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Leonis

Alpha Team Vanguard
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  1. Like
    Leonis got a reaction from Anaximander in Scripting Languages   
    Js isn't Object Orientated (but prototype), at least not when used raw. It's not made to be so (prototype is not object but seem like it).
    LUA comes from C++ and is easily implemented in-game, and is Object Orientated (like C++ and C#). Plus it will let pass way few errors than Js that kind of let everything go through as functions and variables don't have type to begin with. I don't know much about LUA but Js is kind of not user friendly and unstable (even though the syntax is easy, organizing your code can be tough).
  2. Like
    Leonis reacted to BliitzTheFox in Where would you like to go?   
    All of these are public information posted on either a forum post here or on the community site. This helps newcomers weigh their options by joining different organization's servers to actually meet people before they join them. If an Organization does not want any public contact they can be removed from the list. But public contact allows for diplomacy just as much as spam.
  3. Like
    Leonis reacted to HurrayItsRaining in Most Planets are Barren and have to be Terrarformed?   
    Yes, this.  From what I gather they do plan on adding new kinds of planets/biomes and place the new ones at more distant locations so it seemed like they were there from the beginning.  When developers announce new additions to their games it kind of ruins the surprise of discovery that you would get in game.
     
    As for terraforming, I love this idea.  How should it be implemented though?  I think it should feel like a strategy game where you can place various species to try to play with balancing aspects of the atmosphere/hydrosphere.  Maybe there would even be a way to jumpstart a dead planet's core and increase rotation.  These aspects would be extremely difficult to master however because there is huge delay with an input and the output.  You may accidentally create a runaway greenhouse planet or a snowball earth
  4. Like
    Leonis reacted to Pang_Dread in Space music   
    Theres no sound in space therefor there can't be space music durr.
  5. Like
    Leonis reacted to Lord_Void in bug found on community page   
    Or unplugging it and plugging it back in?
     
    I'd contact the mods and see if they can help.
  6. Like
    Leonis got a reaction from L1k0ss in DU questions/answers from the team I got   
    Hey there, community, here's what I got from asking questions at the meeting and playing the pre-alpha build. I will make no paragraph but only points as it is LONG, there's a lot, and even more questions than I had before then.
     
     
     
    Creation / Exploration  
     
    NPCs : there will be some at the beginning of the game (where everyone spawn) showing you how to use your powers (creation suit), how the economy works, and everything that will be added like for example the 3D map  
    Ship creation: we have created our ship (little, single place ship) ourselves. What's needed: - a cubic unit you can make spawn that is the centre of the ship's creation (has to be one of the most expensive item) that allows one construction to be movable. (I don't remember the name of the unit)
    - a cockpit
    - structure (metal) you can make spawn by voxel (you know, the video)
    - reactor(s) :
    hover to use the vehicle on earth and hover close to the ground real reactors placed besides a plane object (for those we used), so that the reactors were on each of the ship's sides - a gyroscope unit (1/20th maybe the size of the cube needed imagine a cube like in minecraft but half the size) that points the way the cockpit is
    - one rule : all of the component linked with direct or indirect contact with the make-structure-movable unit (cube)
    - one other rule (not in the pre alpha) : physically it has to be possible regarding the size and so mass of the thing and also balance and aerodynamic proof of the ship
    - Blueprints : you will have the possibility to get blueprints out of the ship you created with the prefabs, to manufacture it. You will have the ability to create (for advanced users it seems) more difficult objects and get a blueprint out of it (like a specific cockpit), though I'm not sure that last thing will ever be possible, it will bring the game to a realm of creation not even expected.
     
