Jump to content

Novean-71071

Member
  • Posts

    62
  • Joined

  • Last visited

Reputation Activity

  1. Like
    Novean-71071 got a reaction from NQ-Naunet in How has Covid-19 affected you?   
    Less time for work.
    More time for DU.


  2. Like
    Novean-71071 reacted to NQ-Naunet in In-Game Event: Search For The GO_D ST__   
    “A sensor on the Arkship has picked up an ancient beacon from a ship. Her detected name is incomplete: “GO_D ST__”. 
     
    Noveans,
     
    I come to you today with intriguing news: we’ve been alerted to some kind of signal from what appears to be a ship. ?
     
    This time, however… something feels… different. New. Odd. There’s a tingle in our collective space suits. This whole thing feels... simultaneously mysterious and exciting with a touch of, dare I say it, danger! ?
     
    If you’re ready to embark on an all-new journey in search of loot and levity, we encourage you to suit up and head out and find the first clue.

    That’s all, folks. Good luck out there...
     
  3. Like
    Novean-71071 reacted to EatMyNoodle in In-Game Event: Search For The GO_D ST__   
    Sounds like yall want us to stop stockpiling
  4. Like
    Novean-71071 reacted to apollo0510 in Why this game is not what I expected ...   
    To begin with, I must admit, that the building part and the flying around part of this game is super fun and extremely addictive.
    The hunt for high value ore ( not T1 ) can be fun. For a while.
     
    And then you start to ask yourself : "why ?"
     
    And after a while you realize, there is no reason to play this game.
    You spend hundreds of hours to mine your ore, to build your base, to marvel at your latest constructions ....
    ... and then you look around and see : nothing. nobody. 
    And when you try to evaluate, WHY you need to mine that meganode, the only conclusion is, fear.
    Fear, that sombody else might take it away from you.
    You have to be first, or its gone.
    That is the driving force in this game.
     
    And honestly I hate that.
     
    I have decided, that this game is not good for me. because of that. In eve online I can go on holidays, and rest assured, those belts
    will be fresh and juicy whenever I log back in to continue my gameplay.
     
    Same in World of Warcraft. I can stop my progression whenever I want, log out, have a good rest and sleep well, and continue my
    gameplay happily some days later.
     
    Not this game. this game destroys real life.
    Because its main gameplay is driven by this instinct, that one looses stuff when NOT playing.
     
    And of course I simply miss content. I honestly expected to find a better eve online here.
    I was looking foreward to build cannons and shoot everything thats moving in space.
    Now guess what, nothing is moving in space.
    I did not realize when I subbed, that the devs clearly ruled out NPC combat. ever.
    Not my game. sorry. I am a mission runner. 
     
    Again, not my game.
     
     
    Well, and the bugs. Sure, its a beta. I have been watching what the devs are doing during the last 4 months. I installed some logic gates on a dedicate wall with some buttons. And after every patch I tried the buttons. And after every patch, those super simple logic gates still failed. For 4 months. And we are talking about a super stupid XOR gate. Every day I was fighting my way through the silly login crashes. And I was wondering : " If they can not fix a single XOR, how on earth are they supposed to EVER fix that complicated crash when the game engine is starting " ?  
     
    In other words, I lost hope, that this game could turn into something that I like. 
    Thats why my sub is running out.
     
    Bring content, and I will have a look again. And no, nobody can haz my stuff.
     
    cu.
  5. Like
    Novean-71071 reacted to NQ-Pann in Hi, I'm NQ-Pann! AMA!   
  6. Like
    Novean-71071 got a reaction from NQ-Pann in Hi, I'm NQ-Pann! AMA!   
    In case you missed it


    @NQ-PannHeya,

    As UO/AC/DAOC/Eve (2004 acc) player when i see this names i press like Welcome and enjoy the show!

