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Astralator

Alpha Tester
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  1. Like
    Astralator got a reaction from Deadfire in Organization & Corporation Branding/art (Idea Mega Thread)   
    I really like the futuristic style as well - your logo looks good : )
     
    I designed a construct brand a while back:
     

  2. Like
    Astralator got a reaction from Underhand Aerial in Organization & Corporation Branding/art (Idea Mega Thread)   
    I really like the futuristic style as well - your logo looks good : )
     
    I designed a construct brand a while back:
     

  3. Like
    Astralator got a reaction from Vyz Ejstu in We're opening the doors. Come in.   
    Certainly, your dedication in writing the lore of your own organization (which I noticed you publishing over quite some time) has to be admired, especially since the game you write it for isn’t even in an alpha yet. It’s quite obvious that you are having a lot of fun doing so.
    Keep it up!
  4. Like
    Astralator got a reaction from Code24 in Character Customisation and PayPal   
    They said second stretch goal - sounds like the character customization will be in the release, and CvC will follow later. 
    Would make sense since we reached 550k and customization was just 50k past CvC. So if NQ doesn't do CvC now they should have the funds for customization.
  5. Like
    Astralator got a reaction from Archonious in Character Customisation and PayPal   
    They said second stretch goal - sounds like the character customization will be in the release, and CvC will follow later. 
    Would make sense since we reached 550k and customization was just 50k past CvC. So if NQ doesn't do CvC now they should have the funds for customization.
  6. Like
    Astralator got a reaction from Anonymous in Is scamming going to be a thing?   
    Certainly. With all the freedom the devs are planning to give to us, and all the aspects of the world that are supposed to arise organically, Dual Universe is effectively one giant social experiment. A MMOSE you could say. I am really interested to see how people behave, and how much the subscription (A PLEX system actually) changes the peoples normal online behavior.
  7. Like
    Astralator got a reaction from Kongou in Cinderfall Engineering   
    Those are some amazing plans, and an exiting project.

    I wish you the best of luck.

    (And maybe offer a helping hand)

  8. Like
    Astralator got a reaction from lethak in Single Player Creative Mode   
    From the Dev Blog:
     
    "Virtual Simulator: enabling player to enter a virtual world (call it “inception syndrome”!). While in that virtual space, the player would be able to design any construct, in a completely peaceful setting. This would help builders to design their construct and create their blueprints safely, without being interrupted by any PvP action. For ships, it will also be possible to test their flight mode, without risking a crash or wasting resources!"
     
    Although, in several other places the devs talked about how building/designing a construct should be a difficult task. A 'virtual reality' would make actual design way easier. I personally think that building will be done in safe spots, like suggested in the dev blog. 
  9. Like
    Astralator got a reaction from EnderG38 in Ad Astra Enterprise (Brand, Video)   
    A D   A S T R A   E N T E R P R I S E
    - Quality. Innovation. Together. -
     
     

     

    Executive Summary (aka tl;dr) :
    Ad Astra (Latin: To the stars) is a construct/spaceship brand that brings designers and retailers together, to allow you to zoom around with a quality set of (rocket) engines. Anybody should be able design or sell Ad Astra Constructs, and you can still be a member of any other organization: Just apply Here. Feel free to flick me a PM as well. 
    Also Feedback is appreciated. Thanks : )
     
     
     
    The Idea:
     
    Let's say your a spaceship designer, and you have just build an amazing ship. You will probably want to sell it (well, the blueprint), in order to make cash and build even more amazing and bigger things. Also, wouldn't it be great if hundreds of people flew in your creation... So you set up a shop. You sell a couple ships. Time passes by. You start thinking: What if there was a better way? What if I could make a lot more money? What if a lot more people could enjoy my amazing ship?
     
    This is where Ad Astra comes in: After a quality check we buy your blueprint and distribute it to our retailers across the galaxy. Whenever a ship is sold, you get a percentage of the price. This way you can sell your ship to a lot more people then you could have done before, and make more money.
     
    Let's say your a salesman, a miner. You have the machinery, you have the resources. All you need to do, is make the max profit out of them. It did not take you long to figure out that constructs are a lot more valuable than raw resources, and so you set up a shop. You sell a couple ships. Time passes by. You start thinking: What if there was a better way? What if I could make a lot more money? How do my customers know that they can rely on my ships?
     
