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Valhalla

Alpha Tester
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Posts posted by Valhalla

  1. 14 hours ago, Wyndle said:

    The information may no longer appear on the official site but there are still archives and articles with the details.  If I had to guess, a lawyer and/or a bean counter was involved somehow or in some capacity as to why the public info went poof instead of a curated archive section.  I sincerely hope it was an oversight that purchase history and relevant terms are no longer attainable within one's personal account.  Odds are fair that some of the founders and backers are lawyers or close friends with one, so I'm sure NQ is not intentionally hiding that.

     

    Your likely correct. Still, past lower than scum developers have ripped off backers, so I want to keep this issue in the spotlight. I also found it concerning that nothing was mentioned about these from any developer in recent history. (At least none that I could find via searches.) And I feel the developers should be prominently highlighting the past backing pledges and how THEY will work before they try and sell people yet another tier of essentially backer rewards to push people to pay for a year's sub up front.

     

    Basically I'm calling for more transparency in the developers intentions to honor past purchases via official info.

  2. Aside from the mass-confusion of the very vaguely explained pioneer packs. (Which even after hundreds of questions about them I'm still only 80% sure how they will work.) I have questions about our past founder and supporter packs. Since the developers have seemingly quietly swept them all under a rug. You can no longer even see what you had purchased, they aren't listed on the account page, and the old info about them was quietly removed from the web.

     

    Basically I want the devs to confirm the old rewards from supporter packs. As I recall spending a small fortune on one with a ton of rewards I've heard not a word about in many many months.

  3. On 9/6/2020 at 10:08 PM, Ambaire said:

    huh? it couldn't be simpler.

     

    See what tag your territory unit has
    Create an RDMS policy, add the unit tag, search for and add player name(s), add what rights you want to share.

    Done.

     

    Took me about 2min to figure it out and I watched zero tutorials.

    *chuckles* No, it isn't. And none of those permissions actually work currently. It's convoluted as hell. I could make the whole damn thing be on a single UI window and require nothing more than a few click and a name input. Currently it's 4 windows and 3 menus deeps, NOTHING about that is "simple".

  4. I have a 9700k in one of my PCs, running the game on that shows similar stats, though my CPU temp is showing 56 degrees temperature, but it has a water block cooler with a 380mm radiator cooling it. The game also shows only 4 threads being selectable in settings.

  5. 3 hours ago, JohnnyTazer said:

    I mean, that sucks you dealt with one tool shed.  But come on man, I literally here this about every game out there.  Person runs into one shitty person and then its "this community is so toxic!".  You are literally taking 1 isolated experience, and anecdotal evidence to paint a broad picture of a large group of people.   Anyone who has been around for awhile, especially 2+ years during alpha knows the there are tons of people out there willing to help people, and help people learn the game.  If anything tensions are just a bit high because a lot of new subs cant get in the game, server crashes, etc because its the first week of beta launch, and server has been hitting more logins then it ever has.   The actual reality of it is, there are just shitty people in this world, and even I can be a shitty person at times.  Its not isolated to one game, or games in general, or any one thing.  

    Keep in mind this was NOT some random person on discord. I would simply block/ignore them and move on. It was one of the higher ups, entrusted by the developers with special privileges to help players. Most of the other players were indeed quite helpful. But when the people running the show are rotten to the core, it doesn't matter how many good people you have in the audience, the show will suck.

  6. 7 hours ago, Ambaire said:

    Yes, you can.

    Get a second email address, pay $20 for another 3-month sub, claim a hex next to your main's hex, and give your main dig permissions.

     

    Additional hexes may be obtained for the same entry fee.

     

    I've done this once so far. I'm tempted to do it more.

    However be warned, that permissions in this game is one of the most convoluted, and poorly conceived systems I've ever seen in a video game. Hell EVE's ORIGINAL rights and permissions system was better than this. You can eventually get it to work, but expect visible frustration and throwing of household objects while working towards that goal. Friend actually quit the game because he got so pissed off trying to get it to work.

