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Anonymous

Alpha Team Vanguard
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  1. Like
    Anonymous reacted to Atmosph3rik in Should we be able to place a voxel without a core attached to it?   
    They already are planning to let us build with the world voxels too.  That's what you'd be doing when you add or remove terrain.  The question is whether they let us use other building textures and advanced tools and shapes like in the video.
     
    The thing about the world voxels is that they're slightly larger then the ones we build with on cores.  So you wouldn't be able to build in as fine detail.  Building with the world voxels also means that voxels warp each other when you build near the ground.   So you couldn't seamlessly place a road or building into the terrain, the way you can when building with a separate voxel grid.
     
    It could be fun for us to be able to do more then just terraforming with the world voxels though.  I think I might still want to use a construct to build a road just for the smaller voxels.  Having the multiple voxel grids to build with is definitely one of the best parts about the building in DU, for me.
     
     
     
  2. Like
    Anonymous reacted to CoreVamore in Should we be able to place a voxel without a core attached to it?   
    perhaps - a core unit makes a construct 'smart' (i.e. Lua and links etc) and constructs with no core unit are just walls/roofs/holes but nothing 'alive'.
     
    Just a guess
  3. Like
    Anonymous reacted to TheMasterArchitect in I have returned...   
    But we were happy!  xD
  4. Like
    Anonymous reacted to CoreVamore in I have returned...   
    * Waves to da dark and misty one *
     
    G'day mate
  5. Like
    Anonymous reacted to Kuritho in I have returned...   
    YES! BEAUTIFUL!
  6. Like
    Anonymous got a reaction from Kuritho in I have returned...   
    Fine. Ok. Here goes. Ahem.
     
    "And JC looked at me, deeply, intensely and said the words I had longed to hear in that deep voice that gave me chills....
     
    "Ici, avoir un abonnement Kyrium..."
     
    "
     
     
  7. Like
    Anonymous reacted to Aaron Cain in I have returned...   
    Welcome back!
  8. Like
    Anonymous got a reaction from Kuritho in I have returned...   
  9. Like
    Anonymous got a reaction from Kuritho in I have returned...   
    Cheers mate
  10. Like
    Anonymous reacted to Kuritho in I have returned...   
    CaptainTwerkmotor was slain by the gods. I mourn his death, yet he still roams this world.
    And typing in "ye olde" is incredibly boring.
  11. Like
    Anonymous got a reaction from Kuritho in I have returned...   
    Command me? ???????
    While a beautiful Kitsune you may or may not be, this D don't take orders ?
     
    How ya doin Kuritho - it is so good to see you still about, along with so many other familiar faces. ?
  12. Like
    Anonymous reacted to Kuritho in I have returned...   
    I have awoken this ancient spirit to once again haunt the forums!
    I command thee to admit I am a beautiful foxgirl!
  13. Like
    Anonymous reacted to Lethys in I have returned...   
    Hey anon, welcome back
  14. Like
    Anonymous reacted to Cal Rouvenor in I have returned...   
    Once on your profile page, on your profile picture, at the bottom left corner is a small icon, clicking on it will open a menu to either upload one, or choose to have none.
  15. Like
    Anonymous got a reaction from Supermega in Do you play EVE Online?   
    I'm just curious.
     
    I don't play EVE, and 90% of conversations here seem to be "we will / are / should do what EVE does".
     
    I'm not actually sure if I want to play an EVE "clone". I think we should focus on being the disruptive tech and making DU truly unique. But - it might just be that since I've never played it, that I'm missing the point that it's the best thing since sliced bread?
     
    Anyway - not so much as discussion as just a question.
     
    Anon.
  16. Like
    Anonymous got a reaction from DarkTemplar in Project Tortuga   
    DISCORD: https://discord.gg/CYNYpT9
    PORTAL LINK: https://community.dualthegame.com/organization/tortuga
     
    Tortuga City is a building project of immense proportions looking for builders and residents to join in this great undertaking. Tortuga aim’s to be a community created, neutral player hub for all players in Dual Universe. As Alpha/Beta are now underway, Tortuga’s evolution as a community and city will progress up through launch. We will be testing, making blueprints, and finding out what we really need to keep a city going strong.
     
