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  1. Like
    Nothing got a reaction from TannhainRP in German speaking Members around? :-)   
    half german but i can proudly say my german is aswell if not better than my mother language
  2. Like
    Nothing reacted to Cybrex in BOO - Band of Outlaws   
    Thanks Silmerias.
     
     
     
    I refer you to this...
     

  3. Like
    Nothing reacted to GrandMaster Apex in What makes this game worth $13/£10 per month?   
    This game is worth it ... that's why
  4. Like
    Nothing reacted to xNeroX in Distributed Processing Units - Control Units   
    RED HAT SYSTEMS
    This topic, sponsored by Red Hat Systems, aims to inform players about the LUA scripting side of the game and clarify the facts.
     
    KNOWN ELEMENTS
    Propulsion Engines, Fuel Tanks, Cockpit, Navigation Instruments, Doors, Weapons, Batteries, Containers, Accelerometers, Radars, Targeters, Drone Bay, Elevator, Inclinometer (Gyroscope), and last but not least…
     
    CONTROLS UNITS / DISTRIBUTED PROCESSING UNITS
    Control Units – A control unit is the computer hardware, whereas the DPU (Distributed Processing Unit) is the computer's software. In fact, every element in the game will have a built-in DPU. The difference between control units and other elements is that the control units exist specifically to run player-customized DPU's, whilst the DPU's embedded in other elements are not customizable.
     
    DPU's will be distributed (sold, copied, transferred, etc) in black boxes. Think of the black box as a USB Memory Stick. Only a single black box can be inserted into a control unit at any one time, however a construct (ship, car, boat, factory, etc) can have many control units and therefore many black boxes. The black box is therefore simply a transport mechanism for the DPU. More on black boxes later.
     
    Each DPU will be capable of emitting events (standard pre-defined events written by the devs and also player-defined events written in LUA) and exposing executable functions (again, predefined + custom). The DPU will also have a collection of event handlers (again, predefined + custom: you get the idea). An event handler simply listens out for events, and then executes a function if a player-defined expression evaluates as true.
     
    Each DPU has multiple slots where other elements can be plugged into (Think of USB Ports).
     
    KNOWN EVENTS (EXAMPLES)
    self.radar1.enemyAt(x,y,z)
     
    KNOWN FUNCTIONS (EXAMPLES)
    self.inclinometer2.getRoll()
    self.Inclinometer4.getPitch()
    self.engine1.setPower(100)
    self.weapon7.fire()
     
    In the example events and functions above, “self” is simply a Lua keyword that implies the code is referring to its own scope. “radar1”, “weapon7”, etc are the names of the slot that is emitting the event or is being targeted to execute a function. “getRoll()” is an example of a function being invoked (safe to assume it will return a numeric value with roll angle).
     
    SYSTEM DPU
    The system DPU is rather special. It handles user input (emit event when a key is pressed) and also controls the flow of procedural code (as opposed to event driven) via the use of timers. I.E you could call system.setTimer(0.1) and provide a function that will be invoked every 100 milliseconds. Another awesome feature of the system API – Customizable GUI! That's right, via calls to system you can customize the games GUI.
     
    BLACK BOX/COMPONENT DPU
    A Component DPU is an element that you, as a programmer, will be selling to other players. It will abstract the functionality of your custom DPU into what can be seen as a compiled library. The end user will be able to consume your functions and events without seeing the underlying code. If the end-user is another programmer then they can use your Component DPU as a module to write their own Component DPU which requires your Component DPU in order to work. If the end-user is not a developer they can either drag and drop the required functionality via a simple UI, or they can make use of an auto-configure system (Think Plug and Play).
     
    SUMMARY
    What the devs have done here is give us access to the very tools they themselves use to build the game. When you use a Propulsion Engine, its functionality was written by the devs in the same way a player might customize a DPU. The Propulsion Engine has its own pre-defined fully functional DPU inside it. By introducing the concept of Control Units we as players can fully mod the game, from within the game. If we don't like the way the Propulsion Engine handles, that's fine, we can just overide the behaviour with our own code. The same for almost every element in the game. The devs has basicly created an in-game IoT (Internet-of-Things). This system literally redefines Emergent Gameplay, in fact it laughs in the face of Emergent Gameplay. Nothing else comes close.
     
    Intrigued? Love to code, or hungry to learn? Join the most advanced organization in Dual Universe. Red Hat Systems needs you!
  5. Like
    Nothing reacted to guttertrash in What kind of city or base would you like to build.   
    I would build a vast shanty town, the kind of place that makes you sad just to see pictures of. 
     
    and underneath it would be a bio-weapons factory, or whatever the least tasteful and most destructive weapon the game allows me to build factory. 
  6. Like
    Nothing reacted to Anaximander in self replicating robots   
    They are called humans and they are an integral part of an MMO.
  7. Like
    Nothing reacted to Lethys in German speaking Members around? :-)   
    Austria here, so maybe I start an organization followed by germans....oh wait
  8. Like
  9. Like
    Nothing reacted to Cybrex in BOO - Band of Outlaws   
    BOO IS ACTIVELY RECRUITING PLAYERS AND ORGANIZATIONS
     
    BOO WEBSITE LINK
     
    BAND OF OUTLAWS COMMUNITY PORTAL LINK
     
    A WORD FROM OUR FANS (LINK)
     
    Discord: https://discord.gg/mhAaKmA
     
    ________________________________________________________________________   WHO ARE WE?  
    Band of Outlaws is a growing community of gamer's within Dual Universe. Our goal when the game launches is to provide a community environment for all play styles. While our theme and preference leans towards the renegades and outlaws, we are also happy to accept traders, builders, and anything else in between. We want to encourage everyone in Dual Universe who has a heart for a sense of community and gaming to join us, whether as individuals or with your own group. Either way, we have a growing support network that anyone can benefit from.
     
