Umibozu
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Posts
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Reputation Activity
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Umibozu got a reaction from Supermega in Combat trashing
Yes , they are, they pulled the trigger, piracy is in fact anti-social behaviour
and instead lets say negotiate the quanta payment told him to f**** ***
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Umibozu got a reaction from Leogradance in Combat trashing
With current state of game its cheaper to warp than hire an escort, so till atmospheric pvp comes in , this duscussion has no merit.
and as why, i detest people deciding to play role of villain, here is an example:
Last week there was a player who got ambushed and killed in pvp while he was trying to relocate, slowboating was only option as he could not afford a warp just yet, so he packed all his belongings and tried his luck.
When he got killed , he tried to negotiate release of his ship and his items, and basically got told to bugger of( i am being nice here)
So dont expect from me any help in getting piracy profitable endeavor.
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Umibozu got a reaction from Supermega in Combat trashing
Thats why in one of the previous posts i mentioned weak and gullible, as majority of players who slowboat are those who cant afford a warp drive. which quite often ends up in them quitting.
You have no idea how many ppl i actually helped with quanta/items so they dont quit after being robbed.
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Umibozu got a reaction from MrBunBun in Combat trashing
so basically what you want is : remove the only tactic currently available to the victim, so pirate can fully , unobstructed without any risk benefit from being a pirate?
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Umibozu got a reaction from GraXXoR in Combat trashing
Why would a hard working Novean like myself contributing to society and rebuilding a civilization, should be concerned about pirates well being?
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Umibozu got a reaction from Leogradance in Combat trashing
You have decided to play a role of a scum of the galaxy and prey on weak and gullible, and when those found only way to get back at you, you start complaining.
Victims can loose hours of hard work and millions of quanta so can you.
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Umibozu got a reaction from Supermega in Combat trashing
Why would a hard working Novean like myself contributing to society and rebuilding a civilization, should be concerned about pirates well being?
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Umibozu got a reaction from Peabody in A day from Explorer's life
My point exactly. Reward for any type of the activity, be it Shipwrecks, Missions, etc, should be worth the time, adequate to time and resources spent in order to achieve the goal. It needs to be alternative way of wealth acquisition to mining , crafting and pirating . Otherwise no one will ever bother.
Story is what we need too....
How Thades got its scar, Why Teoma exists, How Feli got its crater, among other unsolved mysteries
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Umibozu got a reaction from Peabody in A day from Explorer's life
Let us begin ,
When return of the wrecks has been announced my exploring senses started tingling.
So i have began:
Every time i have been visiting new places during my journeys thru the system , i have been flying slow and low, straining my eyes on the lookout for the even smallest signs of the wreckage.
Days have passed with nothing being found,
I have expected that, 100 or so wrecks scattered among the dozens of planets and moons, fully knowing I am not the only one searching.
2 weeks passed...
During that time i heard bout some been found, some selling location to make additional buck , i kept searching...
Finally , when almost given up hope i saw it...
Small piece of metal that i have initially thought to be a rock.
Hurried to the spot and started carefully checking surroundings, Yes i have found it, I have beaten others to it, I am THE FIRST.
Feeling great sense of accomplishment, i have found a wreckage.
Started carefully uncovering the exteriors, broken armament here and there, damaged hull, made me work slower...
I am witnessing resting place of once proud Pirate ship...
Finished uncovering the exterior....
Nothing out of ordinary, damaged parts I have seen dozens of, i produce most of them myself and supply to the markets.
With one exception , anti-gravity pulsors, this baby is big.
I dive inside , carefully removing soil from interior making sure i don't make a wrong step.
With anticipation of great haul i move slowly from command deck, past living quarters towards cargo hold and engine room.
When I finally get there, containers are empty , engine room only holds basic engines i have seen hundreds of.
Where is the "gold" , where is the Anti-gravity unit? i have seen pulsors outside!!!
So i went back and forth checking every room , every corner of the ship.
To my despair found nothing , no great spoils, no reward for being first.
So much time wasted ....
Angry and disappointed , i return the surface to the state i found it in...
Then slowly walk away with a tear in the corner of my eye.... never looking back...
The ( not a happy) End
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Umibozu got a reaction from Deintus in A day from Explorer's life
Let us begin ,
When return of the wrecks has been announced my exploring senses started tingling.
So i have began:
Every time i have been visiting new places during my journeys thru the system , i have been flying slow and low, straining my eyes on the lookout for the even smallest signs of the wreckage.
Days have passed with nothing being found,
I have expected that, 100 or so wrecks scattered among the dozens of planets and moons, fully knowing I am not the only one searching.
