Problem is this could be seen as favourtism towards certain orgs, then you need responsible players to guide every new player as they come in the game and show them every little basic function. Pretty impossible to do. Then you have the issue that even after completing the tutorial people are still very much confused how to play the game, although I understand you felt it was a lot, others have said it wasn't enough and there is nothing wrong with either as some people learn by playing whereas some learn by tutorials.
Eve Online found out very quickly that the better they made the new player experience the higher retention the game had and now has a super good tutorial, WoW has also gone down this route with their new 1 - 10 new player leveling area.
My idea is more to use what we currently have but streamline it better, implementing this should be fairly easy as its already ingame just requires moving.