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RagingTeaPot

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Posts posted by RagingTeaPot

  1. On 4/27/2021 at 12:21 AM, XKentX said:

    Rick Astley in a loop is like the only new content since beta start and surprise: it is made by a player, not NQ. Doesn't mean that NQ will not break it in their next "screen patch" tho.

    Oh, and you can't build anything as there is that schematics thingy if you didn't know.

     

    In the other news, there is about 1 warp per 6 hours to/from the outer planets so game is sky high on player activity and we should dedicate the next patch to performance tuning bringing no new content.

     

    I heard about the schematics but I haven't used them yet. I've also got about 20 warp cells/units left, assuming I didn't lose them due to an update. I could head back to a market and buy the schematics. I updated my client today (5.8GB) when I saw the 0.25 patch but it doesn't bring any new content. Hopefully it delivers the performance outcomes you're looking for. I'll wait at least for the mission system before I come back. I check the news every month and can't wait for auto miners (I get not everyone wants these but its the main reason I left the game). I spent endless hours searching for rare ore even with the mining detection device telling me it was on my quadrant/sector - I forget all the lingo from the game. Auto miners will get me back and planetary PVP will keep me. There's not many other MMO space games that I can find coming that could battle it out with DU, maybe Starbase, 

  2. I feel like you might be trying to make a point, but I can't quite put my finger on it ?

     

    All my stuff is floating in space far from any seriously populated planets and is only accessible by ship. You'd also need to know exactly where it is. All that other stuff you listed sounds like a lot of work (which is the main reason I bailed on the game/work simulator), although Rick Astley on loop would be cool.

  3. 8 hours ago, Pleione said:

    I resemble that remark, except I'm infrastructure wealthy, cash poor - and now crushed.  I found the playability reasonable for the past 3 years, this patch pushed me well past the level of grind I'm comfortable with.  I'm an industrialist by choice, miner by need.  I currently have over 3 years of skills in the queue and would have more but got bored adding them.  I just can't see waiting 3-5 years for my skills to get to level 5 in the industrial chain and having to grind that long just for schematics to reactivate what I had.

     

    Guess it just comes down to Heinlein's "Specialization is for insects" (look it up if your not familiar with the full quote)

    I was in the same situation. I had massive industry orbiting Thades but little cash. I was playing largely in isolation, other than when I sold direct to orgs, but that's the play style Solo players choose. I was building a launch pad for planetary PVP on the edge of safe space. NQ just announced mining units and planetary PVP are coming next year which will probably bring me back, but having 90% of my industry now effecitvely bankrupt I'm not sure how long I'll last even when I come back next year. Definitely won't be buying more than a months sub to try it out.

  4. On 12/8/2020 at 4:52 AM, mtggeek said:

    Excuse me sir!!!!!! Are you out of touch!?!?!?!?!?! It only seems easy for you Alpha Tester because you got to exploit earlier glitches. And it is my guess you are a part of a larger org. I jump to play this game to play this game for it had a market like Eve and had factory building like Factorio and Satifactory which fit both me (a factory builder gamer) and my Friend (who likes the market). we both played Eve and hated that you had to have a PAID subscription for Months if not years just to do anything because of a skill is needed just for entry to be able to make Isk or even fly ships that wont just get killed in an instant from a gate ambush. This Update will kill any small org of a few players (like ours, which we are trying to grow). We are struggling to just make money in this game as it. We didn't play the game that you see in Youtube where we focused only on selling ore or making only high money value elements. We just moved to a new planet which took over two months (my total play time) and millions of quanta just so we can build a factory so we can help disrupt an over inflated market. This is all to encourage people to move off of Alioth. Our true aim is to be a ship manufacturer but we need money to sustain the building process and proto typing phases that incurs. This Game already has a lot to tackle for small orgs or solo players. This update will only cause more harm then good.     (As a side not we also moved to another planet because my friend doesn't have a high end computer so we moved to a less populated planet so he can still play the game while he waits for money IRL to upgrade his PC)

     

    I think if they want to stimulate that market, they need to have more avenues of income other than the aforementioned methods that are on youtube and daily login. If people have money that can be made more easily/readily, they will be more willing to spend it. 

     

    Like others said another fix is supply, whether that is make it a little easier to find ore or allow talents to increase your output of manufacturing. the more supply that can be put on the market the more prices will drop and allow for the more flow of quanta.

     

    Focusing on PVP will also allow for the flow of good to be generated, as like in Eve, this will drive the production of good as stuff is destroyed. For with out a demand of stuff people, especially mega orgs, will only stock pile items or not manufacture for sale as there isn't a strong demand for them. tedious grinds is what kills games for the bulk of players.

     

    These other fix like with anything can be exploited by Mega orgs but that is the nature of mega org. they have enough people to cope with any changes. If you want to help the market then you need avenues that drive competition not make it more of an monopoly for the Mega Orgs. It is better to have a bunch of small orgs that cause friendly competition then to do something that is more benefitable for mega orgs. 