    Buildings : same as ships without the mythic cube. Though you cannot make a ship out of earth, maybe you can do this with buildings or at least with hobbit-like holes... Massive ships or structures into space: - instead of a cockpit you have a control centre were you can command the ship if it is one, know where enemies or outside units are (radar-like)
    - they talked about a drone you could throw out of the ship to make circle around the big structure and know what is outside in the command centre (with non-moving space buildings)
     Conquest : flag-like (as an idea it was said to me like that but well... You know a flag in a future universe is weird) anyway the idea is this one. You conquer, you put your mark, you deploy shields (let's say force shields like a bubble or between a gate), well at least buildings (and guys to protect) and that's all, it's like IRL  
    Others: - Jet packs (for creation): there will be (I don't know for the fuel) only to construct things, I heard about using it only for this but not to travel, and with energy supply to recharge maybe...
    - Painting ? It will be possible to do it at close range, though the build we tested was not capable of that
    - Map : there will be one, a 3D one maybe, probably not in the pre-alpha as you can play without it to help debug the game (alpha is for that, don't expect to get pure pleasure, it's to test the game and help it being debugged)
     
     
     
    Servers, players creations' economy  
    Cluster servers The server as in game when it will be released as alpha were not used (I believe) when we played pre-alpha. We were basically using a small on-the-go server. So of course it looked like a pre-alpha build, the one they are using to work on as they say. See the videos on you-tube (Dual Universe channel) for more information on how the cluster server works: it's one server for all that charges round your player's location.
     
    Scripting and blueprint economy Still a good question. The problem is the server allowance and processing duration. It will be impossible to have all your scripts into the server to sell them, and there is still the problem about the security. We had a big talk about it, like we thought of common scripts within a same group or society that still runs if someone is connected (this will be possible), but to sell a script without the buyer that uses it reads it... it's something else. Also how much scripts are being used at the same time (I mean for robots you make out) is a deal and one of the biggest challenge of all we came into in our discussions.
     
     
     
    Environment  
    Destroyable environment, the idea to find raw material being used then for ships is to have tools to scan where riches are. Day/Night system (possibilities): - Fake-sun (unreachable, that is a sunlight seen as coming from the sun) projecting realistically the light by moving on an axis : it's the one we saw being moved in god-mode, into a giant planet's ground. It seemed rather satisfying to see.
    - fixed sun(s), planets rotating on themselves
     
    Water, fluids? No water, it won't be in the alpha nor the beta (as far as I know), and most probably won't be in the final game (Dec. 2018). What is sure is that fluids spawning and fluids manipulating at hand won't be possible to make and won't be at release it's sure. But (I didn't ask), still water why not (I don't talk about lands under water yet or anything under water), you'd be falling and dying probably. Swimming, I don't know as for sea ships.. Still conceivable but it won't be in any beta. The idea is: no liquids, anyway the game will still be OK and hard to handle (I mean you will get busy by playing it) just by exploring, making business, a new society, war...
     
     
    Questions in suspend For now the gravitation operated in the universe is still not a question developed within the team, or anyway I have not asked to the team directly (one might confirm me that). So the planet acceleration should be (at first) the same with no mind to their mass.
    One point though considering the size of planets and what it results (you know, the smaller the planet is, the thinner and lower the atmosphere is, due to the gravity): to get out of the atmosphere, you can accelerate with your ship with one kind of gas (used within an atmosphere), and you use another type of combustion when into the void (turns automatically). So basically, the atmosphere seems (I haven't checked, sorry, not the time to do two lifts-off, and I would have had to count the seconds for that over all) graphically to be proportional to the size of the planet (anyway I don't consider mass). This is not a big problem here, I just want to expose anything I understood or schemed in my head.
    Concerning weapons and combats system, we could access such things in the pre-alpha, but the team said there will be weapons (at least on the ships) and shields to counter (ships and buildings).
    I haven't asked for the in-game "hacking a territory base" system as it was exposed in the kick-starter video, but it's still an idea.
     
