Jump to content

Brusco

Member
  • Posts

    12
  • Joined

  • Last visited

Reputation Activity

  1. Like
    Brusco got a reaction from Zarcata in [Discussion] DevBlog: Rebalancing the Universe   
    I've been talking with some people in my Org....
    And the feelings about this one are bad.

    The thing is, like mentioned, it will make the large and rich Orgs even larger and stronger. The smaller one or even lone wolf-players won't have a chance.
    The Idea is that everyone has to write his own story in this game, right? But you're literally frocing everyone to join a big corp.
    Really. People i know think about quitting if this goes live as we understand it.
    An Energy System would be more balancy. Different generators wich need different fuel and so on.
    What the community really awaits (for most part) is the player-driven quest-system.
    And when you're so into bringing up the economy: Stop giving everyone a login bonus of 100k lol Inflation and so on.
    Upon that a quanta wipe for every player would be fair, so everyone starts with the same conditions with this new ruleset

    Other things coming in mind:
    Are walls of engines necessary? Or wanted in the game? I mean, a A380 weighs more than some atmo-ships with more engines wich we've seen. Engines really need rebalancing. Make them more forceful so you need less and your ships don't look like a piece of sh*t.

    Then: Could you PLEASE fix the bug wich makes you fall through voxels when you're falling too fast onto them? That's annoying when you have a base on the water.

    And pls...If you do a translation to german, do the whole thing. Skills are still english.

    That's all so far from my side.

     
  2. Like
    Brusco reacted to Biblitz in Wishing NQ the best, Oh man this patch.   
    So near the end of my 3 month sub, played for a solid 2 months of it then just occasionally the last couple of weeks up until the patch. I will not be renewing (decided this pre-patch already)
     
    This patch has honestly terrified me, I can see what NQ is trying to do - but IMO its a big gamble that may backfire. I'll use myself as an example:
     
    I've been playing the game to have fun (like most players I hope!), amass some wealth, mine and had the most fun hooking up factories to produce everything of all sizes up to T3.  After producing almost everything, (and honestly have more fun knitting the factory together than anything else) and being happy to have amassed ~32m (which is not much relative to some players and a lot to others) I thought after this patch I'd be able to have some fun still buying a few schematics and setting up a few specialized assembly lines for a few of the T2-3 things. I should add I'm out on Feli and kinda like it here, along with probably dozen other players or so... 
     
    Wow, the price to get started is not only steep, they are astronomical - this game would be a complete grind fest for me to continue moving forward. I do not want to make and sell 300 billion xs & s parts to eventually afford enough to buy an M schematic and M related components. I'm afraid to buy any higher priced schematic because the game is still in flux and i have a feeling they may have to adjust pricing a few times, or everyone else has the same idea and will build the same thing.  Additionally, i'll likely have to move back to the soul crushing FPS Destroying markets on Alioth... around people... this is really against the grain with my own playstyle.
     
    Looks like solving complex factory wirings will be going away for me as well. I had the most fun making a do-everything factory - now I'm forced to make a simple widget factory in order to grind out enough widgets and dollars to maybe one day afford another widget factory to do this all over again. ? 
     
    I sure hope this game works out in the long run, I've had a blast playing it so far - Good luck NQ! I'll check back in a year and see where it's at
     
  3. Like
    Brusco got a reaction from OrionSteed in [Discussion] DevBlog: Rebalancing the Universe   
    I've been talking with some people in my Org....
    And the feelings about this one are bad.

    The thing is, like mentioned, it will make the large and rich Orgs even larger and stronger. The smaller one or even lone wolf-players won't have a chance.
    The Idea is that everyone has to write his own story in this game, right? But you're literally frocing everyone to join a big corp.
    Really. People i know think about quitting if this goes live as we understand it.
    An Energy System would be more balancy. Different generators wich need different fuel and so on.
    What the community really awaits (for most part) is the player-driven quest-system.
    And when you're so into bringing up the economy: Stop giving everyone a login bonus of 100k lol Inflation and so on.
    Upon that a quanta wipe for every player would be fair, so everyone starts with the same conditions with this new ruleset

    Other things coming in mind:
    Are walls of engines necessary? Or wanted in the game? I mean, a A380 weighs more than some atmo-ships with more engines wich we've seen. Engines really need rebalancing. Make them more forceful so you need less and your ships don't look like a piece of sh*t.

