Jump to content

Sinjin

Alpha Tester
  • Posts

    8
  • Joined

  • Last visited

Posts posted by Sinjin

  1. I still LOVE THIS GAME and don't want to see it die.  Here are some easily implemented suggestions to bring DU back form the brink:

    • Add some asteroids with mega nodes.  We miss those!  If you are the one who discovers it, you get double the amount of time before the roid gets broadcast.
    • Unbalance some of the game.  Give our L-core ships some of their speed back!  Give some overall power back to airfoils and engines for getting off Alioth. No one was complaining loud enough about balance to keep some of the changes made in place.  The changes just made everyone mad.
    • Schematics: You guys were solid until the .23 release when schematics came out.  I know it helps balance the game, but no one cared!  It was an improvement when you dropped schematic requirements off low tier items and introduced schematic containers, but everyone still hates them.  You said getting rid of them would be a tough job.  Ok, then drop the cost to dirt cheap and go back to only one schematic needed on a machine.  Needing repeated schematics in a machine is just dumb.  Who needs more than one set of blueprints to build things?
    • Add something for us to aspire to.  DU really is my only game, so I don’t what that would be.  But there really is no purpose to DU.  I build stuff.  Then what?
    • Bring back the bots.  The market is collapsing.  Bots in a limited form will help the small player.  There aren’t enough players in the game for me to sell enough things to keep afloat.
    • Cut the weekly fee on territories by at least half.   Single players should pay no more than 100k.  You’ll have to figure out something else to deal with those to keep territories and don’t use them.  Perhaps set up a sliding scale based on your performance in the game.  But I can’t afford the weekly rate.  I don’t generate enough income.  I would LOVE to set up mining units, but the market is bottoming out bad.  It’s not worth the upkeep.
    • Mining units… the upkeep is just irritating.  Simplify it and make the need to visit them less.
    • Introduce clear voxels.  I have some weird window shapes to fill and the glass panels and canopy shapes just don’t cut it.
    • Reconfigure the Large Dynamic cores for a 2nd style.   Don't need more voxels, just need them to be longer.  Make them thinner and longer would make A LOT of people happy.

    I'm hopeful these are easy things to do and could be a sign of good faith to the player base.

     

    Many will call me naïve or foolish for trying, but I don't care.  What do you say NQ?

  2. NQ... please don't push this one out.  This feels like .23 all over again.  We got used to schematics.  Was anyone STILL complaining enough to really warrant this redo?   You keep talking about game balance, but I'm playing on my own and doing just fine.  You keep nerfing things (still ticked I had to add all those extra adjustors to my ship and junk it up).  Now your going make industry need regular maintenance.  I already spend the first 20-30 minutes a day playing checking mining units.  I HATE THAT.  This will only add to it.  Either dump the schematics altogether or leave it alone.  I don't speak up on the forums often, but I'm telling you... you push this one out, kiss your remaining player base goodbye.

  3. Quick thoughts...

    • Tone down the warp animation.  That's a bit much.
    • The atmo flight nerfs... you're killing me smalls.  I have a ship with 12 Rare L Military engines and I could barely get off the ground.   Used to roar right off the planet.  I don't have room to add engines without making my ship look stupid.  Space engine changes, I'm kind of ok with.  But, you're fixing problems that we aren't complaining about (aka don't exist).
×
×
  • Create New...