     
    All in all, we could see creation (god mode, for developers) and exploration by spaceship (the cabin already looks good btw).
    Thanks for reading.
  7. Like
    Leonis reacted to Anaximander in Solar Secure :: Shame On Both Sides   
    Too much Westworld?
  8. Like
    Leonis got a reaction from EmperorToch in please delete   
    Although it's said in their org page they won't accept people using their service if they're not "in Friendly terms with The Solar Empire."
    So their still kindda linked. I won't hire SS if I wanted to 'secure' my org's people (that is to say if I had my own org) if I were a Solar Empire enemy, or didn't trust the SE.
  9. Like
    Leonis got a reaction from Warden in What kind of Community is this?   
    Anarchists VS Actually Organized Organisations
    Warriors VS Peaceful People
    Democratic Governments VS Imperial Governments
    Big Centralized Orgs VS Small Ideological Orgs
  10. Like
    Leonis got a reaction from Eviltek2099 in Organisation Top Ten Chart   
    You said 'forever'. Say no more. Once you join The Empire, or any of the smaller orgs the Empire is related to (like the Solar Empire), you are here for ever. Traitors are forever enemies also. You can read the orgs' descriptions in the forum and choose. See you.
  11. Like
    Leonis reacted to HiredGun in Will Blueprints be Viewable   
    Even better would be a holo table where it would rotate slowly. You ship store could have a bunch of tables with all you ship designs. Super sweet.
  12. Like
    Leonis reacted to Kuritho in please delete   
    I wish people didn't like their own comments...
  13. Like
    Leonis got a reaction from Calamity in please delete   
    @Kakakalaa : The 'rookie' is supposed to be 'Senior Officer', pardon me but he's written it himself. If he wants to communicate in the name of his org he must take the responsibility, and if he feels too much like a rookie he can ask in his org for help to write his post... Then, he's not 'non-english speaker' apparently, but it doesn't change a thing, I don't talk fluent Spanish, so I don't argue too much in Spanish in the forums not to do the same mistake of miscommunication. He's done it, and I have legitimately criticized him, that's all. If he feels down because of my overwhelmingly negative comment, it's not my problem. I criticize to help actually, I don't troll, I don't comment for nothing.
     
     
    He played big. As a rookie I wouldn't have posted like that... As 'senior' (the title actually doesn't bother me a lot, but as he's expressed himself by talking in the name of his empire...).
    What I think is pointless is the over shocked reactions. I have a very criticizing reaction and some react to me the same way. It's not like that we step forward. Someone criticize large, if you want to soften the talk, go on, but don't say I 'attack' him like it's nothing. I attack HOW he did perfunctorily, not who he is. I want him to reconsider and edit his post, that's all. I wouldn't be attracted by his offer to join his 'Solar Secure', and I say why. I have nothing against Solar Secure.
  14. Like
    Leonis got a reaction from Kuritho in please delete   
    Your topic post sounds like you talk to retarded people. If we want to join your Squad, or whatever it is, we'll either directly look up for 'Discord' on google, know for Discord already, or simply click on your link, so no need to say 'You must install the app... blabla ... called Discord Gaming" like a robot.
    It's all so clumsy, you don't even present your 'Solar Secure' thing, you could almost provide a link to explain to us, as I won't just read you and know all about it already.
    I won't apply for something I don't know what it is.
    Before posting, think about who you're talking to and who to express your message. It's not that difficult, you don't post 10 times a day I bet, so come on...
    Plus you are in the Solar Empire, apparently you're confused in your communication, and I just feel disappointed a little bit, the Empire and its sphere isn't all like your mediocre post.
    I wanted to go on the Discord at first to talk with you all but I'm really reconsidering it now.
  15. Like
    Leonis got a reaction from ForlornFoe in please delete   
    @Kakakalaa : The 'rookie' is supposed to be 'Senior Officer', pardon me but he's written it himself. If he wants to communicate in the name of his org he must take the responsibility, and if he feels too much like a rookie he can ask in his org for help to write his post... Then, he's not 'non-english speaker' apparently, but it doesn't change a thing, I don't talk fluent Spanish, so I don't argue too much in Spanish in the forums not to do the same mistake of miscommunication. He's done it, and I have legitimately criticized him, that's all. If he feels down because of my overwhelmingly negative comment, it's not my problem. I criticize to help actually, I don't troll, I don't comment for nothing.
     
