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Blimey

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Everything posted by Blimey

  1. The main issues I see, and hear about / read daily are the following 1. Market Clutter, this needs resolving not moving 2. TCU Mechanic, So may tiles are owned by individuals who do not play, have a "tax" system, where you also have to do something on the TCU each week to maintain that tile. 3. PvP Risk and Reward - the introduction of, for example Asteroids, whereas a resource which can only be gathered in PvP zones and is essential for higher tier stuff, will improve PvP, and PvE with unique or higher tier items. 4. Lack of end game content, or any content other than Mining or the resultant crafted items in order to make money. Unfortunately none of the above were addressed in .23 or .24 - what you did do is alter/amend or add things which were not important to the player base, which leads me and probably most others to believe the total lack of interactions between development and playerbase.
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