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Pyrrhus

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  1. Absolutely NO wipe!! First, the talent points - not only did we pay for them through monthly subscriptions, but more importantly OUR TIME!! We earned them, and in no way would it be fair to wipe them "for new player experience", what about existing player experience? Do you care so little for the players that have helped you fund and develop this game from the very beginning, that you would abandon our contributions of time and money, as well as all the bugs and exploits and loopholes and cheats we have identified for you over the Alpha & Beta phases? Second, our constructs don't take away from new players experience. How does my space station or ship take away from a new players game? How? I have a ship, you don't - uh....big deal. Even if you wipe, with our experience we will be making new ships and stations quickly anyway, so you aren't doing anything for the new players you are merely punishing existing p;layers. Schematics - I never liked them, but they are here now - BILLIONS invested in schematics for my factory......the time it took to hunt megas, mine them, process them, and EARN that quanta through something that you should both acknowledge and respect - MY TIME. I could have been playing Star Citizen or any of a hundred other space games out there.....but I gave you my time and my money. For you to STEAL what I have earned through that time is not only unethical - I imagine (and hope if you do) it will be disastrous to your game as well. How can anyone trust NQ if this is how you treat your players. Because this post you made points out one thing - you value the prospect of new players, which don't yet exist - over your current players who are here, active, and paying NOW. You addressed the issue of people who have unsubscribed or don't play anymore by letting us deconstruct their constructs. You make us pay land taxes. There needs to be an already set up economy and structures for new players to really enjoy the game, as well as to see what they can do. The super factories is what inspired me to make my super factory. The giant cities are what inspired me to make my buildings, the existing architecture of other players INSPIRES new players. Other players ships inspired me to build mine. New players NEED to see what we have figured out, they need to be inspired. Blank worlds starting from scratch will just be boring for them. And finally - you TOLD us there wouldn't be a wipe. Are you liars? Yes, there are super rich people and orgs in the game - but they don't detract from the new player experience as much as you apparently think they do. They are going to be a part of the game no matter what you do. And if this game is what it advertises - player generated cities, organizations like nations, there will be the rich and powerful and there will be the small loners - but guess what - we LIKE it that way. Don't let the envy of non-existent players rob the time and money of the actually existing players. Read general chat. If you wipe, you will lose about 80% of your players that chat at least. It is the most feared and most unpopular decision of the game currently. And not everyone posts here in the forums - so read the daily discussion about the prospect of a wipe - WE HATES IT!!! I love this game - I don't want to play another. But if you wipe, take away my earned quanta, take away my earned talents, take away the constructs I have bought from other players that I can't make blueprints of (did you think about that!?!?) and take away my constructs and elements I have spend thousands of hours earning or building - you lose all of my accounts. I will quit. And you may lose more current players than you will gain these "new players" you seem to care more about. But when they see that they cannot trust NQ either, when they see how you treat your player base, don't count on them rushing in to buy your game. Trust me, this community will not go quietly into the night.
  2. I just made my first hauler to go from Sicari with less gravity to Alcott. I used a small core, but Medium Elements. 2xM Wings, 2xM Ailerons, 6xM Hoover, 6xM V. Boosters, 6xM Space & Atmo Engines, built a box, and trimmed her with M Adjusters. Hoovers, Flies, and did the trip. So I loaded her up with 2xM Containers, 6xS Containers, and several XS. Dead weight. Fortunately in build mode the Flight Assist will tell you what is wrong. I needed Large Hoover, so I replaced them and added 3 flat hoovers underneath (they have fewer hp which is why I used the bigger ones) and she floats like a bee. Not enough Low Space Altitude Lift was solved by more Vertical Thrusters, I added another pair of 4xS Wings in the back, and she flew away.....right away. Those freighters take a lot of brakes, took 6xM Brakes. Dual.sh has calculators and formula that can help you figure out the math, but I just winged it. So I just kept rolling with it until the Flight assist said I could fly with a full load - and they are right.....once you get your first interplanetary bird in the air hauling cash, it is a great feeling. Now it is time to build my Space Stations so I can haul more faster between the two and go up & down on my other accounts all at once, keeping the ore flowing. For the ore must flow.
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