Constructive opinion
Hello dear NQ team,
Even before Demeter, there were always BUGS with the industrial/assembler/all other units as well as transfer units etc. Since Demeter, many more machines fail, they just stop and ALSO MINING units and the productions are canceled or blocked for days to run fully back on. I explicitly point out that it is a very critical BUG.
Sometimes it is noticeable that there are sometimes whole clusters, i.e. several machines next to each other or which are in a line. in this form, in this intensity, it is much worse than before.
You wanted to improve the gaming experience with Demeter and save your costs. But not like this. Before that it was always very annoying when a big update comes that in any case has stopped or was bugged but now every day ?????
It currently costs a lot of nerves to keep a very well-adjusted system running.
If arguments such as yes, looking through now come up, it takes little time. then I freak out. my main system alone has between 1000 and 1500 transfer units. Nobody else turns something off or anything. Please fix it soon.
I know some who are also very bothered by this. this should be a high Priority on your agenda.
THis bug also affect s constructs with only 1 container and 2-3 mining units so you cant say build smaller.
my main Factory: look Support Ticket: #60615
Players if u have same problems please speak - Unfortunately, from my experience and point of view, no more support tickets are processed or every time I ask for GM help in the ingame help channel, I don't get an answer. I don't see any other way to just address it here.
Google translate is solely responsible for spelling mistakes.
Update from, 13.12.2021
Known:
3 different types i saw till now:
1. looks: "unknown server Error" - machines bugged need to be restartet
2. looks: Unit remain at 0 seconds remaining time - machines bugged need to be restartet - Material lost becouse u need to cancel the last order
3. Looks: Stopped fully with av button "Start" - machines need to be restartet
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2 different known sources what can couse into a bug;
1. After big/medium Updates nearly 100% some Machines stopped
2. if a machine is connected to a hub and u apply any container to the hub, or change the max Cargo volume couse very ofter to bug machines where direct connected to it.
There are of course many more causes here. I suspect that if the core host, i.e. the player who calculates the construct, crashes, it can also lead to problems.