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dumpeet

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  1. Like
    dumpeet got a reaction from XKentX in Anti-PvP'ers VS. PvP'ers Balance v.3   
    God forbid new players will actually have to work towards a goal instead of getting an "I WIN" button on a silver platter. Because that's what warp drives are: 0 risk, 100 reward minus the price of warp cells. It's a complete joke. PvP flagging is an awful idea, instead let people enter stealth mode that lowers their radar signature as well as their radar radius so it can't get abused by gankers too easily.
    Also warp drive needs to weigh at least 2000t to justify the utility it provides.
  2. Like
    dumpeet got a reaction from Bollox in Permanent Bubble? They nuts?   
    The safe zone started out as just a small portion of Alioth around the Arkship until carebears begged and cried and threatened to quit the game until devs caved in, all because they want to avoid any confrontation while also harvesting ores by the millions.
    Put the game into creative mode so people don't have to leave their Sanctuary hugbox and let them play the building simulator they always wanted, who needs player interaction anyway?

  3. Like
    dumpeet got a reaction from Jackblackplays in JC - This game is not Ready Player One....   
    Fixed that for you.
  4. Like
    dumpeet reacted to le_souriceau in NQ please give Clarification of Server wipe after Beta on Full Release   
    But can they afford it? To be honest, I think contrary. 
     
    Wipe (with some smart balancing action) was reasonable option after 1 week and, probably "bullet-bity" okaish up to 1 m into game. But now? 
     
    And to add insult to injury, NQ generaly done everything with balance and dynamics right now, to game be "asset hoarding simulator" (for majority of players, voxelmancy fanatics aside). And when wiping all this assets? Ouch. Every wasted day against them too -- more of potential damage done and, considering they barely come up with something defined up to begining of next year, it will be even more late. Clock ticking.
     
    > if NQ annonuce wipe early, many people do shitstorm and just quit until (until -- in best case!) moment X, obviously not prolonging so needed subs in between.
    > if NQ drop it like suprise, 1-2 week before moment X it will be... even worse shitstorm.
     
    So, this time I personaly prefer to NQ go somewhat "conservative" with wiping and try to heal affairs by adding of new stuff/tweaking older. Sure it will be not perfect (quite possibly -- traditionaly cringly half-assed).
     
    Yet I think they already missed opportunity, when it was survivable for them to actualy do wipe.
  5. Like
    dumpeet reacted to michaelk in Permanent Bubble? They nuts?   
    They'll likely launch in 2021 as their current "roadmap" indicates. It'll be a catastrophe, but they can't stay in pre-release bleeding subs forever. 
     
    As I've said before, NQ's inexperience as a game designer is really, really obvious at this point. They don't know what demographic they want because they don't know what game they want to make...It's still just a bunch of vague ideas and rough dates with no actual plan.
     
    NQ is developing the game like some stoner with a "great idea for an MMO, trust me" -- a lot of really basic typical first-time developer mistakes: over-ambition, thinking you can improvise design elements instead of having a plan, thinking a tech prototype will scale into a full game...
     
    It wouldn't be so easy to "force" NQ to compromise their "vision" if they actually had a vision. 
  6. Like
    dumpeet reacted to GraXXoR in Incoming pvp changes   
    That is my impression... I believe that beyond flight and interaction physics, voxels and inventory and progressing server backend technology, they have not started on any of the higher level societal structure (beyond RDMS) or overarching strategic gameplay.

    It really still feels like early alpha, and the only reason it feels playable at all is more due to its sandbox nature than the level of development gone into it.

    Elite Dangerous alpha was pretty playable. The game had exemplary physics, a working Stellar Forge, NPCs were implemented (though weak), trading worked, proto missions were available (sadly, some of those exact same missions are still available to this day), equipment classes and grades, the basics of a crime and punishment system... And a sense of progression... From ship to ship all the way to the mighty Anaconda, or Jump to Jump to the centre of the galaxy, far rim, nearest nebula, etc...

    I don't want to compare the two games directly but rather contrast the states of development they were both in during their respective alpha periods.

     The elite "premium" beta came out, plus a final beta and then a conformational "gamma" was released during which very little added. Bugs were squashed, values were tweaked, assets were improved but the game was recognisable.