2 weeks passed...
During that time i heard bout some been found, some selling location to make additional buck , i kept searching...
Finally , when almost given up hope i saw it...
Small piece of metal that i have initially thought to be a rock.
Hurried to the spot and started carefully checking surroundings, Yes i have found it, I have beaten others to it, I am THE FIRST.
Feeling great sense of accomplishment, i have found a wreckage.
Started carefully uncovering the exteriors, broken armament here and there, damaged hull, made me work slower...
I am witnessing resting place of once proud Pirate ship...
Finished uncovering the exterior....
Nothing out of ordinary, damaged parts I have seen dozens of, i produce most of them myself and supply to the markets.
With one exception , anti-gravity pulsors, this baby is big.
I dive inside , carefully removing soil from interior making sure i don't make a wrong step.
With anticipation of great haul i move slowly from command deck, past living quarters towards cargo hold and engine room.
When I finally get there, containers are empty , engine room only holds basic engines i have seen hundreds of.
Where is the "gold" , where is the Anti-gravity unit? i have seen pulsors outside!!!
So i went back and forth checking every room , every corner of the ship.
To my despair found nothing , no great spoils, no reward for being first.
So much time wasted ....
Angry and disappointed , i return the surface to the state i found it in...
Then slowly walk away with a tear in the corner of my eye.... never looking back...
The ( not a happy) End
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Umibozu got a reaction from NQ-Naunet in A day from Explorer's life
My point exactly. Reward for any type of the activity, be it Shipwrecks, Missions, etc, should be worth the time, adequate to time and resources spent in order to achieve the goal. It needs to be alternative way of wealth acquisition to mining , crafting and pirating . Otherwise no one will ever bother.
Story is what we need too....
How Thades got its scar, Why Teoma exists, How Feli got its crater, among other unsolved mysteries
-
Umibozu got a reaction from NQ-Naunet in A day from Explorer's life
Let us begin ,
When return of the wrecks has been announced my exploring senses started tingling.
So i have began:
Every time i have been visiting new places during my journeys thru the system , i have been flying slow and low, straining my eyes on the lookout for the even smallest signs of the wreckage.
Days have passed with nothing being found,
I have expected that, 100 or so wrecks scattered among the dozens of planets and moons, fully knowing I am not the only one searching.
2 weeks passed...
During that time i heard bout some been found, some selling location to make additional buck , i kept searching...
Finally , when almost given up hope i saw it...
Small piece of metal that i have initially thought to be a rock.
Hurried to the spot and started carefully checking surroundings, Yes i have found it, I have beaten others to it, I am THE FIRST.
Feeling great sense of accomplishment, i have found a wreckage.
Started carefully uncovering the exteriors, broken armament here and there, damaged hull, made me work slower...
I am witnessing resting place of once proud Pirate ship...
Finished uncovering the exterior....
Nothing out of ordinary, damaged parts I have seen dozens of, i produce most of them myself and supply to the markets.
With one exception , anti-gravity pulsors, this baby is big.
I dive inside , carefully removing soil from interior making sure i don't make a wrong step.
With anticipation of great haul i move slowly from command deck, past living quarters towards cargo hold and engine room.
When I finally get there, containers are empty , engine room only holds basic engines i have seen hundreds of.
Where is the "gold" , where is the Anti-gravity unit? i have seen pulsors outside!!!
So i went back and forth checking every room , every corner of the ship.
To my despair found nothing , no great spoils, no reward for being first.
So much time wasted ....
Angry and disappointed , i return the surface to the state i found it in...
Then slowly walk away with a tear in the corner of my eye.... never looking back...
The ( not a happy) End
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Umibozu got a reaction from Ochiniwa in A day from Explorer's life
Let us begin ,
When return of the wrecks has been announced my exploring senses started tingling.
So i have began:
Every time i have been visiting new places during my journeys thru the system , i have been flying slow and low, straining my eyes on the lookout for the even smallest signs of the wreckage.
Days have passed with nothing being found,
I have expected that, 100 or so wrecks scattered among the dozens of planets and moons, fully knowing I am not the only one searching.
2 weeks passed...
During that time i heard bout some been found, some selling location to make additional buck , i kept searching...
Finally , when almost given up hope i saw it...
Small piece of metal that i have initially thought to be a rock.
Hurried to the spot and started carefully checking surroundings, Yes i have found it, I have beaten others to it, I am THE FIRST.
Feeling great sense of accomplishment, i have found a wreckage.
Started carefully uncovering the exteriors, broken armament here and there, damaged hull, made me work slower...