  7. On 9/1/2020 at 6:22 PM, Proxie said:

    People are not just going to deal with the server issues. They'll just leave. That's how this works, and you end up with a failed game. And don't get me started on the Discord. If you aren't a troll or a mega fanboy they mute you. Any feedback given is instantly shutdown. I was personally muted for reporting someone to the Mods for name calling, just because the Mods knew them. So you have no idea what you are talking about.

    Work on making a solid sentence and we'll talk.

    Yeah I experienced some of the real human trash on the official discord too. Asked a simple question about how to make a carrier with smaller ships on a larger one, one of the "special" people gave a short undetailed answer, so I asked for more information on how it works and was told to "take it or leave it and piss off". If thats the literal garbage the devs take favor with... this game and its community are already circling the toilet bowl.

  8. I have two systems, my main home pc, and my work laptop.

     

    Home PC

    i9 9900k

    RTX 2080TI

    64GB 3800htz ram

    Intel Optane PCIE SSD

    Performance: Run the game at max everything at over 120fps (Game dips at times in really crowded areas like the market.)

     

    Work Laptop

    i5 6300HQ

    GTX 960

    16GB 2400htz ram

    Samsung 860 SSD

    Performance: Have to run the game at bare minimum settings, and lower my resolution from 1920x1080 down to 1280x760 to get a solid 60 fps.

  9. Currently the only renewable resources are the surface deposits. Those respawn quite fast, but are obviously the worst source of resources. Everything else in the game will eventually run out. (Though asteroids may become another infinite source down the road.) The devs claim it will take years to mine out the starter planet... I chuckle every time they say that. It won't last a year. I've single handedly since beta started mined out 3 tiles down to 2000m. If everyone did that at my pace it'd run out in a few months.

  10. 42 minutes ago, GraXXoR said:

    Not completely broken. I have made four bloops and the first three worked perfectly. 
     

    the fourth one (M core) appeared naked (no voxels, elements only) but the next day when I logged in, it was all there. 
     

    The first day of beta was the ONLY time I've had any blueprint work. 13 tries of different blueprints later and not a single one has worked. Its always missing voxels (Mine never reappeared) or the blueprint giving a missing item error, despite having 20 of those items in my inventory. (Usually the pilot chair or emergency module giving the error.) So for me they are indeed completely broken. Also every guild member has also reported them almost never working.

     

    This is a MAJOR issue, as I have spent a lot of time on these designs and can't make any more for guild mates. (Some of these designs took months)

  11. As the title says, blueprints are 100% broken currently. I have nearly 2 dozen of them, ones from alpha, and ones I made today. None of them work. They either say I'm missing items in my inventory that "I HAVE IN MY INVENTORY" hence the green cube. Or when placed the blueprint is ONLY the modules are placed, and all honeycomb materials vanish into the ether, removed from my inventory but never placed, leaving me with a giant ball of floating modules.

  12. Name: Valhalla

     

    Region/Timezone: -6 GMT (Central USA time)

     

    Language: English

     

    What type of Organization are you looking for? Pvp/Industry, with more of a lean on pvp. (12 year eve online vet)

     

    Desired role(s) you wish to play in-game: Pvp combat/Mining/Empire Building

     

    Roleplay interest? Not really.

     

    Other: Would prefer a larger organization, but anything over 40+ active players is fine.

     

    Preferred contact method: Forum PM or Discord is fine. Discord: Valhallis#8663

  13. I'm still very new to this, my initial experience is that the system is both very simple if you treat it like a simple block builder similar to starmade or minecraft. But things get MUCH harder when you want to make more complex structures and designs. Several days in an I still can't figure out how to do complex slopes for the life of me. I need a good tutorial for it.

     

    I have seen some amazing things made in this game, and I can now completely understand why they are called volexmancy because I have no idea who you'd even start to attempt making such things.

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