     

    If this patch goes through and this games just becomes a place where if you are in a small group or solo you cant really play at all, I think I will just count my loss of a year subscription and forget this game. I like the game as is because it allow us to build something spectacular but this update will only kill it. If people have everything "too easily", then they are not dreaming big.

    It sucks you purchased 12 months. To be fair if I was willing to spend that amount on a game I probably would have done it too, with the inflated expectations I had. I saw the annoucement with the new update and thought maybe it was something that would bring me back, but alas it was something to push me further away. I agree with what you're saying. I got plenty of invitations to mega orgs but I want to create my own game - now I've been excluded for that play style. I really hope they sort this game out, it had such promise and now it's just digging it's own grave. I lost a month from my sub, after quitting on the second month. 

  5. On 12/10/2020 at 7:41 AM, Majestic said:

    So now this is live, after checking, to get my crafting back to where it was where I could craft whatever I wanted it will take me until mid April next year just to train the talents for all machines.

    On top of that there is now 4 of each type of industry, basic, uncommon, advanced and rare and 6 different types of each size assembly. Also uncommon, advanced and  rare versions of elements.

     

    To make something you need the schematic..

     

    Canopy Windshield Schematic S - 1 million,  L  -  16 million....you know this is a window right?

    Schematic for Uncommon Military Atmos Engine - 25 million(Cheapest it seems).  Advanced -  116 million.

    Warp Drive Schematic - 145 million. 

    Warp Cell Schematic - 5 million.

    Assembly Line L Schematic - 5 million( Basic)

    Container L schematic - 4.3 million

    Container M Schematic - 4,3 million.

    and so on...

     

    This is a Troll right?

     

    145 million for a warp schematic, are you serious!!?!!??! I busted my chops to get enough money just for a ship. I think the total I earned over months (before I stopped playing) was about 30m. Wow, still can't believe these prices, murdering the game.

  6. On 12/8/2020 at 12:06 PM, Lixtronaut said:

    Well I know it won't matter but I've turned off the auto renew on my two accounts and will see how this works over the next month that I have remaining in account time. 

     

    I really think that screwing over solo players is going to hurt the game as not everyone wants to be another cog in the corporate wheel.

     

    Those that have already made enough money to continue will just make more money and the rest will quit imo

    Phew, I didn't think of auto-renewal, just turned off. I left the game about a month and a half ago, this change doesn't do anything to bring me back. The game is emptying of players so they'll be even less product in the market. Maybe introduce mining improvements (auto miners, ship mining systems...) to attract people back and then add this change. I think the focus should be on making the game appealing again.

     

    I agree with other comments, it's just not fun right now. PVP is only in space, ground based PVP will be a huge improvement and playing Solo is next to impossible. I had to create LUA script for my ship to fly so I could use the gunner seat. I don't have time for Orgs and none of my friends play video games. It is basically a job simulator right now.

     

    Even some dates on these improvements would probably bring people back. I was preparing a space station (finished it too) so I could launch attacks when ground based PVP comes, but with no idea when it's coming I don't see the point of trying.

     

    I fear the game will only be hardcore org players by the end of Q1 2021.

     

    I look forward to returning when the game has purpose.

  7. On 9/1/2020 at 1:52 PM, Grimmstone said:

    Hello, I am Grimmstone - Head Librarian

    The Hedronic Library will be returning ASAP - it is currently under construction. The Library's Main Branch will be located in the Twin Lakes Region on Teoma -   ::pos{0,8,1.5059,133.7962,99.1187}

    We will also be adding additional branches as time goes on on the other populated planets. 

    Would like to add a lil info for those looking.
     
    Going Forward I intend for the Library doing what it has always done , making what is to some, one of the more difficult aspects of DU (voxelmancy) more accessible to all. I also want to develop the library into a learning institution with "guest lectures" and "how to's" hosted by the same voxelmancers that have made such wonderful and generous donations to the Library, without their hard work and artistry the Library would be a big empty building with no purpose , I feel truly grateful that we have such excellent community members . I would like to call them out : Brimor and Bubsy of BiA - Brothers in Arms - Stan from NRD (and all those that worked on those amazing new boards) , The members of Singularity, Destrin , GOI,  The members Of BoO - Teoma Trade Co. and its members for donations of materials ( Itorius you mad miner) and for being great neighbors.

    I hope that The Library will always be a wanted resource, and I will gladly and gratefully keep bringing it to you ! :D  We want to provide a Player Based, Publicly Accessible resource base for any of the more difficult aspects of the game be it voxel-mancy for building to LUA - once LUA protections are improved I plan to add a "Lua Library"  as well - of  scripts for players to use and to be able to learn from. Also will be doing a ship builders / engineering  showcase for the same purposes.  

    Hey guys, these coords go to Alioth from my current position, is that correct? 

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