I am witnessing resting place of once proud Pirate ship...
Finished uncovering the exterior....
Nothing out of ordinary, damaged parts I have seen dozens of, i produce most of them myself and supply to the markets.
With one exception , anti-gravity pulsors, this baby is big.
I dive inside , carefully removing soil from interior making sure i don't make a wrong step.
With anticipation of great haul i move slowly from command deck, past living quarters towards cargo hold and engine room.
When I finally get there, containers are empty , engine room only holds basic engines i have seen hundreds of.
Where is the "gold" , where is the Anti-gravity unit? i have seen pulsors outside!!!
So i went back and forth checking every room , every corner of the ship.
To my despair found nothing , no great spoils, no reward for being first.
So much time wasted ....
Angry and disappointed , i return the surface to the state i found it in...
Then slowly walk away with a tear in the corner of my eye.... never looking back...
The ( not a happy) End
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Umibozu got a reaction from Hiturn in A day from Explorer's life
Let us begin ,
When return of the wrecks has been announced my exploring senses started tingling.
So i have began:
Every time i have been visiting new places during my journeys thru the system , i have been flying slow and low, straining my eyes on the lookout for the even smallest signs of the wreckage.
Days have passed with nothing being found,
I have expected that, 100 or so wrecks scattered among the dozens of planets and moons, fully knowing I am not the only one searching.
2 weeks passed...
During that time i heard bout some been found, some selling location to make additional buck , i kept searching...
Finally , when almost given up hope i saw it...
Small piece of metal that i have initially thought to be a rock.
Hurried to the spot and started carefully checking surroundings, Yes i have found it, I have beaten others to it, I am THE FIRST.
Feeling great sense of accomplishment, i have found a wreckage.
Started carefully uncovering the exteriors, broken armament here and there, damaged hull, made me work slower...
I am witnessing resting place of once proud Pirate ship...
Finished uncovering the exterior....
Nothing out of ordinary, damaged parts I have seen dozens of, i produce most of them myself and supply to the markets.
With one exception , anti-gravity pulsors, this baby is big.
I dive inside , carefully removing soil from interior making sure i don't make a wrong step.
With anticipation of great haul i move slowly from command deck, past living quarters towards cargo hold and engine room.
When I finally get there, containers are empty , engine room only holds basic engines i have seen hundreds of.
Where is the "gold" , where is the Anti-gravity unit? i have seen pulsors outside!!!
So i went back and forth checking every room , every corner of the ship.
To my despair found nothing , no great spoils, no reward for being first.
So much time wasted ....
Angry and disappointed , i return the surface to the state i found it in...
Then slowly walk away with a tear in the corner of my eye.... never looking back...
The ( not a happy) End
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Umibozu got a reaction from Shulace in DevBlog: The Maneuver Tool and Disconnecting Ships - DUscussion thread
50 % of population doesnt care nor want to pvp, another 25% can live with it and occasionally will participate, only 25 % at best is interested and treats it as main focus, make a full pvp system and barely anyone will be considering a move.
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Umibozu got a reaction from GraXXoR in DevBlog: The Maneuver Tool and Disconnecting Ships - DUscussion thread
i havent made myself clear, if there is no safe zone and safer way to travel , where i can land and place my industrial base , im not going to move, nor anyone else that doesnt like to pvp.
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Umibozu got a reaction from GraXXoR in DevBlog: The Maneuver Tool and Disconnecting Ships - DUscussion thread
Sandbox massive multiplayer game means i can choose whatever path i want to obtain what i want, im perfectly fine with, that solo path would be much harder but it should never be impossible. If the game by design forces any type or activity/path to be able to participate in content is not sandbox anymore.
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Umibozu got a reaction from GraXXoR in DevBlog: The Maneuver Tool and Disconnecting Ships - DUscussion thread
Thats the problem, i have seen in other MMO's what happens when large guilds/orgs control content and deny it for the rest of the community, and it is not a good thing.
As i said average player is not interested in orgs, politics , pvp to that extent , average player spends a bit of his time playing and wants to chill out , try new things , do bit of mining , build something, do bit of exploring maybe a quest or a mission.
In-game politics, large org projects are for diehards who spend 6+ hours a day playing, and those will have an obvious advantage , give them ability to control content and the vast majority of population wont be able to leave safe space.
Creators vision and customer expectations have to meet , or neither side will benefit. Creator wont have a project to work on and customers wont have a product to enjoy.
