level cap is bad and good side of it.. good for stop main skill to go higher, bad side of it is this if this is skill base professions. i find that feel like trap when u reach at whatever capped is.
that why i dont like idea of level cap
why not build weapon made for each stages of skill level for weapon. not include that on ur ship only on planet use only, but still get skill like on ship u get captain skills.
rifle skill like laser sniper (hit)
Ranged Laser (dmg) is part of hit profession but little different,
if u dont have hit skill then u cant use it until u get reach req level or h