINK----WHY?
    9 TO MINE MORE, DIG DEEPER, BUT NOW ON ANOTHER PLAENT....YAY END GAME!
     
    wheres the PvP - dead due to industry change.
    where is the industry - WELL YOU GOTTA MINE MORE, SELL MORE, TRAIN INDUSTRY- 
     
    10 so you can start making a starter factory.
    11. MINE MORE SELL MORE TRAIN MORE INDUSTRY
    12 - now spend that all on thousands of schematics needed to produce anything at a rate you can profit off of. but basic stuff only right now.
    13. MINE MORE DIG MORE SELL MORE TO BOTS, TRAIN THAT INDUSTRY.
    14. Buy a dozen more machines, 
    15. MINE MORE SELL MORE, TRAIN MORE.
    16. now SPEND ALL THAT ON THE 500 SCHEMATICS you need to run the next set of machines you bought.
    17. MINE MORE SELL MORE TRAIN MORE.....at some point you might be able to use the ORE TO ACTUALLY MAKE STUFF WITH INDUSTRY...but not yet...
    18....
    19....
    20.....
    21...........
    22.............. BANG BANG BANG BANG BANG....sound of keyboard keys hitting the floor. 
     
    NEWS : in news today, developers of game Duel Universe, sent out an apologies, for all the computers that players smashed, in frustration, becasue all they did was make Minecraft Eve online. With the promise of more..but somehow went sidewise somewhere... in other news,  NQ uses the tears of players everywhere to make new, life extending tea. 
  18. Like
    GarbageKnight got a reaction from Dhara in BEST MINING SIM EVER! thanks NQ for SPACE MINECRAFT   
    1 mine rocks, use crappy hover to sell rock to bots.
    2. use money to buy ship parts - to build ship that can carry more rocks - while traing up mining only skills
    3. mine more, train more, sell more.
    4. Make bigger ship to haul more rocks to sell to bots.
    5. mine more train more sell more rocks to bots.
    6 BUILD BIG SHIP to scan for large underground rocks to mine, then sell to bots, while more mining skills train.
    7. mine more, train more, sell more. 
    8. BUILD MASSIVE SHIP WITH WARP TO TRAVEL TO OTHER WORLDS IN A BLINK----WHY?
    9 TO MINE MORE, DIG DEEPER, BUT NOW ON ANOTHER PLAENT....YAY END GAME!
     
    wheres the PvP - dead due to industry change.
    where is the industry - WELL YOU GOTTA MINE MORE, SELL MORE, TRAIN INDUSTRY- 
     
    10 so you can start making a starter factory.
    11. MINE MORE SELL MORE TRAIN MORE INDUSTRY
    12 - now spend that all on thousands of schematics needed to produce anything at a rate you can profit off of. but basic stuff only right now.
    13. MINE MORE DIG MORE SELL MORE TO BOTS, TRAIN THAT INDUSTRY.
    14. Buy a dozen more machines, 
    15. MINE MORE SELL MORE, TRAIN MORE.
    16. now SPEND ALL THAT ON THE 500 SCHEMATICS you need to run the next set of machines you bought.
    17. MINE MORE SELL MORE TRAIN MORE.....at some point you might be able to use the ORE TO ACTUALLY MAKE STUFF WITH INDUSTRY...but not yet...
    18....
    19....
    20.....
    21...........
    22.............. BANG BANG BANG BANG BANG....sound of keyboard keys hitting the floor. 
     
    NEWS : in news today, developers of game Duel Universe, sent out an apologies, for all the computers that players smashed, in frustration, becasue all they did was make Minecraft Eve online. With the promise of more..but somehow went sidewise somewhere... in other news,  NQ uses the tears of players everywhere to make new, life extending tea. 
  19. Like
    GarbageKnight got a reaction from Emptiness in BEST MINING SIM EVER! thanks NQ for SPACE MINECRAFT   
    1 mine rocks, use crappy hover to sell rock to bots.
    2. use money to buy ship parts - to build ship that can carry more rocks - while traing up mining only skills
    3. mine more, train more, sell more.
    4. Make bigger ship to haul more rocks to sell to bots.
    5. mine more train more sell more rocks to bots.
    6 BUILD BIG SHIP to scan for large underground rocks to mine, then sell to bots, while more mining skills train.
    7. mine more, train more, sell more. 
    8. BUILD MASSIVE SHIP WITH WARP TO TRAVEL TO OTHER WORLDS IN A BLINK----WHY?
    9 TO MINE MORE, DIG DEEPER, BUT NOW ON ANOTHER PLAENT....YAY END GAME!
     
    wheres the PvP - dead due to industry change.
    where is the industry - WELL YOU GOTTA MINE MORE, SELL MORE, TRAIN INDUSTRY- 
     
    10 so you can start making a starter factory.
    11. MINE MORE SELL MORE TRAIN MORE INDUSTRY
    12 - now spend that all on thousands of schematics needed to produce anything at a rate you can profit off of. but basic stuff only right now.
    13. MINE MORE DIG MORE SELL MORE TO BOTS, TRAIN THAT INDUSTRY.
    14. Buy a dozen more machines, 
    15. MINE MORE SELL MORE, TRAIN MORE.
    16. now SPEND ALL THAT ON THE 500 SCHEMATICS you need to run the next set of machines you bought.
    17. MINE MORE SELL MORE TRAIN MORE.....at some point you might be able to use the ORE TO ACTUALLY MAKE STUFF WITH INDUSTRY...but not yet...
    18....
    19....
    20.....
    21...........
    22.............. BANG BANG BANG BANG BANG....sound of keyboard keys hitting the floor. 
     
    NEWS : in news today, developers of game Duel Universe, sent out an apologies, for all the computers that players smashed, in frustration, becasue all they did was make Minecraft Eve online. With the promise of more..but somehow went sidewise somewhere... in other news,  NQ uses the tears of players everywhere to make new, life extending tea. 
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