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FD3242

Alpha Team Vanguard
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  1. Like
    FD3242 got a reaction from ForlornFoe in Bombs   
    I have not heard anything about bomb like weapons. Maybe they could do less damage but have a wide area of effect or something like that.
     
    This is something that would not make sense in a laser which is very focused but would make sense in a bomb.
     
    A Missile would be different because it is lighter so It could not have such a large area of effect.
     
    Edit: This would add bomber game play and ship design.
  2. Like
    FD3242 got a reaction from yamamushi in Bombs   
    I have not heard anything about bomb like weapons. Maybe they could do less damage but have a wide area of effect or something like that.
     
    This is something that would not make sense in a laser which is very focused but would make sense in a bomb.
     
    A Missile would be different because it is lighter so It could not have such a large area of effect.
     
    Edit: This would add bomber game play and ship design.
  3. Like
    FD3242 reacted to DaSchiz in While we wait for Alpha ...   
  4. Like
    FD3242 got a reaction from Ben Fargo in "Probably After Release"   
    But they have mentioned wanting to add food/starvation and farm animals. Not sure about weather condition damage though. He was simply suggesting if they are going to add those they should do it on release. Also why are you trying to make this a stereo typical mmo? These features would work well in a game like this. There is no reason to leave them out because most other mmo games do not have them.
  5. Like
    FD3242 got a reaction from Lord_Void in Getting into Alpha   
    From my understanding they are just giving alpha to some extra people. So you will still get alpha at the same time. ALSO DUDE, THIS IS THE INTERNET WHY WOULD YOU TELL USE YOUR AGE!!!
  6. Like
    FD3242 got a reaction from Anaximander in Trauma Mechanics and Emergent Gameplay Consequences.   
    Very similar to MinerMax555 idea but you explained how it would work so I like it now.
  7. Like
    FD3242 got a reaction from Atmosph3rik in Color fill tool   
    No that's not what I mean, I mean more like the paint bucket from Microsoft paint.
  8. Like
    FD3242 got a reaction from Atmosph3rik in Color fill tool   
    A tool that changes the color of all connecting voxels of the same color and material to a new color. Hopefully that was clear.
  9. Like
    FD3242 got a reaction from Toecutter in Ability to detect weapons fire   
    Basically what the title says.
     
    If your org wont's to make a protected zone they will need a way to find where people are being attacked.
  10. Like
    FD3242 got a reaction from Zantsuken in How did you find out about Dual Universe?   
    i found it while watching no mans sky videos and since that was such a disaster i needed something else to hype about.
  11. Like
    FD3242 got a reaction from Tethrazor in NO MONTHLY SUB. PLEASE!!   
    In a game like this a monthly sub is needed to pay for the servers
  12. Like
    FD3242 got a reaction from yamamushi in oxygen and pressurised ships   
    aa i had not thought of what he said about if there are 1000s of ships even simple calculations can become intensive.
  13. Like
    FD3242 reacted to FD3242 in oxygen and pressurised ships   
    If they do not all ready have this this is a necessity.
     
    It would make hull breaches more of a immediate threat instead of a, we will deal with it later no big deal.
     
    But do not make all the air in a ship come out instantly like in space engineers because then ships would be to easy to destroy, instead give each separate area a oxygen level, witch slowly BUT NOT TO SLOWLY goes down if there a breach.
     
    The oxygen level should also deplete if there are players in it faster the more players, but as long as you have enough oxygen generators that will not be a problem as it will immediately go back to 100%.
     
    Also there should be effects to the player depending on the oxygen level. For example at lower amounts your stamina runs out faster and you run slower, and of course at 0% you black out and die.
     
    Ways of getting oxygen could include, Extracting it from ice or water or just simply pulling it from the atmosphere of a green planet.
     
    There should be ways of storing it for example oxygen canisters, witch can be put in your suit to allow for space walks or being outside on a planet without oxygen. large and small tanks for ships.
     
    Edit: Larger rooms should also need more oxygen to go up a %
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