     
    He played big. As a rookie I wouldn't have posted like that... As 'senior' (the title actually doesn't bother me a lot, but as he's expressed himself by talking in the name of his empire...).
    What I think is pointless is the over shocked reactions. I have a very criticizing reaction and some react to me the same way. It's not like that we step forward. Someone criticize large, if you want to soften the talk, go on, but don't say I 'attack' him like it's nothing. I attack HOW he did perfunctorily, not who he is. I want him to reconsider and edit his post, that's all. I wouldn't be attracted by his offer to join his 'Solar Secure', and I say why. I have nothing against Solar Secure.
  16. Like
    Leonis reacted to Warden in please delete   
    I guess because some are 'delicate little snowflakes'
     

  17. Like
    Leonis reacted to EmperorToch in Je cherche une oraganisation. .I am looking for an organization   
    *poses sexually on a bed* Oh la la 
  18. Like
    Leonis reacted to EmperorToch in Je cherche une oraganisation. .I am looking for an organization   
    Son ok mon ami im not mad Im juste vous taquiner
  19. Like
    Leonis got a reaction from EmperorToch in please delete   
    @Kakakalaa : The 'rookie' is supposed to be 'Senior Officer', pardon me but he's written it himself. If he wants to communicate in the name of his org he must take the responsibility, and if he feels too much like a rookie he can ask in his org for help to write his post... Then, he's not 'non-english speaker' apparently, but it doesn't change a thing, I don't talk fluent Spanish, so I don't argue too much in Spanish in the forums not to do the same mistake of miscommunication. He's done it, and I have legitimately criticized him, that's all. If he feels down because of my overwhelmingly negative comment, it's not my problem. I criticize to help actually, I don't troll, I don't comment for nothing.
     
     
    He played big. As a rookie I wouldn't have posted like that... As 'senior' (the title actually doesn't bother me a lot, but as he's expressed himself by talking in the name of his empire...).
    What I think is pointless is the over shocked reactions. I have a very criticizing reaction and some react to me the same way. It's not like that we step forward. Someone criticize large, if you want to soften the talk, go on, but don't say I 'attack' him like it's nothing. I attack HOW he did perfunctorily, not who he is. I want him to reconsider and edit his post, that's all. I wouldn't be attracted by his offer to join his 'Solar Secure', and I say why. I have nothing against Solar Secure.
  20. Like
    Leonis got a reaction from EmperorToch in Je cherche une oraganisation. .I am looking for an organization   
    Je dis juste mon point de vue. On appate quelqu'un ok. Par exemple nous on a des Français et on veut qu'il le sache, pour qu'il préfère venir chez nous. C'est pas contre vous, c'est plutôt dans notre intérêt. Mais Discord, ça a pas d'intérêt dans un choix premier je pense.
  21. Like
    Leonis reacted to Lord_Void in Player Prison?   
    Those suggestions could be possibilities. A bounty system is definitely something they want to add into the game at some point. Escape would make it interesting, but it would have to be possible without outside help and within a reasonable time frame, or again, people will just log off. 
     
    And my point was that it is basically impossible to create a perfect system which cannot be abused. And since people can't play before release, and therefore can't trap one another, it doesn't really matter that there will be no GMs then. Even in alpha and beta I doubt the devs will ever be far away. 
  22. Like
    Leonis got a reaction from Calamity in please delete   
    @Calamity I didn't nuance my talk, but I want a real consideration of how you're supposed to take care of how to express your opinion. It's valid for anyone, so I don't PM, I only PM for business or personal matter. To edit is what he should do here, so will he correct himself right.
  23. Like
    Leonis reacted to Calamity in please delete   
    Ease off the attack here please. If you have anything you want to say to Sakej. You should write him a PM. This is embarrasing. And not just you Leonis, but the rest who are talking shit about this. Comon, give the guy a chance. I think he would appreciate some time to correct himself.
  24. Like
    Leonis reacted to ATMLVE in when does the subscription start to tick?   
    I think at whatever time you activate the subscription, you have something like 30 days to play from there. So its not like you automatically have two months the day the game comes out, then that's it... That would pretty dumb, and totally unacceptable.
  25. Like
    Leonis reacted to Warden in please delete   
    Just a piece of advice: Sending random unprovoked messages "en mass" can quickly net you negative reputation - and it would be relatively stupid counter-productive as that would achieve the opposite of what you try to do and tamper recruitment.
     
    Perhaps you find a few members among those you message - the more you send, the higher the chance by abstract statistics. But I question how you may be disliked in relation. For those already in an organization or those who are not yet certain but quickly notice copy-paste with little effort, it's likely mostly annoying.
     
    And frankly, a one-liner with a dropped link is possibly annoying if sent twice by one user (mistake, maybe) and then again in similar fashion by another user mere minutes later.
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