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Raziiel

Alpha Tester
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  1. Va sur la lune 1 de Thades pour en Farmer la blinde au sol. les pierres présentent au sol pour être ramassées ne sont pas representatives de ce qu’il y a sous terre à miner avec des Mining units.
  2. Well, I like the message and I like the intent. But like others I fear on the intentions. But since we never see any NQ presence on the forums who knows if they will ever read this post anyway. What scares me is that you talk in your message of the problem with PVP while there are certainly many problems with it as their are with every single aspect of the game… as for now PVP is such a marginal part of the game there are tons of issues more prominent that must be addressed very quickly if we don’t want this game to die. The biggest bulk of active players in such a game will always be builders, industrialists and farmers. But as for now the economy of the game is complete [filtered]ed up and unsustainable. With bots running out of ressources to buy people buy ore at rates that are not even worth farming them. Owning tiles makes no sense as with the rate on some ores it would cost you more to pay for the tile weekly that what you could make with it. Too many things feel like chores in this game, everything takes way too long, you pass way too much time looking at your screen waiting for something to get crafted or for schematics to finish. They need to work on making this game more fun before everything else. If you want fun pvp and massive one what they should do is add some form of challenges you can do in multiplayer with ships with the VR. That’s instant fun, maybe with a leaderboard and potential to make money if you end up in the wining team. To make any type of weapon you need tier 3 and ammo tier 2. To buy one of pvp ships you need to farm in an insanely annoying way by harvesting your tile for a week. Unless you know the game by heart and started playing since early beta and know what to do, chances are that if you are interested in trying out pvp you’ll stop playing the game out of boredom before experiencing it. And if you stick to it cause your masochist you’ll cry when you realize there is no fun dog fight in this game. Just click to identify and then click to shoot. That’s so exciting at all. We need more PVE before anything, alien space ships we can fight that travel in space some NPC spaceship with cargo to blow up. Space is huge you spend sometimes days to find anyone to attack having some chances to find at least a PVE one would make it more worth your time. Asteroids are way too few even out of the safe zone they should multiply them by 10 at the very least. People were already extremely scared of loosing their ship before but now everything takes so much more time and so much more complicated to make that people will so rarely take the risk of going out with some ship of value that you’ll never ever have fun pvp unless it’s organized between big organizations. Pretty much everything is to be reworked in this game. But the economy must be fixed at fist and super quickly or by next months game will be as dead as beta.
  3. It's all in the title, I'd love to play again and so does people from my group there were about 15 of us. Schematics made us all leave. We are just waiting for you guys to remove that bullshit and obviously add more content and stuff to do wouldn't be that bad. Like more star systems, random ship crashes to harvest, random NPC ships to take down transporting ressources from planet to planet... There are 2 things I like from Starbase that I believe could be a great addition on DU : A ship building program within the program that's working a bit like the Unreal Engine (being able to make blueprints without having what is needed yet is a must honestly) and the FPS part with weapons that would be amazing on DU.
  4. SCHEMATICS me as well as all the people from my group (about 15 of us).
  5. Je sais pas comment les gens peuvent encore défendre les schématiques. Ca a complétement tué le jeu. Il y avait pas des millions de joueurs mais il y avait une certaines population bien que l'on manquait énormément de contenu pour rendre le jeu amusant. Ce n'est pas une question de joueurs, nous étions une 15ène de joueurs dans mon groupe après le patch des schématiques nous sommes devenus : 0. Tous le monde ne voulait plus jouer, c'était déjà énormément demandant en temps de jouer à ce jeu et maintenant c'est un job.
  6. We are not as smart as you think we are, could we have a more detailed explaination of how to make it work. I just can't make it work and I'd love to use that ^^
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