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LouHodo

Alpha Tester
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Everything posted by LouHodo

  1. Any form of auto mining will only lead to the SWG issue of mining farms left for months on end cluttering up the scenery as people get bored and quit.
  2. A wipe will do nothing at this point. If there are no major redistribution of resources, drastic reduced safe zones and construction redesign from the ground up. It will do nothing but reduce the playerbase of players already holding on by a thread. A wipe will do nothing at this point as the initial beta launch showed. Experienced orgs will just throw together some quick built ships with a few territory markers and scanners and go to the planets rich in the resources they want. And claim the valuable tiles and build from there. Unlike other games a wipe will not help. An event that forces a redistribution of resources and reduces the safe zones around planets. Along with giving the ability to clean up abandoned claimed tiles would go a long way to improve the state of the game. Force people to start paying taxes on all of their tiles. Force upkeep costs. Don't login to keep up on those fees and your stuff goes unclaimed. You will always have your starter tile on Sanctuary.
  3. Not sure how I feel about this. If you can still buy them on the market normally I would be fine with this. But making it strictly a hunt for it thing... No. As the last event proved the largest orgs will quickly dominate the market. And with safe zones being so large where would this PVE take place?
  4. Glad to see some response with pretty honest answers a bit vague but I get it at this point... Dealing with CIG has jaded me on getting concise answers. I would like to know how you plan on increasing the interaction between players. With the resources being the biggest reason to fight and the horrible distribution of resources at launch, having pretty much everything you need inside the safe zone and no planetary risk for anyone. There is no real reason to fight. Lastly with warp drives being so common now it is nearly impossible to do any real piracy or interdiction of a planet or moon. Because you can jump from safe zone to safe zone. Lastly the weapons and PVP is pretty stagnated. It is down to the shaped voxel brick with rails or missiles and the occasional beam. There is very little variation now. Next what about the useless cockpit module? I mean it has the worst number of widgets and is pretty fragile. It has zero benefit over the hoverchair. At least give it a built in radar. On the radar topic... Why have two different radar types, atmo and space when you can't connect them to the same chair? If I am willing to sacrifice the capacitor for the second radar let me use it.
  5. Incorrect. This is not a public forum. This is a private forum owned by a company they can set the rules and what can and can't be said.
  6. This is the best answer. Currently the cross section hit rates are still to high for very small ships. Hitting something moving several kilometers a second that is only 25m3 frontal cross section. At a distance of 50km is akin to nailing a hummingbird moving at top speed with a cannonball fired from 10km away.
  7. So any hints on what you all are planning on doing outside of increasing the amount of parking spaces for abandoned junk.
  8. Ok... This is interesting.... PVP on a planet event.
  9. LouHodo

    .

    I foresee this going places.
  10. So new graphics and such is nice. But let me cut to the point. Market clutter solution was no solution. It was a delaying tactic at best. Why not compact and place any ship left there for longer than 90 days and shove it in their market inventory so they can come and get it. This won't effect active players, but dead accounts will clean up the trash.
  11. Npc ships is really easy. NQ already has a database of everything that has ever been created in the game. Just have a spawn table randomly choose from a core size and that is the NPC ship that is attacking you. Now you just have to write a AI code that can use the stuff in game.
  12. Even EVE Online doesn't leave your stations in space for a year after you quit playing. If you don't have the fuel or the upkeep for them they go vulnerable and the. Fade into history if they are in high sec, and in low sec or null sec they are destroyed long before.
  13. LoL take our helmets off... We don't even know what the atmosphere is on most of these planets.
  14. Fair enough response. Perhaps even compacting the ship and putting it in their market terminal it is located at till they pick it up.
  15. As long as Eve has had a forum they have had a community manager. Either as a lead moderator or an actual community manager.
  16. I am saying they have lost Community Managers over time. It doesn't mean the company is shutting down.
  17. NQ was like this at one point too. Things happen. Deal with it.
  18. If people could give constructive ideas instead of claiming the game is dead or the company is going out of business. Those threads, the constructive ones are fine.
  19. True you are not. But I am saying it isn't any better anywhere else. So you can either move on and go play sometime else. Or you can, pull up your big boy pants and cowboy up.
  20. Fight back how? How about you have vehicles to defend with. Because what is a person on foot going to do to a tank, a fighter or any ship attacking them? Even if they had a gun. It is something that can come later and not change a whole lot of things.
  21. It would, but this isn't just a MQ problem. I can easily point out a dozen game companies that fall short on this.
  22. Well you are right about the last part. I did complain about the amount of stupid around here lately. It's like IQs to a sharp dive over the last year. To much TikTok not enough deep thought.
  23. No I have zero tolerance for stupid. And making post after post about whatever half-cocked conspiracy or fear mongering concept you have is just stupid.
  24. CCP didn't make a game prior to Eve Online. CRS didn't make a game prior to WWII Online. Star Vault didn't make a game prior to Mortal Online. The point is a company has to start somewhere. If they succeed great if they fail well to bad. All you can do is choose to support them or move on. Crying about something you have zero control over is pointless.
  25. Many are. But those who keep making these threads are obviously not.
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