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Koruzarius

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  1. Like
    Koruzarius reacted to BukaTV in Please turn ON the "Idea Box" to players to post their suggestions!   
    If you want good feedback to make this game work DO NOT disable new suggestions ("Idea Box" forum). Or to allow a giving of more clarity to existing mechanism would be smartly encouraged. If something is not a bug or is not working fluidly, then where does a person post this suggestion if it is that?
    If the Idea Box is disabled than in essence the devs are basically saying to the players we do not care about your suggestion STAY FRUSTRATED BUT pay us money for it! This is very insulting to a new player. Please open this forum up to suggestions that are constructive and thought out and procedural/methodical. Thank you.

    "Off Topic" posts are more encouraged by these forums then actually making this game better. Imagine that!

     

  2. Like
    Koruzarius got a reaction from NQ-Deckard in Maintenance Unit strips custom skins   
  3. Like
    Koruzarius got a reaction from NQ-Deckard in Maintenance Unit allows Linking to containers behind Container Hub   
    Interesting!

  4. Like
    Koruzarius got a reaction from Shaman in DUAL UNIVERSE: WHAT'S COMING NEXT   
    Looks great guys!
  5. Like
    Koruzarius reacted to HollyDOL in DUAL UNIVERSE: WHAT'S COMING NEXT   
    The news sound good, only hoping the implementation isn't just the way of least pain like asteroid "update" (read UI change with a tweak of few timers). Even if it means it will take 12 months instead of 4.

    Some points to cargo delete lock:
    1. I entirely support the notion of cargo jettison instead of delete lock.
    2. The jettison can needs to have short life span and radar should be able to show it's mass.
    3. Remove cargo destruction from container hub destruction - it's nothing more than warehouse index and doesn't hold anything on it's own.
    4. Every loss of container life should imo also affect what's inside, how much gets lost/ruined is a matter of balancing.
  6. Like
    Koruzarius got a reaction from marxman-1 in DUAL UNIVERSE: WHAT'S COMING NEXT   
    Looks great guys!
  7. Like
    Koruzarius got a reaction from NQ-Ligo in DUAL UNIVERSE: WHAT'S COMING NEXT   
    Looks great guys!
  8. Like
    Koruzarius got a reaction from Mncdk1 in Provide a virtual environment for testing Lua flight scripts.   
    I love this idea. I've heard the idea tossed around before of having an instanced location where we can build ships, and I think it would be very cool to have a zone where we can design ships and code and copy paste out code, and save blueprints.
  9. Like
    Koruzarius got a reaction from Hazaatan in PLANNED HONEYCOMB CHANGES - Discussion thread   
    I understand that realism isn't really a priority here, balance is.
     
    That is ok.
     
    But the mass change such that we no longer have any metallic honeycombs to work with purely for aesthetics without making our ships heavy as sin... I don't understand.
     
    As DJ Slicer said, at least give us aluminium, an already popular honeycomb for non-pvp use, back down to the ~25 territory. Or better yet, give us a metallic honeycomb in the decorative category, with extremely low weight, but no PvP viability.
     
    It's a pretty hefty hit to our ability to make fancy looking space ships, that look like space ships, and can still fly well.
     
    Unless you really want all of our ships built entirely out of wood, marble, and concrete?
     
    Don't get me wrong, I love that we have the *option* to use some of those fancier honeycombs purely for aesthetics now... But... Space ships should mostly be metal =D
  10. Like
    Koruzarius got a reaction from huschhusch in RESET: HOW TO PREPARE - discussion thread   
    I asked this for the Ask Aphelia, which has yet to occur since I asked, so I'd like to re-iterate this question:

    Will the first monthly reward happen on September 30?
  11. Like
    Koruzarius reacted to Rahzi in RESET: HOW TO PREPARE - discussion thread   
    " The talent point and quanta awards will be given on the final day of each month for the first six months of release. Again, you’ll need an active subscription to receive them. "
    So, does that mean we will get the first awards on September 30?
  12. Like
    Koruzarius got a reaction from Wolfram in PLANNED HONEYCOMB CHANGES - Discussion thread   
    I understand that realism isn't really a priority here, balance is.
     