    Then: Could you PLEASE fix the bug wich makes you fall through voxels when you're falling too fast onto them? That's annoying when you have a base on the water.

    And pls...If you do a translation to german, do the whole thing. Skills are still english.

    That's all so far from my side.

     
  4. Like
    Brusco got a reaction from Pleione in DevBlog: Element Destruction - DUscussion thread   
    First of all: Thanks for breaking the Borg Cube Meta. Thanks a lot. Makes going into PvP zone more likely to me.

    And about element destruction: Does that include elements being destroyed in simple crashes?

    In the other hands: You're doing so much on the PVP side of the game...
    What about the non-PVP-Players?
  5. Like
    Brusco got a reaction from JohnDoe_DUGERMANY in Furry Trading & Mining AG - Immer für euch da!   
    Guten Tag!

    Wir sehen uns als kleine Gruppe von Leuten die einfach Spaß am Spiel suchen.
    Wir wollen nichts überorganisieren oder überstrukturieren. Sei einfach du selbst.
    Wir wollen zusammen Spaß am Spiel haben.
     
    An sich stehen wir noch recht am Anfang. Über Alioth raus sind wir bis jetzt nur bis zu den Monden geflogen.
    Wir sind zur Zeit 3 Personen, sind offen für neue Mitglieder. Du willst mitmachen? Wir beißen nicht. Meistens jedenfalls.
    Wir holen dich sogar gern ab wenn du noch auf Sanctuary bist.

    Was wir derzeit besitzen:
    Eine (derzeit nach Umzug im Neuaufbau) befindliche Fabrik südöstlich im Meer vor District 7 Einen mittleren Frachter. 2000t Zuladung sind kein Ding. Haben 6 L-Container an Bord. Theoretisch auch Warp-fähig....uns fehlen nur die Warp Cells. einige kleinere Schiffe für alle möglichen Einsatzzwecke Eine Art fliegender Bus mit dem man viele Leute bewegen kann WICHTIG: Wir sind NICHT auf PVP aus!
     
    Du willst nicht bei uns mit machen? Findest uns aber cool?

    Dann...
    Wir handeln gern Wir helfen dir gern, wenn du eine Meganode ausheben willst (Unter Vorraussetzung, dass wir was vom Kuchen abbekommen) Wir bringen dir gern große, schwere Sachen von A nach B. Gegen einen Obolus + die Spritkosten. Ist Verhandlungssache.
      Also dann: Man sieht sich!
     
    Bei Fragen wendet euch gern ingame an Brusco oder Zhetreo.
    Discord: Brusco#1687 oder Zhetreo#4144
  6. Like
    Brusco reacted to NQ-Nudbrokk in Erstes deutsches Community-Treffen   
    Schwingt euch in euer schönstes Schiff und kommt zum deutschen Community-Treffen nach Sanctuary! Ihr habt nur einen der Speeder aus dem Tutorial? Kein Problem. Kommt trotzdem vorbei und habt einfach Spaß!
     
    Beim ersten deutschen Community-Treffen geht es vor allem darum neue Mitspieler kennenzulernen und vielleicht neue Freundschaften zu schließen, oder einfach nur die Schiffe eurer Mitspieler zu bestaunen, das bleibt euch überlassen.
     
    Stattfinden wird das Treffen auf dem Sanctuary-Mond, bei dem Marktplatz Sanctuary 03. Wenn ihr nicht wisst wo dieser Markt ist, könnt ihr die Karte von Sanctuary öffnen und auf der linken Seite dann die “Points of Interest” öffnen. Wenn ihr Sanctuary 03 gefunden habt, macht ihr einen Rechtsklick darauf und drückt “Als Ziel festlegen”. Nun müsst ihr nur noch zur Markierung fliegen.
     
    Geplant ist der 27.10.2020 um 16:00 Uhr! Das Ende ist quasi offen. Solange sich noch Leute dort unterhalten wollen, möchte ich euch auch nicht davon abhalten.
    Ihr könnt gerne den Discord-Channel #duscussion-de und/oder den Chat im Spiel nutzen, um miteinander zu kommunizieren.
×
×
  • Create New...