    At it’s heart, Tortuga is a city project for Dual Universe. Organization affiliations and agendas will play no part in the politics or development of this community hub.
    Please read this statement about Project Tortuga from Cybrex, the Project Director for Tortuga: https://docs.google.com/document/d/1-esur-s4sCeCwH3kDGlV90iz4JkHljSaTOLHaKz_FCk/edit?usp=sharing
     
    WHY FOR YOU DU DIS??? 
     
    Plenty of organizations have cities planned. Some of these are quite ambitious in scale and already quite advanced in planning. So why are we doing this?
     
    Well, it turns out that a bunch of us from different organizations have a real world background; or work in; urban design, town planning, architecture, construction and geospatial (mapping) systems. 
     
    And through the course of talking "shop", we realised that real towns and cities grow organically (while guided with zoning), and the idea of a single organization enforcing a certain architectural style or design thinking approach was a bit odd.
     
    We wanted to make a place which, while based on some well thought out design rules and urban zoning, would have a feel of a free city, sprung up around trade, rather than a designed urban space (using a grid for instance) one sees with administrative cities such as Brasilia, Brasil, or Canberra, Australia. 
     
    LOCATION?
     
    In the best interest of developing a city long term, we want to place Tortuga in a safe zone. However, based on how little we know, we are not going to decide the location yet. We could build within the safe zone on the first starting planet, we could build on a floating asteroid in space, settle another planet in the starting solar system, or wait until build it in a completely different system.
     
    This is what we plan to find during Alpha/Beta of Dual Universe. Finding out the best possible location that meets Tortuga’s needs.
     
    HOW DO WE GET THERE?
     
    For now, we have broken the development of Tortuga down into three basic phases. These stages of development will follow Dual Universe from the beginning of the Pre Alpha up until the final release.
     
    Phase One: Theory discussion and brainstorming of possible starting points for building. Understanding how the build system works etc.
     
    Phase Two: Deals with the actual planning and implementation of theories from Phase One. We will be piecing together Tortuga bit by bit as we finalize it’s layout. This will be a continuous process through Alpha/Beta until release.
     
    Phase Three: Begins on the day Dual Universe officially launches. This is when we will be putting the city together in a live setting.
     
    HOW TO GET INVOLVED?
     
    Join our Discord! We have created a server for all interested in parties for Tortuga. This will also act as the main communication application for Tortuga even after release. Simply join the server, and state that you would like to get involved in the development of the project. If you just want to live in Tortuga, then that’s fine too, join anyway.
     
    DISCORD: https://discord.gg/CYNYpT9
    PORTAL LINK: https://community.dualthegame.com/organization/tortuga
     
  17. Like
    Anonymous got a reaction from Ben Fargo in Project Tortuga   
    DISCORD: https://discord.gg/CYNYpT9
    PORTAL LINK: https://community.dualthegame.com/organization/tortuga
     
    Tortuga City is a building project of immense proportions looking for builders and residents to join in this great undertaking. Tortuga aim’s to be a community created, neutral player hub for all players in Dual Universe. As Alpha/Beta are now underway, Tortuga’s evolution as a community and city will progress up through launch. We will be testing, making blueprints, and finding out what we really need to keep a city going strong.
     
    At it’s heart, Tortuga is a city project for Dual Universe. Organization affiliations and agendas will play no part in the politics or development of this community hub.
    Please read this statement about Project Tortuga from Cybrex, the Project Director for Tortuga: https://docs.google.com/document/d/1-esur-s4sCeCwH3kDGlV90iz4JkHljSaTOLHaKz_FCk/edit?usp=sharing
     
    WHY FOR YOU DU DIS??? 
     
    Plenty of organizations have cities planned. Some of these are quite ambitious in scale and already quite advanced in planning. So why are we doing this?
     
    Well, it turns out that a bunch of us from different organizations have a real world background; or work in; urban design, town planning, architecture, construction and geospatial (mapping) systems. 
     
    And through the course of talking "shop", we realised that real towns and cities grow organically (while guided with zoning), and the idea of a single organization enforcing a certain architectural style or design thinking approach was a bit odd.
     
    We wanted to make a place which, while based on some well thought out design rules and urban zoning, would have a feel of a free city, sprung up around trade, rather than a designed urban space (using a grid for instance) one sees with administrative cities such as Brasilia, Brasil, or Canberra, Australia. 
     