    Ive 1st heard of DU August 2016 and i was pretty much scared on what NQ was trying to acomplish. 4 years later here we are, with me 90 days in beta and kicking in like there is no tomorrow I cant wait to see what 2021 brings with such awesome Devs and CMs in the team.

    o/
  7. Like
    Novean-71071 reacted to NQ-Pann in Introduction: NQ-Pann joins Community team   
    Greetings, Noveans! I'm NQ-Pann, the latest addition to the stellar (see what I did there?) Dual Universe Community team. It is my esteemed privilege to be here, entering into my second week at Novaquark. 
     
    Some of you may know me from previous projects. My MMO journey began as an Ultima Online player. It wasn't long before I began writing for game sites (mostly UO Stratics) and joining the UO volunteer program. This led to my first "real" job in the industry as the original community manager for EVE Online. I've also worked on Tabula Rasa, Auto Assault, Imperium: Galactic War and, most recently, Crowfall. 
     
    I'm a native Texan, living in the Austin area with my husband (whom I met in UO!) and our very large, spoiled rotten cat. 
     
    My role here will mostly be behind-the-scenes, writing news and blogs. I'll also be the primary point of contact for content creators, so if you stream, make videos, or resources for Dual Universe, I look forward to meeting you soon. 
     
    Head over to my AMA thread and let's get acquainted! 
  8. Like
    Novean-71071 reacted to NQ-Pann in Hi, I'm NQ-Pann! AMA!   
    Hihihi! I'm thrilled to be here as the newest member of the Dual Universe Community team. ICYMI, you can read my introduction post here.
    Tell me a little about yourself. What brought you to Dual Universe? 
    Ask me anything. I'll answer what I can. 
  9. Like
    Novean-71071 reacted to Mamba_Lev in DevBlog: Construct Intellectual Property Protection & Blueprints Duplication   
    Let's call them BPO's and BPC's.
  10. Like
    Novean-71071 reacted to NQ-Naerais in Return of the Wrecks! (Salvaging is back!)   
    Gather your friends, empty out the cargo bay, and bring some snacks: it’s road trip time!  We’re pleased to announce the return of wrecks to Dual Universe. 
     
    In case you missed it the first time around, wrecks are an exciting new game play element for the adventurous miner. Scattered around the known universe are the long lost wrecks of ancient ships and transports. How they got there is a mystery, but they are valuable resources that can be salvaged for core elements and materials.
    There are over 100 ships to be found on unclaimed tiles. Once a wreck has been salvaged, its resources do not replenish, so you have a limited time to mine them. Dive in game NOW before it's too late!
     
     
  11. Like
    Novean-71071 got a reaction from Zamiel7 in Incoming pvp changes   
    we dont know what we will have but its not ok ship to carry weapons bigger than the ship itself
  12. Like
    Novean-71071 reacted to Anopheles in Incoming pvp changes   
    Complaining about pvp now is like complaining about the colour of a wall that's not been painted yet.
  13. Like
    Novean-71071 reacted to JohnnyTazer in There was an interview? Nice to know   
    The world is changing. Deal with it. Discord is the quickest best way to communicate immediate announcements.  Join their discord. They dont need to be redundant posting minor things on their forums. 
  14. Like
    Novean-71071 reacted to Idris Kael in “Marketplace Heist” Response   
    Breaking the LAW(L), Breaking the LAW(L)l!
  15. Like
    Novean-71071 got a reaction from DarkAster in “Marketplace Heist” Response   
    The mental stress is real in this thread. We have to have a little empathy for their losses BUT i havent saw any info about bug/exploit report from their side which kind of sucks, right ? It was a free choice to do what they did from stealing voxels to braggin about that on reddit.

