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Hiturn

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Everything posted by Hiturn

  1. For this to happen it is necessary to eliminate money sinks, such as schematic territories, and taxes, something I agree with 100%.
  2. Newbies and most solos would have no access to warp beacons and you know it.
  3. It's just another excuse for newbies to be forced to be hunted due to lack of safe warp.These pvpers are relentless
  4. From time to time I read that NQ has 100 employees, but the added content we are seeing does not correspond to this number. More like 5-10 20? people so the rest are either working on very long term future updates that have been hired recently so we don't see their effort yet and single shard engine tech or there is a really big problem at NQ that won't be solved.
  5. Okay, this is too much. It's time to play something else for a year until the game is more polished and they've wiped it.It was a pleasure guys.
  6. Before the patch I was receiving 200-220 notifications/24 hours most of them in Thades 1, I didn't even sell cosmetics or small items just all the L,XL (t1,t2) territories of the aggs warp cells scanners you know the deal. I was selling about 60M a day in products. After the patch while Christmas lasted it went down to 140-160 (I added a lot of small parts). Right now I'm at 60-80 and my ore orders take a long time to complete in my market, so I have to go Allioth to get the cheapest ore orders I can buy from Thades. The upgrade tried to increase the activity in the markets, but now they are worse than ever because most of the people left or no longer have anything to grind for. Allioth still has some activity because of the new players. This update did not add any content and there is none planned for 5 or 6 months and now we are seeing the real impacts of the update and it does not look good. , hard times ahead.
  7. The core is on top but the building area can go inside the market.
  8. Its probably bugged like so many other talents.
  9. In the last 4 days the market activity buy/sell has decreased considerably.
  10. Pay and obey my little terrorist friend. You are disrupting the peace with your insinuations.
  11. The goal of being a sandbox. All Steam Voxel /survival sandboxes started and ended the same way. Create the game ->Early Access->People build everything available->Hype for the possibilities->End of EA and lack of content->Go to the next voxel /survival/ sandbox game
  12. Effective immediately, all fuel burning in Talemai and its moons will cease. Environmental Management has taken over after reports of multiple OSHA violations and violations of the UEU (United Enviromentalist Union). Independent organization named StoneBed has been dispatched to Talemai to reapropiate all the fuel. Only people with proper Fuel permits are allowed to and from Talemai and their fuel tanks will be checked for any contraband. For inquires about Environmental Permits please contact Hiturn with your reason and your fee ready. Its 5mil per person, per week. And 20mil for a whole organization. Thank you for your continued cooperation as we take this time to sort out the mess on Talemai. - Hiturn Environmental Management Consultant
  13. They wanted a resource sink. Recycling eliminates the sink. However, it could work for high tier parts since most of the cost is ROI/build time.
  14. NQ-Blacksunhoy a las 22:01 @here Hey everyone! Sorry for the inconvenience. We'll need to reboot the server as we're currently experiencing some issues. Thank you for your support!
  15. Extremly hard =Someone minIng for days (maybe not you). If you want the game to be hard its easy to solve under your parameters. Dont use markets (just to buy schems )and delete 80% of what you mine . There you have it ,you are welcome , I won't bill you for the outstanding advise.
  16. the worst item in the game to sell right now its warp cells.Around 150 days days at current prices (10500) to get back the investment. T1 cuts are the lowest they have been .We all want to recover the investment which means 24/7 production which increases supply and tank prices.I bet people that werent selling in the market got their personal factories on and started selling as well to recover from the burden. T2 depend on the Item.
  17. "My market"is 4th (Thades 1) . I really didn't expect it. How do you extract the data? OCR? Awesome tool , hope you keep adding to it.
  18. I wonder if they will again respect talents. I changed my whole tree expecting t3+ to be untouchable.
  19. I bet their custommer support queue was on fire to be forced to reverse the destruction of the elements, before noone cared too much about a bit of scrap and you didn't need to bother the support, after the patch I guess people weren't going to eat the bugs.
  20. Nice changes, but reimbursing only high price schemes is going to hurt a lot of people, especially merchants. What do you consider a high prices scheme btw?
  21. The problem with the formula is that the ROI of the items depends on Schematics Run Time ^2 and things get uncontrolled for higher tier. An schematic for a more complex engine/part cost more because takes more time (and the 1.5^tier) and you can produce less parts a day despite using larger assemblers. I am gonna exclude intermediaries for simplicty lets set ROI for 30 days of non-stop production for the example: A t1 engine schem cost around 5M and you build 1 each 2 hours . 12 engines /day .In 30 days you build 360engines . 5M/360engines is barely 13K added cost per engine. Very affordable probably too much. A t2 engine schem cost around 25 and you build 1 each 6 hours . 4 engines/day. In 30 days 120 engines.25M/120 is 208k per engine. A t3 engine schem cost 116M and takes 19hours to build , 1.26/day 38/month .116M/38 =3M added cost per engine. A t4 engine schem cost 500M and takes 2 days. 15 a month =500M/15= 33M added cost per engine. 13K->208k->3M->33M Who is gonna pay 33M+production cost for a 3 lives T4 engine ? Nobody. Even if you set a ROI of 6 months (x6) the added cost is still 5.5M to break even.Still noone thinks those engines are worth that much money(mining hours) stats wise.You can't set ROIs larger than patch cycle in a game you just wiped without warning.This ROis are unreasonable for a unstable alpha game. Remember I excluded all the intermediaries to make things easier to show.Those advanced frames and combustion chambers aren't cheap and you need various lines of engines to make sure they are working non-stop. The best thing the devs can do is adjust those times to reasonable levels and then when the game is feature complete wipe it and adjust it how they please with the guarantee that your progress will remain and there are additional ways to get cash or maybe the licenses itself.
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