    LOCATION?
     
    In the best interest of developing a city long term, we want to place Tortuga in a safe zone. However, based on how little we know, we are not going to decide the location yet. We could build within the safe zone on the first starting planet, we could build on a floating asteroid in space, settle another planet in the starting solar system, or wait until build it in a completely different system.
     
    This is what we plan to find during Alpha/Beta of Dual Universe. Finding out the best possible location that meets Tortuga’s needs.
     
    HOW DO WE GET THERE?
     
    For now, we have broken the development of Tortuga down into three basic phases. These stages of development will follow Dual Universe from the beginning of the Pre Alpha up until the final release.
     
    Phase One: Theory discussion and brainstorming of possible starting points for building. Understanding how the build system works etc.
     
    Phase Two: Deals with the actual planning and implementation of theories from Phase One. We will be piecing together Tortuga bit by bit as we finalize it’s layout. This will be a continuous process through Alpha/Beta until release.
     
    Phase Three: Begins on the day Dual Universe officially launches. This is when we will be putting the city together in a live setting.
     
    HOW TO GET INVOLVED?
     
    Join our Discord! We have created a server for all interested in parties for Tortuga. This will also act as the main communication application for Tortuga even after release. Simply join the server, and state that you would like to get involved in the development of the project. If you just want to live in Tortuga, then that’s fine too, join anyway.
     
    DISCORD: https://discord.gg/CYNYpT9
    PORTAL LINK: https://community.dualthegame.com/organization/tortuga
     
  18. Like
    Anonymous got a reaction from Warden in Project Tortuga   
    DISCORD: https://discord.gg/CYNYpT9
    PORTAL LINK: https://community.dualthegame.com/organization/tortuga
     
    Tortuga City is a building project of immense proportions looking for builders and residents to join in this great undertaking. Tortuga aim’s to be a community created, neutral player hub for all players in Dual Universe. As Alpha/Beta are now underway, Tortuga’s evolution as a community and city will progress up through launch. We will be testing, making blueprints, and finding out what we really need to keep a city going strong.
     
    At it’s heart, Tortuga is a city project for Dual Universe. Organization affiliations and agendas will play no part in the politics or development of this community hub.
    Please read this statement about Project Tortuga from Cybrex, the Project Director for Tortuga: https://docs.google.com/document/d/1-esur-s4sCeCwH3kDGlV90iz4JkHljSaTOLHaKz_FCk/edit?usp=sharing
     
    WHY FOR YOU DU DIS??? 
     
    Plenty of organizations have cities planned. Some of these are quite ambitious in scale and already quite advanced in planning. So why are we doing this?
     
    Well, it turns out that a bunch of us from different organizations have a real world background; or work in; urban design, town planning, architecture, construction and geospatial (mapping) systems. 
     
    And through the course of talking "shop", we realised that real towns and cities grow organically (while guided with zoning), and the idea of a single organization enforcing a certain architectural style or design thinking approach was a bit odd.
     
    We wanted to make a place which, while based on some well thought out design rules and urban zoning, would have a feel of a free city, sprung up around trade, rather than a designed urban space (using a grid for instance) one sees with administrative cities such as Brasilia, Brasil, or Canberra, Australia. 
     
    LOCATION?
     
    In the best interest of developing a city long term, we want to place Tortuga in a safe zone. However, based on how little we know, we are not going to decide the location yet. We could build within the safe zone on the first starting planet, we could build on a floating asteroid in space, settle another planet in the starting solar system, or wait until build it in a completely different system.
     
    This is what we plan to find during Alpha/Beta of Dual Universe. Finding out the best possible location that meets Tortuga’s needs.
     
    HOW DO WE GET THERE?
     
    For now, we have broken the development of Tortuga down into three basic phases. These stages of development will follow Dual Universe from the beginning of the Pre Alpha up until the final release.
     
    Phase One: Theory discussion and brainstorming of possible starting points for building. Understanding how the build system works etc.
     
    Phase Two: Deals with the actual planning and implementation of theories from Phase One. We will be piecing together Tortuga bit by bit as we finalize it’s layout. This will be a continuous process through Alpha/Beta until release.
     
    Phase Three: Begins on the day Dual Universe officially launches. This is when we will be putting the city together in a live setting.
     
    HOW TO GET INVOLVED?
     
