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Posts
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Posts posted by Lavayar
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after patch Т1 and t2 product shematics copies still exist. I think NQ you don't get it. It's question of quantity of copies. It's about annoynoce. Running form smelter to smelter with pack of t1 copies
At least make shematics copies like other resourses that can be pulled out of container. If you are so stubborn.
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I understand why this should be implemented.
But 5 copy slots is nonsence. industrialists must have some self-sufficiency and not rely in every run on copies availability on market
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OP you are wrong. Limitations is considered bad game design today. Only limit is time - 24 hours in a day
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Same problem.
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Same problem. Webview2 is piece of crap
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Good job
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Quote
Element destruction will impact the restoration count only when it occurs through PvP
This will lead to overproducrion of items again. PvP occupies not big part of the game. Game needs ways to sink elements not only in PvP. Just fix your physics. It's not sustanible when whole ship blows up from hitting small rock.
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Nice cup of rage
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Tying shematic prices to manufacture time is ridiculous. Not to mention that manufactoring time of some products are just ridiculous timewall. And now we have ridiculous paywall and timewall.
And dont tell me about that it's MMO. No, it's bad gamedesign. Just watch some video from GDC
EVE Devs thought that ridiculous paywall and timewall will save them from Titans and Supercarriers produsing like mad. But in the end this striked them hard.
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9 hours ago, plmkoi said:
I believe the developers are going to have to put more thought into how they are going to inject cash into the game. If you want to get a better idea on how a sand box economy works, this guy does a okay job explaining it.
The only valid example is EvE. And even EvE now is goingh through hard times in balansing sinks and faucets.
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On 10/23/2019 at 4:42 AM, plmkoi said:
I think the fear should not be the infinite money, but the lack of money. I really do hope that the studio really looks into another faucet besides just relying on ore buy/sell orders. Sounds like hell if I have to dig for rocks just to make some cash. That is going to kill game pr: Noob: How do you make money? Vet: Go out into the wild and dig for rocks and sell it to npc's. After doing that 150 times you can finally afford a speeder.
noob can make simple speeder by himself just after digging few nodes. this way at least he will lern few things about geme world. Not just mindlesly bying stuff from market.
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Well said
Devs must make powerfull foundation for game world first. Put maximum effords in things that makes whole game world running. Cosmetics can be done later. No matter how players want them here and now.
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Standings shure. I think devs will add something like that as a part of RDMS system.
But Security Status is not that simple question. Devs have their own view on players interactions including griefing. I would like to see what they are up to.
Unfortunely SSin Eve did not prove itself. It works like bunch of band aids.
We need new aproach. Old ones discredit themselfs
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No. No free teleport for you
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I think its good idea to bring variations in mining. I vould like to see not just mining by bare hands but more productive ways.
I think drilling platform must work with data gathered by teritory scanner. But first territory scanner must provide precise data on ore node position (it may need more time or more then one pass of scan). So when you get data you losd it to drill platform and position it in right place. Drilling time will depend on depth of ore node and ore tier.
Also drill operates not virtually sucking ore from underground. It makes noticeable hole in ground and when it reaches ore node it mines it chunk by chunk.
I think drilling platform will be more sutable for minning hi-tier ores.
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Still playing... From time to time. Eve not going to let you go easily
NEW SCHEMATICS - Discussion Thread
in General Discussions
Posted
Still nothing. Dead industry incoming