    As ive said 5 times, if you see an open ATM machine with a large amount of $ you cant take them because its not your and from a street walker you become a thief.
  16. Like
    Novean-71071 reacted to NQ-Naerais in Clarification regarding Bug Exploits & Griefing   
    Hello Noveans, 
     
    We realize there is some confusion regarding whether certain scenarios occurring within the game world are permitted or not, and would like to clarify these points for everyone.  In short, we’d like to ask our community to use common sense when encountering issues in the game;  If it looks like an exploit, smells like an exploit (do pixels smell?), or sounds like an exploit, chances are it is an exploit. Don’t DU it! Report it. (support.dualthegame.com)
     
    We are in a testing phase, and reporting these bugs/issues is important. Abusing them may lead to sanctions against accounts, up to and including removal from the game. We will not take ignorance as an excuse, especially in the following list of scenarios. Please note this is not an exhaustive list, and we will continue to expand upon it as needed: 
     
     “ALT + F4 Emergency Brake”: We acknowledge this is not an intended game play loop that is being intentionally used by players. We do plan to counter this action in the future but do not consider it high priority at this time. At this time, we will not take action against an account for using such. [Allowed]  
    Parenting Ships - Dragged to PVP Space: This is a hot topic and one we wish to be very clear on. Intentionally parenting any construct without permission of the owner is not intended for game play. A fix has been rolled out that will address the ability to parent constructs together via the maneuver tool. As we have not previously clarified this point, we will not retroactively punish this abuse, as of this moment forward abusing similar bugs/tools to replicate this maneuver in its current state can result in disciplinary actions on an account. [Not Allowed]  
    Attacking PVP Zone from Safe Space: Our team has been investigating complaints of ships being attacked in the PVP zone from ships outside of the zone. Our investigations strongly point to sync issues between clients. We will continue to work with this feature, but recommend players consider the zone lines for PVP to be somewhat fluid and not absolute. Our version of the neutral zone! We ask that you continue to report cases with positions, but will not action accounts at this time, unless an additional exploit is discovered. [Allowed]  
    Overlapping engines with other elements (obscuring): A fix will be rolled out that will prevent this from occurring. No action will be taken, unless additional abuse is occurring. [Allowed]  
    Theft Via RDMS: RDMS permissions and settings are the sole discretion of each player. We advise you take the time to get to know and understand the system and be cautious when making a construct or element usable by unknown players, including the use of your friends list. Not every player has your best interest at heart. We can not get involved with permission based theft, whether as an individual or an organization. We encourage you to review your friends list each time you add or remove someone and ensure your construct permissions are set accordingly. The context menu options that set public access currently do not have a confirmation prompt, be careful as setting public access to said construct will allow every player in Dual Universe to go into build mode and remove/place elements and voxels.  [Allowed]
       
    Environmental Walls/Creations: Use of the environmental and voxel tools allows the manipulation of terrain on owned and unowned tiles. You may build walls or other structures up to the allowed height, however, said constructions must not:  Block access to market places or tutorials Must abide by our Community Standards (phallic/sexual, political, religious or otherwise offensive shapes are not permitted) Must not be placed with the intention of interfering with neighboring players. When players can not agree, the final decision on what is and is not acceptable is decided on a case-by-case basis by Novaquark staff.
       
    Marketplace Construct Parking: Players are permitted to park at marketplaces with their transport vehicles so long as they are not preventing use to other players or obstructing entry or exit points. Vehicles whose purpose is advertising (organization, service or otherwise) must abide by the following rules.  Organizations and individuals wishing to advertise at markets may have one advertising construct per district maximum Constructs may not be larger than “Small” sized Constructs may not block access to any building, entry points or dispensers Advertisements must not be placed/parented on constructs that don’t belong to you Constructs that violate these terms will be removed from the game without warning or compensation.
      Mass Manipulation in Transportation:  Players who utilize bugs to bypass the weight penalty of their inventory, other players, other constructs, etc to move mass through the game are not permitted. This includes: Adding additional mass to an already piloted ship [Fixed] Docking mass to an already piloted ship [Fixed] Circumventing linked container range [Fix Pending] [Not Allowed]  
    Item Duplication: Any method of duplicating items or resources (including quanta) is not allowed at any time. Any incidents of bugs of this nature must be reported to the support team at support.dualthegame.com [Not Allowed]
      Boarding without permission: As the deployment of the docking update is pending, the boarding of other players' constructs without consent will be considered an exploit. [Not Allowed]
     
    Offenders will be teleported away; repeat offenders may be subject to more serious repercussions.

