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Underhook

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Everything posted by Underhook

  1. So, I know nothing about PvP. From what has been stated I assume the following. 1) Pirate ship has at lesat 2 crew and 1 is a gunner 2) Pirate see's a ship is about to warp and they know its intended destination 3) They press the warp button within 1 second of the target pressing warp. 4) Whilst in warp and less than 2 su away, they target and kill the target ship There are a few things here that make this happening without a glitch/bug extremely unlikely. At least as far as I can see.
  2. I'm confused. Ran out? By that you mean you didnt pay the tax? You could have made it a HQ hex and not had to pay tax. Have you just come back to the game? Were you notified when Kor claimed your territory? If its less than 2 weeks you should be able to move your stuff off the hex.
  3. A notice was placed at your nearest council office on alpha centauri. Did, non subscribed players get notice. I know they were supposed to but?
  4. I'm not going to put downward thrusters on my ship just so I can land at a plyer market when it is Literally the only place I ever go that requires down thrust. The flaw in design is in the station not my ships. The vast majority of the player base, including myself, build stations with the planet gravity pulling you directly down onto the platform. Now if you really want a station with gravity pulling you off the landing pad then go for it but if you want people to visit .... fix it. If the local supermarket car park is only accessible to 4WD vehicles, they will lose a lot of customers. Saying that 2WD is a design flaw in the vehicle and that is the customers fault might make the supermarket manager feel better but they still wont get the 2WD customers.
  5. Interesting. Cutting costs and increasing profits on a product that isnt finished. Thats typically what you do when you want to sell.
  6. I setup my MU's on Ion and Symeon. I have been slow boating the ore. It just does not seem worth it. Reward for effort just isnt there.
  7. Thanks Sabertooth. My point was that I dont need downward thruster for anything else I do in game. So, if the market wants customers, it needs to have parking that the majority of players can use.
  8. So, is this metaverse just a new name for the dark web or is it different?
  9. Hi Grixis, I went there. Looks good. You have a problem though. Many players like me do not have downward thrusters. Your space station has been built so that planet gravity assisted landing is not possible. I simply could not land anywhere. Although I guess I could have used my ECM (didnt think of it until now). Anyway you might want to build a couple of landing platforms in the "ideal" direction so customers can land.
  10. Sorry, I thought you meant they were not operating as intended. Its still alpha, we cant expect balancing yet
  11. Did you read the description? Precision = Superior damage and range Heavy = Superior damage and vision
  12. I have not used weapons yet. Looking at the screen shots I don't see any problem?
  13. I'm pretty sure they went against the views of the majority of players on the forum
  14. Oops, I should have just posted here
  15. like i wasted my money on a 3 month subscription to be more fun still pretending its in beta admit its in alpha
  16. Hi Space people, Just wondering if there is a list anywhere that shows which skills are currently broken. This will help me decide which skills to get 1st. I do hear/read from time to time that a certain skill does not provide its supposed benefit etc. Lately I have been checking to see if my new skills are indeed working and I just found the following. Level 3 Atmo engine handling supposed to provide 10% boost to thrust. My ship said it had 4.72g max thrust. I reapplied my talents (handy function that) and my max thrust went to 4.81g. That seems to be about 2% So, if we assume that the level 1 and 2 are broken as well then that means I have a boost of 6% instead of the advertised 30%. Can we fix it please. and, yes, if anybody knows of a list please post a link. Thanks
  17. I remember flying around Alioth in a ship I built that I thought was soooo good. 3 small containers, lol
  18. 25kl. That's nothing .... Just kidding, that's a lot of weight
  19. Maybe I'm not up to exploiting MU's in PvP space (there are no PvP planets yet) but that was the path I chose before Demeter hit. I was pretty sure the good ore would only be on outer planets and I was pretty sure T1 prices would plummet. I didnt count on everything plummeting though :). Anyway that was the point of my post, I took a risk, which might be a mistake. Before Demeter I could afford to lose 10 freighters in a row, no problem. Now, If I lose this one .... I'm bust. Who knew, I didnt.
  20. Thats not how the cone works my friend. When you place the cone there is a circle. The cone only tells the direction of the highest ore concentration within that circle and not the entire hex. Dont feel bad, a large portion of the player base thought as you did. You can watch my video here, it might help you.
  21. So, as some of you may know I started back about 2 weeks before Demeter hit. I was not a miner, I didnt like it. I had been making small amount of quanta trading schematics before I went on my long break. This to explain that I had 52 million quanta (a small sum compared to some). I spent some time and quanta redesigning ships and getting ready for Demeter. I took a gamble and went for the higher tier ores, currently have MU's getting T2 and T3 ore and I have just started a T4 MU. However, I'm down to my last 6 million quanta. Tax is 5 million per week although that money is in the wallet so all good for this week. I'm on my way right now (slow boating) to pick up my ore (will be my 2nd load). It suddenly occurred to me ......... If I get intercepted by a pirate, I may very well go bust. I would have to build another space hauler and wait another 4 day to a week to get ore again. Exciting? yes sort of. I began to wonder though. Did anybody make some choices/assumptions that have caused them to go bust. Or, are you all so busy wading through in pools of quanta that Demeter was just a blip on the screen of your luxurious existence.
  22. The problem with building with logic in mind is that we all end up building the same thing, logically there is a best design, when you are forced to have everything in certain places etc. Probably my favourite thing in DU is the fantastic ship designs I see people come up with, I love making ships. If my ship has to look like everybody else's, I wont like building them anymore.
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