I can't understand the arguments against pvp, all those factories and economy that you want to set up, what do you want to use? to create more economy and bigger factories? In real life, the economy is based on which people have the need to cover their needs, but this is a video game, there comes a time when it no longer makes sense to accumulate resources, and since the game is designed so that things do not are eternal, because that destroys the economy, trying to think of pvp as something negative, is like thinking that the game would not have to have admospheres or gravity, because it is evil and is only destined to destroy our ships, all the mechanics that destroy what the players create, it is positive, because it generates demand and gives you the opportunity to remain motivated to play. something that is not incompatible, with having areas for newbies where pvp is restricted to allow them to learn to play, but if these protected areas have all the resources available in the game, the only thing you get is that even the pvp players, use these areas such as safe factories, and that the unprotected area is only an arena where you can measure yourself with other players, which completely removes the concept of sand box