    That is ok.
     
    But the mass change such that we no longer have any metallic honeycombs to work with purely for aesthetics without making our ships heavy as sin... I don't understand.
     
    As DJ Slicer said, at least give us aluminium, an already popular honeycomb for non-pvp use, back down to the ~25 territory. Or better yet, give us a metallic honeycomb in the decorative category, with extremely low weight, but no PvP viability.
     
    It's a pretty hefty hit to our ability to make fancy looking space ships, that look like space ships, and can still fly well.
     
    Unless you really want all of our ships built entirely out of wood, marble, and concrete?
     
    Don't get me wrong, I love that we have the *option* to use some of those fancier honeycombs purely for aesthetics now... But... Space ships should mostly be metal =D
  13. Like
    Koruzarius got a reaction from DJSlicer in PLANNED HONEYCOMB CHANGES - Discussion thread   
    I understand that realism isn't really a priority here, balance is.
     
    That is ok.
     
    But the mass change such that we no longer have any metallic honeycombs to work with purely for aesthetics without making our ships heavy as sin... I don't understand.
     
    As DJ Slicer said, at least give us aluminium, an already popular honeycomb for non-pvp use, back down to the ~25 territory. Or better yet, give us a metallic honeycomb in the decorative category, with extremely low weight, but no PvP viability.
     
    It's a pretty hefty hit to our ability to make fancy looking space ships, that look like space ships, and can still fly well.
     
    Unless you really want all of our ships built entirely out of wood, marble, and concrete?
     
    Don't get me wrong, I love that we have the *option* to use some of those fancier honeycombs purely for aesthetics now... But... Space ships should mostly be metal =D
  14. Like
    Koruzarius got a reaction from Haunty in PLANNED HONEYCOMB CHANGES - Discussion thread   
    I understand that realism isn't really a priority here, balance is.
     
    That is ok.
     
    But the mass change such that we no longer have any metallic honeycombs to work with purely for aesthetics without making our ships heavy as sin... I don't understand.
     
    As DJ Slicer said, at least give us aluminium, an already popular honeycomb for non-pvp use, back down to the ~25 territory. Or better yet, give us a metallic honeycomb in the decorative category, with extremely low weight, but no PvP viability.
     
    It's a pretty hefty hit to our ability to make fancy looking space ships, that look like space ships, and can still fly well.
     
    Unless you really want all of our ships built entirely out of wood, marble, and concrete?
     
    Don't get me wrong, I love that we have the *option* to use some of those fancier honeycombs purely for aesthetics now... But... Space ships should mostly be metal =D
  15. Like
    Koruzarius got a reaction from Deathknight in PLANNED HONEYCOMB CHANGES - Discussion thread   
    I understand that realism isn't really a priority here, balance is.
     
    That is ok.
     
    But the mass change such that we no longer have any metallic honeycombs to work with purely for aesthetics without making our ships heavy as sin... I don't understand.
     
    As DJ Slicer said, at least give us aluminium, an already popular honeycomb for non-pvp use, back down to the ~25 territory. Or better yet, give us a metallic honeycomb in the decorative category, with extremely low weight, but no PvP viability.
     
    It's a pretty hefty hit to our ability to make fancy looking space ships, that look like space ships, and can still fly well.
     
    Unless you really want all of our ships built entirely out of wood, marble, and concrete?
     
    Don't get me wrong, I love that we have the *option* to use some of those fancier honeycombs purely for aesthetics now... But... Space ships should mostly be metal =D
  16. Like
    Koruzarius got a reaction from LeeFall in RESET NEWS ANNOUNCEMENT - Discussion thread   
    Thanks for letting us know the details. I am disappointed in the news but not terribly surprised. And it isn't as bad as it could have been.
     
    Sorry I'm not more positive, I am feeling a little disappointed that this is the way, but I understand and appreciate having the information at last.
  17. Like
    Koruzarius got a reaction from OrionSteed in RESET NEWS ANNOUNCEMENT - Discussion thread   
    Thanks for letting us know the details. I am disappointed in the news but not terribly surprised. And it isn't as bad as it could have been.
     