    We understand games can be hard to commit to, and acknowledge the fact that people have lives outside of the internet. We won't force you to do anything, the only thing we want you to do is to have fun and play the game your way, hopefully with us among friends. 
     
     
    ________________________________________________________________________
     
    THE PLAN:
     
    Band of Outlaws wants to create a community for those who wish to play out their inner rebel, whether that be through pirating, smuggling, being a mercenary, a bounty hunter, and everything else in between. That is just a small portion of what our community is going to accomplish, as we have been steadily growing in several other games such as Battlefield 1, Conan Exiles, and several more. We want members to join a family of fellow, like minded internet nerds than just some faction in a singular game.
     
    That said, we certainly plan to have Dual Universe as our focus when the game launches, and we have several projects in our development pipeline for our community to participate in when the time comes. I'll list an example of such below.
     
    • Project Tortuga: Band of Outlaws plans to accomplish many tasks within Dual Universe with the help of volunteers within our community. We want to create a safe haven for outlaws like you and I, and are planning to construct a free port away from prying organizations who seek to control everything. Dubbed "Project Tortuga", our free port will be available for anyone to use, not just the Band of Outlaws. This project has also been extended to the greater Dual Universe community, and with the help of the Band of Outlaws, we can all have a place to call home.
     
    _________________________________________________________
     
     
    THE OVERVIEW:
     
     
    • Primary language: English primarily.   • Time zone: We accept anyone from around the globe.   • Goal:  To create a support network for players in DU, providing benefits for mercenaries, bounty hunters, you name it. We plan to have several internal services established to let you play out your character in DU. Also, blow things up and make money.      _________________________________________________________   WHAT CAN BAND OF OUTLAWS PROVIDE FOR YOU?
     
    • Security in numbers: Our safety network will you keep you and your assets safe.   • Community: We have a vast network of players with a wide array of goals in the game, we all support each other in and outside of the game world.   • Trade: We plan to have a vast trade network, where you can get the best deals by being in Band of Outlaws.   • PVP: BOO will need to protect its assets, and we plan to be very aggressive. We will teach you how to fight, and provide you with the ships to do so.   • PVE: We're not sure how PVE will be in the game, but we certainly plan to be apart of it as we know many players may not want to do PVP.   • Exploring: There is a big galaxy out there, so of course we're going to explore it!     _________________________________________________________  
    WHAT OTHER SERVICES DO BAND OF OUTLAWS PROVIDE?
     
    • A discord server that is managed 24/7 with hundreds of members playing various games. 
     
    • Website/Forums to hang out with other BOO members. (WIP)
     
    • An actual gaming community of internet nerds, with the number one focus being fun. This family is open to all. 
     
    • A chance to help create something unique and inspiring. Come make history with us!
     
    _________________________________________________________
     
    HOW DO WE OPERATE?
     
    Band of Outlaws is not out to be the next mega corporation with an umbrella controlling every sub-organization within our community. We operate under a general community management system with our Managers and Moderators doing all of the admin work so everyone else can enjoy whatever game we are playing.
     
    Within the context of Dual Universe, right now our management for this game is open ended until the game launches and we can see where we need certain positions filled. 
     
    _________________________________________________________
     
    DBAD CLAUSE - RULE:
     
    Band of Outlaws will not drag you down with rule after rule. To sum up how we expect members to behave - don’t be a dick. We’re all here to have fun, and there is no reason to be rude to each other. This includes flaming, hate speech, starting drama etc. Let’s act like grown men and women. This also extends to how members are expected to act towards other organizations/communities. Be respectful, regardless of affiliations.
     
     
    _________________________________________________________
     
    INTERESTED?
     
    We are always looking to recruit new players, or organizations within the Band of Outlaws. If living the outlaw life is for you, then this is the best alliance to be apart of. We encourage you to apply immediately, and be apart of the greatest organization made for rebels and outlaws like you. Below will list minor details to help you when you apply to Band of Outlaws.
     
    • Applying by yourself as a player? Simply head on over to our community portal and submit an application. Your application will be reviewed, and a voice interview with yourself before we finalize your enrollment. This is simply to make sure we can maintain some sense of security within Band of Outlaws, and that we can both get to know each other and be sure that not only you would be a good fit for us, but that we would be a good fit for you. If you are interested, just apply on our community portal - Band of Outlaws Portal Link
     
    • Applying as an organization? We are always looking for other player organizations to join the Band of Outlaws alliance. Being a member of our alliance has benefits that are listed in this post above. Among those, you will benefit mainly from a wide market audience and support network. Band of Outlaws members and organizations are forbidden from openly attacking each other. We are all allies here with the same idea, and we want you to be apart of that. Simply send a private message to Cybrex, and negotiations will be made. 
     
    If you have any questions regarding Band of Outlaws, please contact Cybrex.
     
     
     
     
    BAND OF OUTLAWS COMMUNITY PORTAL LINK
  10. Like
    Nothing got a reaction from Cybrex in BOO - Band of Outlaws   
    Hello and thank you for having me
  11. Like
    Nothing reacted to Driktheviking in DevBlog: LUA Scripting and Distributed Processing Units (DPUs)   
    So just discovered this game and it's basically close to my dream game, in part because of this feature.
     
    I have a question that i believe has a big importance on the script feature :
    How are we limited in computing power ?
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