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Muhadmananda

Alpha Tester
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Everything posted by Muhadmananda

  1. well before anything they would have to actually develop the game...tbh it all looks more like the server will get shut down soonish with there being no momentum from novaquark at all. optimistically thinking they could be working on a bigger update but i kinda doubt it sadly...DU could have been a great game but they really rammed it in the ground.
  2. Doesn't sound too good sadly. Thx for the infos 😔
  3. Hey, haven't been following DU so much recently and just let the sub run for now to train when i come back but am about to pull that too tbh. After all these months i am curious if there is still serious work being done on the game at all? All i see is some minor bug fixes and events but no actual content on the horizon? Did i miss something or is there just nothing?
  4. Hey, i am always gettings this error when trying to update the game: Could not complete the update: game. I already reinstalled, cleared all left over data in like cache, appdata etc...running it as admin but still doesn't work just retried a few times and got a whole 0,2kb of 6gb ^^ worked fine most of the alpha/beta but got this isses like a few patches ago but was not really playing with the wipe thing going on. using win 11. any idea how to fix this? thx
  5. kk thx now i got it, thanks to both of you
  6. thx for the info. so do i undersstand this correctly from the link you posted that when i got a blueprint of a vessel i made during beta i will need a copy to produce it after release?
  7. Hey, so most of the rewards listed in the packs are quite clear. what i don't understand is what these shematic copies rewards are? anyone got a clue what this means? thx
  8. Not being able to come up with a decision in this timefrime really sends out a let's be confident in they know what to do vibe 🤔
  9. Right now... check forums for wipe info. End. Before... been playing with my son. Loop was basically set up a cell/ship component factory and keep it running so we can visit every planet and build something there. When some resources went low we first traveled the planets to refill and later is was more asteroids mining. When there was nothing to mine we built ships in hope for more exploration stuff coming.
  10. that's why i said finished enough and not finished...no need to educate me on how mmos work
  11. tbh atm i am really DUig and would like to play but not going to invest any time before the decision is made. If you touch my skillpoints, constructs or blueprints it's going to be a never very likely. items/money is the thing i might overlook tho i would still find it quite shady after all this time as nothing severe happened. i personally bought in super early before you charged a sub for the beta but if i imagine a lot of PPL payed per month to play the beta...*shrug* i still think even mentioning and thinking of this wipe thing did you more harm than it solved even long term - you will need word of mouth and growth over time as i doubt DU release will be something like 100000000000000000 ppl showing up just because you launched. DU did really progress lately - finally but it is still far from being were most of the players out there will want a game to be to beleive it is finished enough for their time
  12. problem you have: you basically made ppl pay a sub to play beta, so the last thing you should do is remove their skillpoints, the rest is a maybe if you really have too but again, don't touch skillpoints. overall i think if you just do a full wipe it will not only make a lot of your current player base leave but also mouth of word will carry over to new players that you are not reliable in what you say. after all it was said there is no more wipe planned if nothing game breaking happens (which didn't) and even if so it would be very likely only partial so ppl invested a lot more time as they would otherwise - if you now break your word i am quite confident this will not cause big applause among your players. spitting on time invested is always the worst you can do. surely i sounds appealing to wipe in hope to get a massive influx of new players but i doubt this will work this way with a quite niche game that DU is and you should more rely on your veterans to spread the word and take the "release hype" on top. don't make mistakes like many other games did that tried to reach for "the magic new player" that won't come no matter what you change or do and stick to your loyal fan base first or you might lose on both ends. i personally stopped playing when this wipe discussion appeared and didn't log on since...waiting what you decide to see what i will do with it.
  13. well they said in the past they won't wipe if not forced to by unsolvable issues or something like this. i guess this was good enough for a lot to put a lot of hours in the game - i guess a lot will never look back if all is wiped and this includes players that build a lot in the past years and have stopped playing for now waiting for additions that appeal to them. another reason was also that basically the game was meant as a civ building game too and that a universe filled with outposts/starbases and what not offering a foundation for new players to join into is better as a empty universe. a lot of the stuff that is there will never be rebuild and there is a lot of cool stuff around. i'd say if the wipe after all the info that was given they will kill off a good junk of their long following and dedicated player base - mind you that this will not only be those that are playing now. so far i think NQ knows this and therefore is very sensible with wiping (see scan results, which in this case was the right call still :P) and i very much doubt they will do a full wipe on release. i for one am attached to the game for the stuff i built, if i would have to start over by now i doubt i would bother and would just move on.
  14. When I read about Demeter I trashed most of my scans as I didn't even think not wiping them was an option to think of... Afterwards I watched the vblog and was like omg really how can they not wipe...good they listened and changed their mind as I think such a change to mining would be ruined if all old scans would work. But dare you wipe at release after all this time of saying you won't ?