    This is where Ad Astra comes in: Just become a member (you are still free to be part of any other organization) and you are granted the license to sell Ad Astra brand ships. Now your customers know that they can rely on the quality of your builds, and you are able to sell ships that you could not have build yourself, under a known brand. Do you hear that? That's the sound of profit.
     
    Let's say your an Explorer, Fighter, or just having fun (You should. Otherwise you would be wasting your time). Personally, you have a certain interest in staying alive. Also in quality ships. Good looking ships.
     
    So guess what: You go to your local Ad Astra salesperson. You buy an amazing design. You take off and blow stuff up. Now you can say to your friends: “I'm flying a double A.” Or “I'm flying an Astra.” Or whatever you want to say.
     
     
    What to do? Join Us.
     
    So what the fu... fudge is Ad Astra?
    We are a brand. That means that any member can sell our approved ship models. I expect there to be more brands, and I expect every brand to have a unique look and selling point.
     
    But Astralator, I hear you saying : That's not quite how a brand works in real life.
    Well my fellow Forum member: it actually kind of is. Also this is Dual Universe, and I have just decided that this is a brand in Dual Universe.
     
    The detailed Stuff:
    So how is this entire thing going to work in detail? Well the game is sort of kind of not quite ready yet, and when I know more I might decide to give specific policies. I do already have several solutions for issues like: Intellectual property, paying everybody and ensuring that no money gets “lost”, quality control, distribution. If you think that there is an issue I have not thought about, feel free to comment, I am happy to discuss.
     
    I also created a YouTube channel where I will release promotional videos once Ad Astra has created and sells their first ship models.
     
    Ad Astra
    Dual Universe
    YouTube (not much to see yet)
    Become a member
     
    All feedback and suggestions appreciated : )
     
     
             
  10. Like
    Astralator got a reaction from Cybrex in Ad Astra Enterprise (Brand, Video)   
    A D   A S T R A   E N T E R P R I S E
    - Quality. Innovation. Together. -
     
     

     

    Executive Summary (aka tl;dr) :
    Ad Astra (Latin: To the stars) is a construct/spaceship brand that brings designers and retailers together, to allow you to zoom around with a quality set of (rocket) engines. Anybody should be able design or sell Ad Astra Constructs, and you can still be a member of any other organization: Just apply Here. Feel free to flick me a PM as well. 
    Also Feedback is appreciated. Thanks : )
     
     
     
    The Idea:
     
    Let's say your a spaceship designer, and you have just build an amazing ship. You will probably want to sell it (well, the blueprint), in order to make cash and build even more amazing and bigger things. Also, wouldn't it be great if hundreds of people flew in your creation... So you set up a shop. You sell a couple ships. Time passes by. You start thinking: What if there was a better way? What if I could make a lot more money? What if a lot more people could enjoy my amazing ship?
     
    This is where Ad Astra comes in: After a quality check we buy your blueprint and distribute it to our retailers across the galaxy. Whenever a ship is sold, you get a percentage of the price. This way you can sell your ship to a lot more people then you could have done before, and make more money.
     
    Let's say your a salesman, a miner. You have the machinery, you have the resources. All you need to do, is make the max profit out of them. It did not take you long to figure out that constructs are a lot more valuable than raw resources, and so you set up a shop. You sell a couple ships. Time passes by. You start thinking: What if there was a better way? What if I could make a lot more money? How do my customers know that they can rely on my ships?
     
    This is where Ad Astra comes in: Just become a member (you are still free to be part of any other organization) and you are granted the license to sell Ad Astra brand ships. Now your customers know that they can rely on the quality of your builds, and you are able to sell ships that you could not have build yourself, under a known brand. Do you hear that? That's the sound of profit.
     
    Let's say your an Explorer, Fighter, or just having fun (You should. Otherwise you would be wasting your time). Personally, you have a certain interest in staying alive. Also in quality ships. Good looking ships.
     
    So guess what: You go to your local Ad Astra salesperson. You buy an amazing design. You take off and blow stuff up. Now you can say to your friends: “I'm flying a double A.” Or “I'm flying an Astra.” Or whatever you want to say.
     
     
    What to do? Join Us.
     
    So what the fu... fudge is Ad Astra?
    We are a brand. That means that any member can sell our approved ship models. I expect there to be more brands, and I expect every brand to have a unique look and selling point.
     
    But Astralator, I hear you saying : That's not quite how a brand works in real life.
    Well my fellow Forum member: it actually kind of is. Also this is Dual Universe, and I have just decided that this is a brand in Dual Universe.
     