    Join our Discord! We have created a server for all interested in parties for Tortuga. This will also act as the main communication application for Tortuga even after release. Simply join the server, and state that you would like to get involved in the development of the project. If you just want to live in Tortuga, then that’s fine too, join anyway.
     
    DISCORD: https://discord.gg/CYNYpT9
    PORTAL LINK: https://community.dualthegame.com/organization/tortuga
     
  19. Like
    Anonymous got a reaction from 0something0 in Which biomes do you prefer for planets? Poll   
    Other: Mix of biomes. Singular biome planets are a silly idea - no planet has that outside Star Wars etc, and even minecraft was doing it over a decade ago.
     
    Why limit ourselves?
  20. Like
    Anonymous got a reaction from Bacabab_ in Project Tortuga   
    DISCORD: https://discord.gg/CYNYpT9
    PORTAL LINK: https://community.dualthegame.com/organization/tortuga
     
    Tortuga City is a building project of immense proportions looking for builders and residents to join in this great undertaking. Tortuga aim’s to be a community created, neutral player hub for all players in Dual Universe. As Alpha/Beta are now underway, Tortuga’s evolution as a community and city will progress up through launch. We will be testing, making blueprints, and finding out what we really need to keep a city going strong.
     
    At it’s heart, Tortuga is a city project for Dual Universe. Organization affiliations and agendas will play no part in the politics or development of this community hub.
    Please read this statement about Project Tortuga from Cybrex, the Project Director for Tortuga: https://docs.google.com/document/d/1-esur-s4sCeCwH3kDGlV90iz4JkHljSaTOLHaKz_FCk/edit?usp=sharing
     
    WHY FOR YOU DU DIS??? 
     
    Plenty of organizations have cities planned. Some of these are quite ambitious in scale and already quite advanced in planning. So why are we doing this?
     
    Well, it turns out that a bunch of us from different organizations have a real world background; or work in; urban design, town planning, architecture, construction and geospatial (mapping) systems. 
     
    And through the course of talking "shop", we realised that real towns and cities grow organically (while guided with zoning), and the idea of a single organization enforcing a certain architectural style or design thinking approach was a bit odd.
     
    We wanted to make a place which, while based on some well thought out design rules and urban zoning, would have a feel of a free city, sprung up around trade, rather than a designed urban space (using a grid for instance) one sees with administrative cities such as Brasilia, Brasil, or Canberra, Australia. 
     
    LOCATION?
     
    In the best interest of developing a city long term, we want to place Tortuga in a safe zone. However, based on how little we know, we are not going to decide the location yet. We could build within the safe zone on the first starting planet, we could build on a floating asteroid in space, settle another planet in the starting solar system, or wait until build it in a completely different system.
     
    This is what we plan to find during Alpha/Beta of Dual Universe. Finding out the best possible location that meets Tortuga’s needs.
     
    HOW DO WE GET THERE?
     
    For now, we have broken the development of Tortuga down into three basic phases. These stages of development will follow Dual Universe from the beginning of the Pre Alpha up until the final release.
     
    Phase One: Theory discussion and brainstorming of possible starting points for building. Understanding how the build system works etc.
     
    Phase Two: Deals with the actual planning and implementation of theories from Phase One. We will be piecing together Tortuga bit by bit as we finalize it’s layout. This will be a continuous process through Alpha/Beta until release.
     
    Phase Three: Begins on the day Dual Universe officially launches. This is when we will be putting the city together in a live setting.
     
    HOW TO GET INVOLVED?
     
    Join our Discord! We have created a server for all interested in parties for Tortuga. This will also act as the main communication application for Tortuga even after release. Simply join the server, and state that you would like to get involved in the development of the project. If you just want to live in Tortuga, then that’s fine too, join anyway.
     
    DISCORD: https://discord.gg/CYNYpT9
    PORTAL LINK: https://community.dualthegame.com/organization/tortuga
     
  21. Like
    Anonymous got a reaction from Occultist in Project Tortuga   
    DISCORD: https://discord.gg/CYNYpT9
    PORTAL LINK: https://community.dualthegame.com/organization/tortuga
     
    Tortuga City is a building project of immense proportions looking for builders and residents to join in this great undertaking. Tortuga aim’s to be a community created, neutral player hub for all players in Dual Universe. As Alpha/Beta are now underway, Tortuga’s evolution as a community and city will progress up through launch. We will be testing, making blueprints, and finding out what we really need to keep a city going strong.
     
