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Revelcro

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Posts posted by Revelcro

  1. 16 hours ago, CoyoteNZ said:

    Yes a lot of people are waiting for June 17. I’ve heard of whole orgs planing their migration.

     

    I wish we could honestly say that.  A lot of us will i'm sure.  But whole orgs from DU?  I'm afraid that may no longer be possible.  Just not enough of us around left.

     

    The blame lies completely with the "visionaries" who did not see the damage coming from their actions.  I have seen MMO's fall apart like this horribly before over the decades, but not often.

     

    SB is an awesome game, has a lot further to go but what it has so far is amazing (as DU was).  But it is a completely different game than DU.  A lot more pvp centered and it does that pvp in ways that DU could never even dream of accomplishing.  DU is simply incapable of it.  But the mere idea of pvp will turn a lot of DU players away, hell it will have them running screaming from SB out of fear.  Which is too bad.  Even pvp'ers from DU will be in for a rude shock in SB if they think its a simple gank fest,  because it actually requires a lot of skill and not time investment in building a miner killing ship.  It really is dog-fighting ship to ship combat, not a click and reload mini-game (has to be experienced to really understand, some people will simply not be able to do it).

     

    I guess we will see what happens next month with both games.  As long as we have something fun to play in one place or another then we all really should just be happy and I hope to join MTI/SLI wherever we end up.

  2. 1 minute ago, joaocordeiro said:

    IF MMOs are great because of grinding, why is DU failing?

     

    Not enough pvp, duh.   If we were allowed to hunt the mining people across every planet and burn them out of every hex then we would have a lot more people logging in to grind.

  3. 5 minutes ago, XKentX said:

    I don't even play right now but we are talking future and fixing stuff so let's talk fixing and not just adding asteroids with 0 risk again as that guy proposed.

     

    I would guess a decent amount of us poking around with amusement at the forums here have actually stopped playing daily.  Including you and me.  As it is right now i'm not sure "diggy diggy hole in space" would have us screaming back into the game en mass.  Digging and mining was not the greatest fun loop on the ground, in space it would also get old pretty fast.  Especially since the mechanic to do so would not likely change much.

     

    They could eliminate the digging portion and just have us find higher tier ore in zones (that you could camp or patrol) as fully ready to be mined ore-roids and miners could risk going into those zones if the reward was high enough to risk whatever ship they made for the job.  But i'm afraid we might be looking at what will essentially be hexes floating in space, possibly even able to be scanned so you can see what is in it.  Amusing at first but long term we would not be able to tell the difference between the "roid" in space and just another hex on a planet.  I guess we will find out.

  4. 32 minutes ago, XKentX said:

    No just no.

     

    Safezone again ? NO !

     

    If you have a safezone there then you can afk mine this "high tier" spot, put your nose out, smell if there is anyone and warp away or wait until there is no one there.

     

    OK on what you suggested but no safezones, wanna mine high tier resource ? Drop a xs core with containers and mine there while your friends protect you.

     

    Sorry "solo" players, this is an MMO game. Figure it out on your own.

     

    NO MORE SAFEZONES

     

     

    I hear your pain, I really do.  But let's be realistic.  Who are you going to pvp right now?

  5. Back when we were playing 8-16 hours a day we toyed with the idea of putting up MTI billboards on all the Sanctuary spaceports that told new players (Get in, Plop Down  your free TU, Get out!, You're welcome -MTI).  You are better off deleting your free TU and using that time to mine surface ore or unclaimed tile ore on Alioth until you have the money/resources gathered to get away from there even.

     

    Sanctuary is a trap.  Long ago my bud and I wasted our whole first week there till we got evacced to Madis (Thank you Thunderblaze) and never looked back.

  6. 1 hour ago, joaocordeiro said:

    Are this gamigo guys the ones that adquired DU(replaced CEO) ? 

     

    Less about the company, more about the process.  It's good to know how these things work and then see what a game like DU does with its own product.  The video is just a heads up to the warning signs of what could happen.  So pay less attention to what is said in public forums by PR people and pay close attention to what the company actually does with both it's workforce and pricing model.

     

  7. 2 hours ago, EasternGamer said:

    What would an A/A+ be in Mining, Ship Building and Infantry combat? Why is ship building a C-? Sounds like it's not the game for me since I consider DU's ship building A+ at least, and that's practically 99% of what I do in the game at the moment.
     

    Lets just say DU is getting F to F- in everything but Mining.  In mining it is marked absent.  Maybe a C- for ship building, neither game is great at it but for completely different reasons.

