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Renji3

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  1. Like
    Renji3 got a reaction from ostris in Core DU Gameplay   
    Thats actually not what he talked about.
     
    He stated that PvP won't be avoidable.
    What he demanded, was for the pvp to work smoothly. A bad and unbalanced PvP will be something with a hige potential to break the game given that PvP won't be avoidable.
  2. Like
    Renji3 got a reaction from ostris in Money, its allways about money.   
    Did you read even one post here?
     
    Thats one of the two underlying questions her
     
    Where does it come from and how does it go.
     
    Stated possibilitys where the sbility to convert gold to money directly loosing the gold in the procces.
     
    Problem: Big chance of infstation, depending om how high/ low the costs of gold are or how rare gold would be.
    (Gold only beeing in example here)
    Not talking about the lore issue to undermine it here. But i think that may be fixable.
     
    The other way would be the posssibility to turn it back into an ore to use.
     
    This is better to some extend because money gets an actual worth by this. Other than just beeing this magical money everyone talks about.
     
    This has the folowing problem
    Asuming money is not physical because we have accounts to store it. The gold you would need to convert from or back to would needs physical representation.
    Turning money back to gold or from gold would be resulting in an loss of worth of the money asuming that the physical representation needs space and especialy protection.
     
    A centralised way to store store the momey would not be possible because when i'm at the end of the galaxy turning it back would be a pain in the ass.
    Making it even more expencive and the money less worth the far away you are from the ark.
     
     
     
    It would need an decentralised version of the thing above, with still lore conform reason in how this works.
     
    And gold would be needed to have another use rather than turning it into money.
  3. Like
    Renji3 got a reaction from The_War_Doctor in Subscription model: Addressing the elephant in the room   
    I think you're right there. The biggest problem of most new Suscribtion games failing may also be because the game does not bring much that stands out from non F2P varriants.Looking at Most MMORPG its nothing new anymore. There are many games about "Kill some monster by clicking at buttons on the screen"
    Packaging the same stuff differently won't work for long against other Pay versions, that are better for the User.
     
    On a game like DU where the player Shapes the the Politics, the market, the industrie, in an constructiv and possibly a destructive way to, that may give if not many (and it my be many i don't know about that) but at least a core Player base a good reason to play the game no matter what pay System there is.
    There is no other game that gives these possibilitys to a player.
     
    And a Core Base of players is all a Subscription Model needs to Survive.
  4. Like
    Renji3 got a reaction from Cybrex in What are you gonna do with your new life?   
    For me I have the urge to create and to destroy as well.
     
    Why not buils ships, script dromes and sell them to only one of two rivaling Organizations.
    Not telling the other.
    I'll let myself get payed to not sell to the rival maybe.
     
    For me fueling a big war would be lovely.
  5. Like
    Renji3 reacted to Dominar in How about Player to player Combat?   
    Skills, yes. Leveling, probably. Training, most definitely.

    I'm hoping that player to player combat will be more along the lines of a simple FPS shooter style. It's perfectly possible to achieve this as there will probably not be that many players in the same area who are shooting each other on foot. It would be rather lame if it was just tab targeting stat based combat. 
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