Hi together,
after some hours of gameplay I want to share my subjective feedback on the current game build.
I like the game so far, but there are some points I'd wish to see improvements.
As a new player it is really hard to get into the game without watching tons of youtube tutorials (which are really good).
My main blockers after the tutorial were how to set up a new industry. You have no idea which buildings in which sizes (refinery, honeycomb, 3D printer,...)
work together. The tutorial should also cover the building of a first simple industry loop. I went to other players structures and looked what they have built in small bases.
Then I had the next problem. I saw the building but I couldn't figure out the name of the parts. A hover menu when focusing parts (ships, constructs,...) would be very helpful.
Now in short my pros and things to improve.
Some things might already be ingame and I just couldn't find them.
Pro:
- flight model
- visuals at daytime
- linked containers for mining
- ore scanning gameplay (for the beginning ok, but there should be upgrade possibilites (not only the range) to make it more comfortable)
- skill system (like the time based stuff for players with limited time)
- size of the solar system
Suggestions to improve/add:
- Inspect mode to show names of parts
- Artificial horizon in flight (also on external view)
- visuals at night (especially terrain) looks weird
- more basic voxel layouts (like rounded corners)
- autocraft required materials (e.g. pure iron, steel plates, screws,..) in nanocrafter for complex parts like a refinery
- in a factory it would be cooler to have conveyor belts instead of the linked containers
- hand mining gets boring soon, I hope there will be mining vehicles in the future
- no buildable different voxel types of the same material with different textures. It would be way more comfortable to place an iron voxel and choose between a set of available textures before or after placing it. Trying out all the types after building them is annoying.
- performance at marketplaces and hubs is not really good
- direct sell from inventory at a marketplace
- add some physics to buildings. Some player constructs are really...
- a virtual construction room with all materials/parts available would be very nice
That's all after my first hours of DU ?