     

    3 hours ago, TonyTones said:

    Why aren't capital ships viable?

    Because Medium fighters are the current meta.  For a capital sized ship you could make 4 fighters and you would only need 2 of them to take a capital ship.  Armor plating and turrets have a long way to go currently.  They work, just not great.  If they ever get the ship lock-lasers, torpedo and missle mechanic working properly then I see large ships having a huge purpose as carriers or artillery batteries. 

     

     

    At least there is no reason for murder cubes.

  8. 1 hour ago, TonyTones said:

    Woah, realistic destruction, not just all good until the core is damaged then everyone dies randomly lol. Pieces fly off and you don't have floating voxel everywhere? wild

     

    During a pvp event 2 weeks ago I lost my fighter ship at one point, my ship exploded around me and my chair flew out of the ship with me attached as explosions and debris went in all directions.  I got out of my chair and pulled out my grenade launcher and started firing in anger at the ships engaging each other all around me.

    *FOOM* Miss

    *FOOM* Miss

    *FOOM* MASSIVE EXPLOSION as the ship flying past me turned into confetti from the grenade I lobbed into the cockpit connects.  I stared dumbfounded at the screen...Poor bastard didnt know what hit him

    One of the people watching the discord feed of mine screamed suddenly: "Holy ****ing **** that was amazing"

     

    SB Grading would be Mining B-, Ship building C-, Infantry combat B+, Ship Combat A++ can not be improved upon until capital ships are made more viable.

  9. 1 hour ago, SirJohn85 said:

    NDA? These developers have no problem with that. Hopefully early access in May. But a definite date is supposed to come in April.

    No real NDA for Starbase, even streaming is allowed.

     

    There really is no comparing SB to DU right now as far as player numbers.   In origin there are a lot more players in the area than almost anywhere in DU, period.  May not sound like a big deal until you realize that Starbase is a CLOSED ACCESS ALPHA.

     

    FRICKING daily I am getting guild members popping into discord who have been absent for weeks, wondering "where everybody is?!?"  They havent been on for weeks or months sometimes and they wanna know where everybody went.  

  10. 5 minutes ago, BlindingBright said:

    More like they made scrooge mcduck the pilot mid-air so they could sell it before it crashes into the ground. Mr McDuck owns a large part of that plane and needs to get his money back.

     

     

    Hey as long as we no skin in the game we can watch the schadenfreude unfold.

  11. 2 hours ago, SirJohn85 said:

    How is that supposed to work?

     

    Notice I said the word "magic"?  Reports of some of the vanguard members quitting publicly in the last few months was a real eye opener for those paying attention.  It sends a powerful message to the devs, but I'm not sure they are even there to receive it.  We appreciate your work regardless.

  12. 18 hours ago, GraXXoR said:

    How is SLI doing as of April 1st?

     

    Still pretty united actually.   Just not entirely united in DU ?

    .....starbase is looking promising btw.

     

    We keep checking in and hoping that some magic patch will fix things in DU and every few days that hope wanes a bit more.

     

     

  13. A wipe won't fix any of their core issues.  But at this point it won't make anything too much worse.  Even in one of the largest guilds in the game almost nobody is playing,  probably less than 10% of our "used to be active players" are even logging in daily now.  A wipe and we would lose even more of those.  But would even really notice the loss?

     

  14. Yesterday went like this.........Spent a few minutes downloading the update.  Logged in and checked on everybody (I think a couple members were on).  Checked factory, fine but they borked advanced metal something-or-other now.  Ground looks different.  Colors have changed to a bit uglier and less smooth on a few things.  Look over near Madis market 3, Thunder Tower is now whitish grey *long sigh follows* instead of black.  I  shake my head.   Run through MTI city for a bit, voxel corruption still present in a few places.  A few of our main ships are a different color now.....  I see a jetpack icon now, but I am on land.  Ok thats about it I suppose.

     

    I logged off, gave a report to my fellows, and joined them in a different alpha game again.

     

    I sincerely hope that NQ pulls up from this mess they are in.  However the lack of communication is a very sad and telling sign at the state of things over there, obviously something has happened.

  15. Honestly for any crowd funded/beta MMO that you want to join you need to ask yourself...did you get your moneys worth out of this game.  Maybe you spent 100's of dollars, maybe less, but did you get your moneys worth before we got to this point.  I know I did for what it's worth (those of you who know me will get the joke), maybe you did too and are willing to risk it again.  

     

    There are a lot of beta games that I still play (most have not been released), I have gotten my money's worth out of almost all of them, or I am striving to get that money out of it every update.

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