    At it’s heart, Tortuga is a city project for Dual Universe. Organization affiliations and agendas will play no part in the politics or development of this community hub.
    Please read this statement about Project Tortuga from Cybrex, the Project Director for Tortuga: https://docs.google.com/document/d/1-esur-s4sCeCwH3kDGlV90iz4JkHljSaTOLHaKz_FCk/edit?usp=sharing
     
    WHY FOR YOU DU DIS??? 
     
    Plenty of organizations have cities planned. Some of these are quite ambitious in scale and already quite advanced in planning. So why are we doing this?
     
    Well, it turns out that a bunch of us from different organizations have a real world background; or work in; urban design, town planning, architecture, construction and geospatial (mapping) systems. 
     
    And through the course of talking "shop", we realised that real towns and cities grow organically (while guided with zoning), and the idea of a single organization enforcing a certain architectural style or design thinking approach was a bit odd.
     
    We wanted to make a place which, while based on some well thought out design rules and urban zoning, would have a feel of a free city, sprung up around trade, rather than a designed urban space (using a grid for instance) one sees with administrative cities such as Brasilia, Brasil, or Canberra, Australia. 
     
    LOCATION?
     
    In the best interest of developing a city long term, we want to place Tortuga in a safe zone. However, based on how little we know, we are not going to decide the location yet. We could build within the safe zone on the first starting planet, we could build on a floating asteroid in space, settle another planet in the starting solar system, or wait until build it in a completely different system.
     
    This is what we plan to find during Alpha/Beta of Dual Universe. Finding out the best possible location that meets Tortuga’s needs.
     
    HOW DO WE GET THERE?
     
    For now, we have broken the development of Tortuga down into three basic phases. These stages of development will follow Dual Universe from the beginning of the Pre Alpha up until the final release.
     
    Phase One: Theory discussion and brainstorming of possible starting points for building. Understanding how the build system works etc.
     
    Phase Two: Deals with the actual planning and implementation of theories from Phase One. We will be piecing together Tortuga bit by bit as we finalize it’s layout. This will be a continuous process through Alpha/Beta until release.
     
    Phase Three: Begins on the day Dual Universe officially launches. This is when we will be putting the city together in a live setting.
     
    HOW TO GET INVOLVED?
     
    Join our Discord! We have created a server for all interested in parties for Tortuga. This will also act as the main communication application for Tortuga even after release. Simply join the server, and state that you would like to get involved in the development of the project. If you just want to live in Tortuga, then that’s fine too, join anyway.
     
    DISCORD: https://discord.gg/CYNYpT9
    PORTAL LINK: https://community.dualthegame.com/organization/tortuga
     
  22. Like
    Anonymous reacted to Wilks Checkov in NovaWrimo 2017 Contest: Rules to participate   
    Hard to think a whole year has passed already since the last time.
     
     
    By chance do you take a submission more than 7500 words... wrote something for the last one but never turned it in. Kind of turned into a small novel rather than a short story. 
  23. Like
    Anonymous got a reaction from Vyz Ejstu in Dear NQ - Survey Pegs   
    Seriously. Small pieces of sharpened wood we stick in the ground. Let's not over think it. (I do like the beacon idea though) 
  24. Like
    Anonymous got a reaction from Vyz Ejstu in Dear NQ - Survey Pegs   
    Hi NQ.
     
    I know it is but a little thing... 
     
    But thinking about every sandbox I have played and the one item missing in all of them.
     
    Can we have survey pegs please? You know - small sharp bits of wood you put in the ground to mark out areas for reference?
     
    (Basic terrain levelling / smoothing tools would be awesome as well, but please, please please  - markers.) 
     
    Anon
  25. Like
    Anonymous got a reaction from Lethys in Dear NQ - Survey Pegs   
    Hi NQ.
     
    I know it is but a little thing... 
     
    But thinking about every sandbox I have played and the one item missing in all of them.
     
    Can we have survey pegs please? You know - small sharp bits of wood you put in the ground to mark out areas for reference?
     
    (Basic terrain levelling / smoothing tools would be awesome as well, but please, please please  - markers.) 
     
    Anon
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