Jump to content

Cybrex

Alpha Team Vanguard
  • Posts

    1114
  • Joined

  • Last visited

Everything posted by Cybrex

  1. Always happy to meet another writer! One day I'll finish my book, one page at a time. Not much is going on around here as I am sure you've gathered by now. Early next year is when Novaquark intend to start getting the ball rolling for Dual Universe, in the mean time, enjoy your stay! - Lego
  2. Seems pretty fair to me!
  3. Intelligent? Where?! Oh. Wait. Welcome to our corner of the internet world! - Lego
  4. I like where this is going. - Lego
  5. Or maybe you took it the right way? - Lego
  6. This makes me moist. Works for me! Not like anyone has any room to complain regardless. Anything we get is great by itself, considering how early the development is period. The fact you guys keep such steady contact with your current community is applause worthy anyways. - Lego
  7. This is more directed to Nyz, our fearless community manager. While myself, and everyone else here understands that DU is very early in its development, is there any chance we can receive a bi-weekly, if not monthly development update? Can be formal or informal if you ask me, it would just be neat to be able to track where DUs development is. - Lego
  8. I like the direction though, that you going with the social tool you guys have cooking up. One of the most common downfalls of any MMO game is a lack of a group finder (Which is what I think you're basically describing). Having a functioning, diverse, and fluid group finder on launch would be gold.
  9. I suppose another short story would be just fine. Down the road, if you continue the trend of describing mechanics through short stories, include both concept and actual gameplay art etc. to sort of give the reader the visualization. Nothing too different than what is being done now really. - Lego
  10. I'm inclined to like the previous version of the names more so than the new ones. Morpher just sounds too out of place for me really. However, Kadpak is pretty ok in my book. - Lego
  11. Shameless self promotion! Loving the new post. Now when do we get to the juicy bits of starships? - Lego
  12. I'll hold any of my opinions and what not until after said "real" discussion really takes place. Not much to discuss until then right? Thanks, Nyz. - Lego
  13. Pffffft, who says being able to throw cars through walls wearing a super exo-skeleton suit isn't practical for daily mundane life? You gotta live a little Nyz. - Lego
  14. SUPER TIRE Yes, I as well transcend from my simple human form, and become a super tire as well at times. You make valid points Astro. For now, at least personally, I'll be holding on committing to any stories and write ups of my own until more concrete canon is released, and oh how I can't wait. - Lego
  15. Well spoken Saffi! And your idea for your own organization is quite intriguing. I hope to read more about that later on. Since I began reading in to DU, my mind was brainstorming ideas before I even realized it. I feel that there will be somewhat of a trick to DU's canon and universe. I myself have been a story writer and RPer for several years, but for the most part, it was all handheld int he way it was still driven by the actual owners of whatever IP I chose to build from. I have a feeling Novaquark have a different vision, which is pretty evident just from what we know so far. They certainly pull some inspiration from Eve Online, and its way of the players creating the history for their universe. I very much see that same intention here, and with more potential sprinkled in. I would however like to see some PvE element, if not only to add in some core canon for the universe. As I'm typing, I can already envision some of the pioneers have less than honorable intentions when they wake up, or find their new found freedom as an escape for their inner demons. Or, perhaps the idea of starting from scratch isn't so enticing anymore now that they made it, and go mad, perhaps trying to drive the humans back to Earth even though it's already been destroyed. People can do crazy things when their reality doesn't seem to match up with whats real. Oh boy, the ideas I have right now I great! Haha, I'll do some outlining for my own ideas, and just wait until NQ come out with some more pieces. As you said, it is a bit early to be trying to plan out stories and ideas ahead given how little we know. - Lego
  16. Cybrex

    Scripting

    Hey, now we're cooking with fire! - Lego
  17. Cybrex

    Scripting

    I was more curious about how we would go about making the scripts really. User friendly would automatically lead one to assume they would try to stream line the interface/scripting process to a certain degree. It'd be neat to create automated scripts for lights, the color of them, just about everything really. It'd be just one of those cool factors to script the lights on your ships cockpit/bridge to change color depending on the situation. Engage in combat? Red alert. - Lego
  18. I understood that portion, I guess what I meant to say, is what sort of setting will be at the initial start for DU when the game goes live. Notable powers, characters etc. I understand the goal is to make it player driven, but I am certain that they will have an initial story/plot setup to kind of set the rest of the theme after they arrive to their new home. - Lego
  19. Yes, I can just imagine viewing one of those exo-skeleton suits drilled in to my body through the Oculus already. Beautiful! - Lego
  20. Cybrex

    Scripting

    I've looked around but can't quite seem to find any discernible details in regards to the scripting side of DU. It's been mentioned numerous times before that building things are just the first step, but scripting them seems to be one of the final stages as far as automating actions, or having objects work in conjunction with each other to fulfill a specific role. I guess I have more of a question really, rather than a suggestion at this stage due to lack of information. What can we expect from the scripting side of the game, and how complex will it be? - Lego
  21. I've been reading the Lore updates (which so far have been fantastic) and was curious to know when we could expect a general setting/explanation/back story of DU from where creative writers such as myself can jump in do fan-based short stories. After reading everything so far, my mind is exploding with ideas but with nothing to really guide them yet. I understand things are currently in the very early developmental stages, so even a ballpark guess would quench my thirst for now. - Lego
  22. Thank you all for the warm welcome! - Lego
×
×
  • Create New...