    Sorry I'm not more positive, I am feeling a little disappointed that this is the way, but I understand and appreciate having the information at last.
  18. Like
    Koruzarius got a reaction from Hagbard in RESET NEWS ANNOUNCEMENT - Discussion thread   
    Thanks for letting us know the details. I am disappointed in the news but not terribly surprised. And it isn't as bad as it could have been.
     
    Sorry I'm not more positive, I am feeling a little disappointed that this is the way, but I understand and appreciate having the information at last.
  19. Like
    Koruzarius got a reaction from Eviltek2099 in Decorative Items: Non-Destructible   
    It makes absolute sense. The majority of people aren't willing to put decorative items in their ships because repairing them and lugging the weight around isn't worth having them. But it would be nice to have prettier ships.
  20. Like
    Koruzarius got a reaction from Messaline in ADDED ACCOUNT SECURITY: ENABLE TWO-FACTOR AUTHENTICATION   
    Ooof. Hope it's simple to get this set up for 4 different accounts =S
  21. Like
    Koruzarius reacted to ElKayro in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    I would like to add a point of view to the discussion:
    Imagine we are in 3 years from now. The server has been life all the time. There have been hardcore gamers and casual players for the whole time. There will be a big difference between the players depending on the how they have been playing the game.

    Imagine you join as a new player in 3 years.
     
    What will be the difference beteen the new players now and new players in 3 years?
     
    What will a vipe improve in the long run? I can't imagine that you wipe the server every few years.
    I think that you have to find a way to do ballancing on the run.
  22. Like
    Koruzarius got a reaction from CptLoRes in Simple Feature Request!   
  23. Like
    Koruzarius got a reaction from [BOO] Sylva in Simple Feature Request!   
    Juvenius Drakonius made this suggestion on the Discord:

    Can we get some kind of static URL to an image that we can upload a replacement for, or that we can use as a redirect to a different approved image?
     
    The idea is that we can do things like news banners or event notices where we just update the source image, and the screen code across the verse stays the same. So we could have people put a screen with a quick image on their ship to Juvenius's news site, and every time he uploads a new edition, he could just update the static link and everyone's screens would be updated. Or if AngryDad wanted to have an image that showed some details about a race night prize, or some upcoming event, or a running tally of how much money has been won in that death sphere thing of his, one link could always show the most up to date info.
     
    Seems like a good simple low-hanging fruit change that would give some cool abilities to spread information in game, and given that the images would still have to go through the approval process, it wouldn't be a bypass for the approval process.
  24. Like
    Koruzarius got a reaction from Belorion in Simple Feature Request!   
    Juvenius Drakonius made this suggestion on the Discord:

    Can we get some kind of static URL to an image that we can upload a replacement for, or that we can use as a redirect to a different approved image?
     
    The idea is that we can do things like news banners or event notices where we just update the source image, and the screen code across the verse stays the same. So we could have people put a screen with a quick image on their ship to Juvenius's news site, and every time he uploads a new edition, he could just update the static link and everyone's screens would be updated. Or if AngryDad wanted to have an image that showed some details about a race night prize, or some upcoming event, or a running tally of how much money has been won in that death sphere thing of his, one link could always show the most up to date info.
     
    Seems like a good simple low-hanging fruit change that would give some cool abilities to spread information in game, and given that the images would still have to go through the approval process, it wouldn't be a bypass for the approval process.
  25. Like
    Koruzarius got a reaction from Vargen in SAVE THE DATE: ATHENA ON PTS MARCH 31ST - discussion thread   
    Even if player markets are too much to code in, if we had:
    1) a Lua API for dispensers (activate/inactivate, set price/batch size, etc.), which also applied to...
    2) Reverse dispensers (giving quanta in exchange for items)
    3) An API for RDMS (less important than the first two, but still very good. Would allow us to have extra dispensers with auxiliary parts that unlock for players once they buy from one dispenser)
     
    That would basically allow the players to build our own markets very effectively.
    If we can't get player markets, at least getting that would really open the doors to better stable player run markets.
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