    The detailed Stuff:
    So how is this entire thing going to work in detail? Well the game is sort of kind of not quite ready yet, and when I know more I might decide to give specific policies. I do already have several solutions for issues like: Intellectual property, paying everybody and ensuring that no money gets “lost”, quality control, distribution. If you think that there is an issue I have not thought about, feel free to comment, I am happy to discuss.
     
    I also created a YouTube channel where I will release promotional videos once Ad Astra has created and sells their first ship models.
     
    Ad Astra
    Dual Universe
    YouTube (not much to see yet)
    Become a member
     
    All feedback and suggestions appreciated : )
     
     
             
  11. Like
    Astralator got a reaction from Astrophil in So what Style of ships would you build or buy?   
    This one looks sweet. Maybe needs some work on the nose.
  12. Like
    Astralator got a reaction from Ghoster in I may have missed it   
    By the time I should be able to play DU I should be in/finishing uni or trying to get a job...
     
     
     
     
     
    I'm screwed.
  13. Like
    Astralator got a reaction from Atmosph3rik in Single Player Creative Mode   
    From the Dev Blog:
     
    "Virtual Simulator: enabling player to enter a virtual world (call it “inception syndrome”!). While in that virtual space, the player would be able to design any construct, in a completely peaceful setting. This would help builders to design their construct and create their blueprints safely, without being interrupted by any PvP action. For ships, it will also be possible to test their flight mode, without risking a crash or wasting resources!"
     
    Although, in several other places the devs talked about how building/designing a construct should be a difficult task. A 'virtual reality' would make actual design way easier. I personally think that building will be done in safe spots, like suggested in the dev blog. 
  14. Like
    Astralator got a reaction from Vyz Ejstu in So what Style of ships would you build or buy?   
    This one looks sweet. Maybe needs some work on the nose.
  15. Like
    Astralator got a reaction from Anaximander in Is scamming going to be a thing?   
    Certainly. With all the freedom the devs are planning to give to us, and all the aspects of the world that are supposed to arise organically, Dual Universe is effectively one giant social experiment. A MMOSE you could say. I am really interested to see how people behave, and how much the subscription (A PLEX system actually) changes the peoples normal online behavior.
  16. Like
    Astralator reacted to Vyz Ejstu in So what Style of ships would you build or buy?   
    "It seems we share near similar tastes in design and aesthetics.
    Pax Vobiscum.
    "
  17. Like
    Astralator got a reaction from SquidGun in So what Style of ships would you build or buy?   
    I prefer these kinds of ships: sleek, white, clean lines...
     
    http://www.igorstshirts.com/blog/conceptships/2014/evgeny/evgeny_09.jpg
     
    http://www.igorstshirts.com/blog/conceptships/2014/evgeny/evgeny_08.jpg
     
    Let's see how well this could be build in the game.
  18. Like
    Astralator reacted to Vyz Ejstu in So what Style of ships would you build or buy?   
    "Interesting choices. I believe in bringing minimalism into ship design with a touch a white aesthetic design. More or less like the Amarr Empire without the obnoxious gold meeting in holy matrimony with the Caldari State without the black and strange angle designs.
    Pax Vobiscum.
    "
  19. Like
    Astralator reacted to Wardion2000 in Hello World   
    Howdy.  Looking forward to reading your posts.
  20. Like
    Astralator reacted to Jett_Quasar in Hello World   
    Welcome to one of the friendliest forums on the net and one of the soon-to-be greatest games ever!
  21. Like
    Astralator reacted to Kiklix in Hello World   
    Welcome Astralator! Dual is shaping up to be a very exciting game.
     
    If you have not already done so, make sure you visit the dev blog and visit the media section to see more images and eye candy to help you understand the game even better!
     
    Take care!
  22. Like
    Astralator got a reaction from Warden in 「Vulture Corporation」 [Security - Science - Service | International ☑ - Immersion ☑]   
    Damn. I take my hat off (If I was to own one). An amazing and professional looking effort for a game that is not even in beta. Do you have any spots left? : D

     

    The Idea of representing a corporation/guild/group organization with music as well as logos seems like something for a real world business (not meaning to be devaluing here) – don't see it often in this context.

    Although – I don't quite see how the feel of the theme fits with the impression the visual (logo) and description gives here... might just be me though. : )

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