  15. need a 3rd option...taxes are fine but 1st tile on a planet should be excluded and cost should scale with how many tiles you own.
  16. Understandable and sounds good. Hope part 2 will be a bit more about the planned additions tho. And I really hope the communication will be kept at a better level as this makes up for a lot if something doesn't go as planned. I hope we can get more information on the stuff planned a month or 2 ahead and I doubt anyone even would have a problem if it doesn't work out or gets postponed as long there is good communication. Most have been playing mmos for years and know not everything goes as planned but getting more involved in the journey ahead would just feel better.
  17. O/ played eve on and off for 15 years or so. Would still play I guess but somewhere they lost their big vision for eve and there is just no more real big stuff they add and one big no go decision after the other... Still had lots of fun in it and it always felt like eve will one day become what star citizen or even DU try to do... Become the full Sci fi experience, well they gave up on that I guess. When they decided not to make dust part of eve and on top a console game, totally screwed up incarna just to never touch it again the magic around eve started more and more to fade...
  18. before i started playing i was hoping for a game i can build a base and a ship and go explore a galaxy with empires expanding and building up i didn't know it was 1 solar system at start and all that i kept in my memory was stargates you have to build and civilizations expanding into the universe. so i was expecting something like elite/no mans sky with a somewhat generated universe. but after all i am still pleased with what DU is atm and it's the perfect game for me and my little son due to the no combat nature atm so well exploring fell a little short in terms of what i thought it would be (maybe will be? :)) but we made it our goal to visit all planets and i build up a little base with a production. when something is missing we visit the planet that has the ressources we need, build a base and a few ships there and expand in the solar system we have. also always fun to watch what kinda of stuff my little one builds oh and the try and error for a ship to land safely with a full load is fun too. in the end i am looking forward to what DU will become and tho it is not perfect nor what i first expected it to be it is the most fun sci fi sandbox i happened to play and mine a lot in so far
  19. Sad that the mission system got pushed back but i have to say that i really like the new textures for planets...at least what i saw so far. really got to visit a few more really made the game way more immersive and i haven't been to a planed with new stones or trees. hope you will break the silence a bit more often...the last weeks have been kinda odd with a feeling of "will we here again or not". would be real sad if the game won't make it, besides the issues it's still a gem i hope i can play for the years to come.
  20. for the stuff with trees and graphics i was in the same boat when i started and therefor only logged in a little in my first 2 weeks or so and was quite dissappointed at first...performance was meh and speeding around felt like as you said...a game from the 1980's well still started building a little and said to myself...well at least build a house and see how it goes....well got more and more hooked to be honst over time as i didn't leave the grid so often with the speeder anymore it also looked ok and what really got me was building the first ship and be able to travel to other moons/planets...the building and testing if it works felt really satisfying. dunno from there on you land and trees/rocks and stuff still take a while to load but it doesn't feel so bad graphically anymore as the planet when you approach it looks quite nice and overall there is some nice planets to explore. besides that all the stuff i can build wherever i feel like really got me hooked..so i guess there is no why should i do this or that but you can and for me that's more then enough for now and i am enjoying the freedom a lot and it's fun to play with a few others where you also build stuff together. maybe that helps?
  21. i think it's a good idea that they keep this kind of safe zone because in the end pvp will only be good and will only happen long term if there is a reason for it, you have an option to not have to pvp 99% and it is no reason that a pve player has no where to go but into a pvp zone... let's face it - tho i personally still think darkfall, for those that know this (no safe zone, full loot pvp), was one of the best games i ever played but this no safe zone design will just never work as the big missunderstanding is: let's remove the safe zone so there is more pvp - this is just wrong, as most pve players will just leave and not stay for the ganking. darkfall would have survived if they would have created something like eve with empire, low sec, 0.0 space so players could choose their threat level - it's all about options and reasons after all. you need a place for pve players where they don't need to worry about pvp but still be part of the eco system and you need reasons for conflict you can fight for so that enough interested players will join and this has nothing to do with a safe zone, this will just keep more players that otherwise would just leave and pure pvpers is a minorty in mmo's by far on top that mostly leaves as soon there is not enough sheep for the wolf ^^
  22. i am a few weeks in now and having a a great time too so thanks for that as it's said too seldom the first 2 wweks of beta or so i hardly logged in...but then i started building stuff, figured more and more things out and now a few weeks later the game really got me hooked quite badly in a good way
  23. as i read it this was by now means just general...i mean the GM basically told you it was a issue with whatever a legate did and no exploit or anything, if he would have told you names and what not it would have been quite unprofessional if you ask me. sorry for you loss nevertheless...can understand that this is frustrating
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