    If you are boarded by another player and wish to have them removed, please report it either by creating a ticket here or by messaging @gm through the in-game Help channel.

    We do recommend you keep regular backups of your constructs in the form of blueprints in the case you lose a ship (through intended means (sale, give away etc),or undesired results such as in PVP, you can still recreate it later.    
     
    How to Blueprint (to save your ship/build):
    Enter build-mode on the construct, right click anywhere on the construct and click “Create Blueprint”. The blueprint will then be generated inside your currently active inventory. It is wise to keep hold of a copy of any of your blueprints inside your personal nanopack, as these are safe and not lost upon respawning.
     
    We realize this is not an exhaustive list, and we will expand upon it as time goes on. We also understand some members of our community feel that using a bug or exploit prior to acknowledgement by Novaquark is considered okay. We’d like to state that any intentional use of a  bug or exploit will be treated harshly going forward. This is the one and only warning we will issue on this topic. Please just don’t DU it! 

    On behalf of the entire team, we thank you for helping us make Dual Universe a better place! 
     
    Sincerely,
    The Novaquark Team
     
  17. Like
    Novean-71071 got a reaction from DogMinion in Awesome interview with JC hosted by Markee! Thanks a lot to everyone involved!   
    The castle is great!
    The voxel library is amazing!
    The space truck fleet is perfect! ❤️




     
     
  18. Like
    Novean-71071 got a reaction from VerZalj in Awesome interview with JC hosted by Markee! Thanks a lot to everyone involved!   
    The castle is great!
    The voxel library is amazing!
    The space truck fleet is perfect! ❤️




     
     
  19. Like
    Novean-71071 got a reaction from michaelk in Awesome interview with JC hosted by Markee! Thanks a lot to everyone involved!   
    The castle is great!
    The voxel library is amazing!
    The space truck fleet is perfect! ❤️




     
     
  20. Like
    Novean-71071 got a reaction from Magnus01 in When will the space safe zone be removed?   
    I am doing pvp for 25 years since UO/AC/DAOC. Ive only played FFA (Free for all servers) during those days. Ive played almost all mmos possible, almost all survivals and i know a thing or two or more about games/healthy population/survability/offline raiding, etc.

    I hope the core aspect of the game wont be FFA pvp otherwise people will destroy more than what the others can construct back that means (you guessed) ppl will leave, ppl will unsub and guess what, population will drop.

    Last example: Last Oasis. Launched with a healthy pop peak at 35k and after 4 months of FFA pvp that game has 500-600 players daily. The rest are details.

    Humans have emotional attachement to things and pixels. Make them lose their assets 2-3 times and they are gone and wont ever return. The psychological "trauma" will bring them back memories whenever they will see the game. Its science.
  21. Like
    Novean-71071 got a reaction from Revelcro in When will the space safe zone be removed?   
    I am doing pvp for 25 years since UO/AC/DAOC. Ive only played FFA (Free for all servers) during those days. Ive played almost all mmos possible, almost all survivals and i know a thing or two or more about games/healthy population/survability/offline raiding, etc.

    I hope the core aspect of the game wont be FFA pvp otherwise people will destroy more than what the others can construct back that means (you guessed) ppl will leave, ppl will unsub and guess what, population will drop.

    Last example: Last Oasis. Launched with a healthy pop peak at 35k and after 4 months of FFA pvp that game has 500-600 players daily. The rest are details.

    Humans have emotional attachement to things and pixels. Make them lose their assets 2-3 times and they are gone and wont ever return. The psychological "trauma" will bring them back memories whenever they will see the game. Its science.
×
×
  • Create New...