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Umibozu got a reaction from Emptiness in DevBlog: The Maneuver Tool and Disconnecting Ships - DUscussion thread
Thats the problem, i have seen in other MMO's what happens when large guilds/orgs control content and deny it for the rest of the community, and it is not a good thing.
As i said average player is not interested in orgs, politics , pvp to that extent , average player spends a bit of his time playing and wants to chill out , try new things , do bit of mining , build something, do bit of exploring maybe a quest or a mission.
In-game politics, large org projects are for diehards who spend 6+ hours a day playing, and those will have an obvious advantage , give them ability to control content and the vast majority of population wont be able to leave safe space.
Creators vision and customer expectations have to meet , or neither side will benefit. Creator wont have a project to work on and customers wont have a product to enjoy.
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Umibozu got a reaction from Supermega in DevBlog: The Maneuver Tool and Disconnecting Ships - DUscussion thread
Sandbox massive multiplayer game means i can choose whatever path i want to obtain what i want, im perfectly fine with, that solo path would be much harder but it should never be impossible. If the game by design forces any type or activity/path to be able to participate in content is not sandbox anymore.
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Umibozu got a reaction from theshockcabletv in DevBlog: The Maneuver Tool and Disconnecting Ships - DUscussion thread
Sandbox massive multiplayer game means i can choose whatever path i want to obtain what i want, im perfectly fine with, that solo path would be much harder but it should never be impossible. If the game by design forces any type or activity/path to be able to participate in content is not sandbox anymore.
-
Umibozu got a reaction from Supermega in DevBlog: The Maneuver Tool and Disconnecting Ships - DUscussion thread
i havent made myself clear, if there is no safe zone and safer way to travel , where i can land and place my industrial base , im not going to move, nor anyone else that doesnt like to pvp.
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Umibozu got a reaction from Warlander in DevBlog: The Maneuver Tool and Disconnecting Ships - DUscussion thread
Thats the problem, i have seen in other MMO's what happens when large guilds/orgs control content and deny it for the rest of the community, and it is not a good thing.
As i said average player is not interested in orgs, politics , pvp to that extent , average player spends a bit of his time playing and wants to chill out , try new things , do bit of mining , build something, do bit of exploring maybe a quest or a mission.
In-game politics, large org projects are for diehards who spend 6+ hours a day playing, and those will have an obvious advantage , give them ability to control content and the vast majority of population wont be able to leave safe space.
Creators vision and customer expectations have to meet , or neither side will benefit. Creator wont have a project to work on and customers wont have a product to enjoy.
-
Umibozu got a reaction from sHuRuLuNi in A day from Explorer's life
Let us begin ,
When return of the wrecks has been announced my exploring senses started tingling.
So i have began:
Every time i have been visiting new places during my journeys thru the system , i have been flying slow and low, straining my eyes on the lookout for the even smallest signs of the wreckage.
Days have passed with nothing being found,
I have expected that, 100 or so wrecks scattered among the dozens of planets and moons, fully knowing I am not the only one searching.
2 weeks passed...
During that time i heard bout some been found, some selling location to make additional buck , i kept searching...
Finally , when almost given up hope i saw it...
Small piece of metal that i have initially thought to be a rock.
Hurried to the spot and started carefully checking surroundings, Yes i have found it, I have beaten others to it, I am THE FIRST.
Feeling great sense of accomplishment, i have found a wreckage.
Started carefully uncovering the exteriors, broken armament here and there, damaged hull, made me work slower...
I am witnessing resting place of once proud Pirate ship...
Finished uncovering the exterior....
Nothing out of ordinary, damaged parts I have seen dozens of, i produce most of them myself and supply to the markets.
With one exception , anti-gravity pulsors, this baby is big.
I dive inside , carefully removing soil from interior making sure i don't make a wrong step.
With anticipation of great haul i move slowly from command deck, past living quarters towards cargo hold and engine room.
When I finally get there, containers are empty , engine room only holds basic engines i have seen hundreds of.
Where is the "gold" , where is the Anti-gravity unit? i have seen pulsors outside!!!
So i went back and forth checking every room , every corner of the ship.
To my despair found nothing , no great spoils, no reward for being first.
So much time wasted ....
Angry and disappointed , i return the surface to the state i found it in...
Then slowly walk away with a tear in the corner of my eye.... never looking back...
The ( not a happy) End
-
Umibozu got a reaction from Heidenherz in DevBlog: The Maneuver Tool and Disconnecting Ships - DUscussion thread
50 % of population doesnt care nor want to pvp, another 25% can live with it and occasionally will participate, only 25 % at best is interested and treats it as main focus, make a full pvp system and barely anyone will be considering a move.