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DarkNovation

Alpha Tester
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Posts posted by DarkNovation

  1. I am a bit curios on how everyone plans their ships before they build them(if they do). For example I use 3d modelling tool called blender to create rough models of zed ships then  take the designs over to games like space engineers. Then when it comes to building larger industrial warships and hauler type ships  I go straight into building all the internals then build the shell around the outside of the ship.

  2. Game Suggestions (Not necessarily all Sci Fi Games) that we could play together. Some of these are free, some cost money:

     

    • Empyrion
    • DayZ (Mod or Standalone)
    • Everquest Landmark
    • H1Z1 Survival
    • Life is Feudal
    • Salem
    • Transformice
    • Keep Talking and Nobody Explodes
    • Pulsar: Lost Colony
    • Tempest 
    • Guns of Icarus
    • Space Engineers
    • Artemis: Spaceship Bridge Simulator
    • Quintet : https://www.quintet.us/
    • Space Station 13 (not very friendly to groups of players)
    • Rust
    • Ark
    • Wurm Unlimited (or Wurm Online)
    • Minecraft

     

    I'll probably have more ideas to add to this list later. 

    Pulsar could be pretty fun

  3. Introducing my latest concept, well event style of thing. Basically racing ships, yet to come up with a name for it but basically its what happens when you strap overly large engines onto small ships and hope for the best. These ships will be fit with large reactors along with one massive engines and four smaller ones to stabilise the ship. These are some rough low poly's to get the idea across :D

    c6a75c6545.pngc6a78a588f.pngc6a7bcf9a6.pngc6a71c257e.png

    I am not really liking the styling of the gates and they will definitely change

    c6a6cf2155.png

  4. --New's from Novacore Spaceport--

    Novacore is proud to present our first developed spacecraft, The Stalker

     

    This ship is everything you need for those close quarter reconnaissance missions. The ship was engineered to have a sleek profile with a coating of dark grey/black paint to allow for the ship to blend in to the dark background of space. We also lined the cockpit with a film of dark red tint to also add to the stealthy look.

     

    Specifications

    - Seats one pilot

    - Small storage contained contained within the ship

    - Life support systems

    - Comms array and short range signal jammer

    - Four front mounted high-power spotlights to allow for easier manoeuvring throughout space (e.g. asteroid fields) 

    - The Stalker is equipped with two side mounted semi swivel, high powered beam lasers to allow for fast, hard hitting, close-quarter combat.

    - The ship is powered by a medium deuterium fission reactor, along with two large and four small fusion engines. The deuterium fission reactor allows us to achieve the red energy being released from the fission engines.

     

    Images from our Spaceport:

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    Showcasing the ship under minimal lighting:

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    I am currently also working on a civilian variant to release into the public. Also possibly open to contract work developing specific ships for other organisations(Depending on current workload).

  5. "Hey! Splendid! Much like what I'm trying to create in sketchup. Would you like to be an ally of the Aether? Most of our allies are into construction and industry and one more bright mind, wouldn't hurt anyone."

    Would love to ally with Aether, more minds focusing to a goal help achieve better outcomes aha

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