    This game has so many things left to implement before it's even concept complete, let alone feature complete. So I don't expect critical details to be implemented or even decided yet, TBH.
  7. Like
    dumpeet reacted to EntropicDuck in Permanent Bubble? They nuts?   
    Oh look at you with your "bleh blaah blah..your mindset."
     
    Look nerd.  Talk about the issue rather than forum whoring.  This isn't about "qualifying" or being polite.  Engage in combat or not, it is entirely voluntary.  Ride the pipes alone, unarmored, asleep at the wheel.  You die.  It is a choice.  The ad hominin against me does not change the fact the Devs caved their vision to people whining they were inconvenienced by someone elses gameplay.
     
    Point of fact is, only thing that is lost when someone loses a fight
    A.) is the material in the ship.
    B.) Minor amount of time it takes to drop another blueprint.
    C.) Cargo if they fall victim to an interception.
     
    Everything else is people with their own "I am the captain, I cant lose" mindset being Kyles and Karens.
     
    PVP needs to have attention regardless of whatever the Landmark Lobby wants.  People are actively ruining the experience for others by exploiting the mechanics to make up for them losing fights.  Where some get the "reward" from mining/money/building.  Combat's "reward" is the dat phat booty.  The game cannot grow an effective community that does not embrace PVP as a natural part of it.  It is how you develop toxic communities of those that fight and those that don't.  The Dev team should not make further concessions on their vision of the game to appease those that choose not to group actively together.
  8. Like
    dumpeet reacted to EntropicDuck in Permanent Bubble? They nuts?   
    I honestly think that "carebears" are sociopaths.  Refuse to team up and play the game with other players.  And turn and project on those that do their own failings.

    Back to the point.  The bubble will not help anything.  And must come down.  No risk no reward, good majority of the minerals can be found in the bubble.  And the game favors those sociopathic solo karens that whine and cry about the evil bad guys spoiling their hours and hours of work.  So what.  Play with a god damn group and take part in team play.  I have zero sympathy for that.  Takes me minutes to put a ship together because I play with a group.  

    Don't want to play with a group?  Go play factorio.  Don't post pictures of the "voting" system for features.  Any democracy in video game development is foolish as players by nature are selfish and lack the bigger picture.  Voxel tools for art work is not going to keep the game going.
     
    For me, its not clubbing seals or stress relief.  Its playing the game with my group as a team.  And if we are fighting another group that wants to fight great!  If we are attacking someone who is defenseless...its not a big deal.  It is our way of mining.  And anyone who says its "easy", has never sat and waited as a team for a target to show themselves.  Its just as much as a time investment as legitimate mining.  Even more so as we have to do it together and work together, and when they use exploitation in the PVP system to avoid the consequences of their actions, it robs us of our reward just.  Imagine the level of Reeeee if after spending an hour mining the ore in the container teleports back to the mining node and the node moves to the other side of the planet.

    What seems like a few minutes at most to the target, is the result of patience and proper flying on the other side. 
     
    Its not personal.  Its resource gathering.
  9. Like
    dumpeet got a reaction from BigOriss in NQ please give Clarification of Server wipe after Beta on Full Release   
    It has a cool login screen. You're gonna see it a lot so it's a nice touch.
  10. Like
    dumpeet got a reaction from JohnnyTazer in Permanent Bubble? They nuts?   
    Apparently being able to craft dozens of ships everyday is completely fine but losing one of them is total annihilation and will cause people to quit DU the same day. Why do carebears even bring up risk when they do nothing but freely stockpile resources they won't use, making mining less and less profitable?
  11. Like
    dumpeet reacted to Anopheles in Permanent Bubble? They nuts?   
    I think this is meant to be the 'difficult early period' in DU civilisation building.
     
    The periods/eons of Dual Universe will look something like this, or at least NQ should expect this.
     
    Eon 1: Wild West.  No law anywhere, micropolities with no real power,   no one is safe anywhere. Claims are staked.
     
    Eon 2: The law comes to Dodge City. Small polities.  Small pockets of planets or space become policed, often by "poachers turned gamekeepers'.  Still lawless outside 'Dodge' but punitive raids may occur.
     
    Eon 3: Tortuga. Medium sized and large polities.  Most places are lawful now, with only notable badlands where no one can hold for long or disputed lands where law is 'flexible'.
     
    Eon 4: Space Sweden.  Huge Polities.  Law strong everywhere.  Criminal gangs are small and live in the walls or on the constant move, to avoid constant surveillance and pursuit.  At this stage the game needs to open up new territories to reset part of space to Eon 1/2.
     
    ....
     
    Once you see this you can understand that criminality and violence is meant to be the driver towards making an organic creation of a lawful state.
     
    You will eventually be safe everywhere.
     
    This makes the artificial positioning of the game straight into Eon 2 or Eon 3 with over large safe zones a thin gruel.
     
    It will also artificialise corp warfare into "we violently disagree, lets settle this 2500 su away"  because fake safe zones also means fake danger zones.
     
    For a lot of us, Eon 1 or 2 is what excites us.  I can understand other people preferring Eons 3 or 4, but please dont ask NQ to takes us there too quickly.
     
     
  12. Like
    dumpeet reacted to Anopheles in Permanent Bubble? They nuts?   
    No, not literally.   I want violence because I came in for the politics and intra Corp and interpersonal violence is part of a living civilisation.
     
    I'm happy with safety zones but they should be one olavet and one moon.  
  13. Like
    dumpeet reacted to Anopheles in PVP possible in "Safe Zone"   
    What this dyng fire requires is a Daphne grenade to put it out.
     
    I do feel for you Daphne, forced at gunpoint to play a game with explicit open world pvp in it.  Especially one with extensive safe zones where you can sit tutting to your heart's content.
     
  14. Like
    dumpeet got a reaction from michaelk in Shield Generators, but...   
    To be fair the game needs ship TTK to be higher than a few seconds, at least within the same weight class (M ship vs M weapon) otherwise the name of the game becomes "whoever shoots first wins". The devs could always implement specialized armor types that are extra effective against one damage type and do next to nothing against others but it shouldn't take priority over the glaring "L weapons on an XS ship" issue.
  15. Like
    dumpeet got a reaction from Emptiness in Mistakes made in the Code of Conduct   
    Someone walked in and told you that there's something wrong with your price tags, picking up a few packs of gum and leaving after going through self-checkout. You notice that they got it for free because you fucked up and gum's price was set to $0.00. You ban them from your convenience store. They get understandably frustrated and go public with the news. You double down despite the "damages" being completely negligible and make it apparent to everyone that your policy is "the customer is always wrong unless proven otherwise".
    Would anyone go to a convenience store with such publicity? Sure, but not because it's good and they would ditch it the moment something better came up.
  16. Like
    dumpeet got a reaction from Emptiness in Mistakes made in the Code of Conduct   
    Welcome to DULAG. There won't be any clarifications because that would mean limiting their ability to ban people at will. Please understand ?
  17. Like
    dumpeet got a reaction from Emptiness in Planet Resource Deserts Are Not A Good Experience   
    Literally all they had to do was make TCUs collect ore from the tiles you own and produce passive income. This will make territory control crucial instead of a "hmmmm I guess I will cap some tiles to build a factory" afterthought.
  18. Like
    dumpeet reacted to GraXXoR in Planet Resource Deserts Are Not A Good Experience   
    That's just a temporary band-aid... All planets will tend to zero at some point. Remember JC thought it would take a month to get to space from the get go... He also said the planet's resources would take "years and years" to exhaust. LOL

    And the game isn't even out of Beta. Far from building a civilisation, we will be like the bugs from Men in Black, going from planet to planet, strip mining it of resources within a few months and moving on... There will likely be no meaningful civilisation built... Seriously, what were we expecting? Roads, hospitals, cities of gleaming skyscrapers like in Star Citizen.

    No. we will get a bunch of swisscheese planets with half baked platform factories dotted on flat land, temporarily churning out goods and with just one or two places of frivolous, playful beauty spotted all too far between by the likes of ODY and Infinity.

    And when full PVP happens, the lack of materials will come even more acutely.  We are living in a very short lived golden age of plenty, but within a year, without new planets to pillage and gut, there will be nothing left.
  19. Like
    dumpeet got a reaction from DenysS in Planet Resource Deserts Are Not A Good Experience   
    Literally all they had to do was make TCUs collect ore from the tiles you own and produce passive income. This will make territory control crucial instead of a "hmmmm I guess I will cap some tiles to build a factory" afterthought.
  20. Like
    dumpeet got a reaction from Ater Omen in The bad suggestions thread   
    Keep everything as is.
  21. Like
    dumpeet got a reaction from Scoopy in “Marketplace Heist” Response   
    Scoopy and Uber have made just one mistake and that is underestimating the sheer incompetence of Novaquark.
    If markets were properly implemented, you could order an Exterminatus on Alioth and they would keep working regardless.
    As a matter of fact the markets have broken down a dozen times even without any player involvement. At the moment you can't even execute global buy orders, a crucial part of any global market. Does that damage NQ image and/or reputation? Does it have a negative impact on many users' gaming experience? Is it detrimental to the proper functioning of the game? Sure as hell seems like it to me. Still waiting on that public apology by NQ for making NQ look bad.
    Nothing Scoopy and Uber have done warranted any punishment, nevermind a permaban; they have simply chosen a bad time to do it and got used as scapegoats in NQ's desperate damage control attempt.
    You can judge how well that worked just by scrolling through the thread.
  22. Like
    dumpeet reacted to carijay766 in Mistakes made in the Code of Conduct   
    Clearly mods act as henchmen in every social platform may or be forums or discord so NQ doesn't look even worse than they made themself look already and they again escape responsibility. Mods are 100% representing the company or are you saying you were not officially put in place and you're acting against the companies guidelines, rules and intents? Please pick one. 
    I dont see any trolling in calling out contradictions of people/arguments or stating my opinion/experience just because some disagree with it. I don't see where I went completely off topic either, but feel free to enlighten me and give some proof for your accusations. 
     
    PS: your subtle threats and one sided blameshifting (I certainly wasn't the only one with a harsh or direct tone and there was even actual insults from other parties who did not agree with me) trying to make me responsible for something that NQ caused (very well known tactic by now) are of course very much appreciated at least you're making it obvious that censorship is based on terror not reason - complaints about certain moderation approaches go directly to NQ, do you really think they would objectively judge about them? Clearly silencing critical voices is in their utmost interest - not an actual discussion (which surprise surprise include contradicting opinions and also critical voices sometimes) 
     
    PPS: Why, instead of blameshifting and threatening consumers, don't you try to give some constructive answers to the ongoing questions that many of us have regarding the CoC (as someone who is closer to the source than any of us and can also actually consult the devs for clarification)? This would certainly settle a lot of the ongoing confusion and show that NQ actually has some interest in working with the community. It would also flatten the waves which im sure is in everyone's interest. 
  23. Like
    dumpeet got a reaction from GraXXoR in Official protest! to constitution on planet -> up to 1 km   
    Petition to force people to pass a driving exam before getting to pilot anything within 250km of a market.
    Boom, both problems solved.
  24. Like
    dumpeet got a reaction from DavidDavidson in “Marketplace Heist” Response   
    Scoopy and Uber have made just one mistake and that is underestimating the sheer incompetence of Novaquark.
    If markets were properly implemented, you could order an Exterminatus on Alioth and they would keep working regardless.
    As a matter of fact the markets have broken down a dozen times even without any player involvement. At the moment you can't even execute global buy orders, a crucial part of any global market. Does that damage NQ image and/or reputation? Does it have a negative impact on many users' gaming experience? Is it detrimental to the proper functioning of the game? Sure as hell seems like it to me. Still waiting on that public apology by NQ for making NQ look bad.
    Nothing Scoopy and Uber have done warranted any punishment, nevermind a permaban; they have simply chosen a bad time to do it and got used as scapegoats in NQ's desperate damage control attempt.
    You can judge how well that worked just by scrolling through the thread.
  25. Like
    dumpeet got a reaction from blazemonger in Clarification about the thicc CoC by the staff   
    A lot of this could be cleared up just by separating the user from the player. But then again, vague is what they want it to be.
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