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devu

Alpha Team Vanguard
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  1. Like
    devu reacted to NQ-Nyzaltar in Why I am quiting Dual Universe   
    For the same reason(s) mentioned in this thread, this one is going to be locked as well.
    (It's okay to explain the reasons why someone is leaving but it's not okay to publicly accuse someone on the official forum).
     
    Thank you for your understanding.
     
    Best Regards,
    Nyzaltar.
  2. Like
    devu reacted to Lord_Void in Why I am quiting Dual Universe   
    Couldn't agree more. When the game launches and people have to deliver on all the lofty promises they are going to realize that it's a lot harder to run an org than getting people to join. 
     
    You should be skeptical of anyone who tries to sell you anything more than "we'll see"
  3. Like
    devu got a reaction from The_War_Doctor in Why I am quiting Dual Universe   
    The game hasn't even started yet! What am I reading here? Well if you too week to play politics in any MMO title play Overwatch or Rocket Ligue or something... it's clearly not a game or community fault. It's in any MMO game. Get your shit together, grow up and have a fun.
     
    This is not only to @ardour but everyone else who thinks he is building something the best in DU. 
    Nobody is forcing you to become supreme leader of the best org ever created and making the best ships that ... well, how do you know if they will even sell .
    Member of your own org told you so?
     
    It's the market (that is far away from functional in game) that will tell you if you are good at something or not.
    Same is the people who will decide to be with or without org you creating. There is no need for drama especially not at this stage.
     
    Because at this stage 'playing' game is simply speculating, hoping and promising to others you don't even know you are able to deliver. Yes, its politicking, telling people pure lies
    How do you know what is your position in game will be? Will you even have enough resources to build your own shelter but you trying to get hundreds into your org? They will run like headless chickens, and I expect this drama here is just a begging of what's coming when people realise how useless those promises are
     
    And please, this is not a hate speech from me, I am far away from those big boys club, not even getting involved at this point. It is just a reality check you, and we all should be doing.
    Alpha will not answer all our questions to all that either.
     
     
  4. Like
    devu got a reaction from Shockeray in Why I am quiting Dual Universe   
    The game hasn't even started yet! What am I reading here? Well if you too week to play politics in any MMO title play Overwatch or Rocket Ligue or something... it's clearly not a game or community fault. It's in any MMO game. Get your shit together, grow up and have a fun.
     
    This is not only to @ardour but everyone else who thinks he is building something the best in DU. 
    Nobody is forcing you to become supreme leader of the best org ever created and making the best ships that ... well, how do you know if they will even sell .
    Member of your own org told you so?
     
    It's the market (that is far away from functional in game) that will tell you if you are good at something or not.
    Same is the people who will decide to be with or without org you creating. There is no need for drama especially not at this stage.
     
    Because at this stage 'playing' game is simply speculating, hoping and promising to others you don't even know you are able to deliver. Yes, its politicking, telling people pure lies
    How do you know what is your position in game will be? Will you even have enough resources to build your own shelter but you trying to get hundreds into your org? They will run like headless chickens, and I expect this drama here is just a begging of what's coming when people realise how useless those promises are
     
    And please, this is not a hate speech from me, I am far away from those big boys club, not even getting involved at this point. It is just a reality check you, and we all should be doing.
    Alpha will not answer all our questions to all that either.
     
     
  5. Like
    devu got a reaction from Vyz Ejstu in WAR, what is it good for?   
    In short, for profit. Losses stimulates economy. Everyone is throwing more resources and money to build a war machine.
     
    But as many like about DU being a PVP game and simply it's fun for many to blow things up. There is group of people who love the idea of single shard MMO when you can simulate large scale social and economical mechanics. Sure war can be one of it. But not for society that is trying to build cashless economy. 
     
    I'm not delusional, it will be hard with bunch of trigger happy people but that very fact would approximate difficulties of creating such society in RL. 
  6. Like
    devu got a reaction from huschhusch in WAR, what is it good for?   
    In short, for profit. Losses stimulates economy. Everyone is throwing more resources and money to build a war machine.
     
    But as many like about DU being a PVP game and simply it's fun for many to blow things up. There is group of people who love the idea of single shard MMO when you can simulate large scale social and economical mechanics. Sure war can be one of it. But not for society that is trying to build cashless economy. 
     
    I'm not delusional, it will be hard with bunch of trigger happy people but that very fact would approximate difficulties of creating such society in RL. 
  7. Like
    devu got a reaction from Serpentine in Why I am quiting Dual Universe   
    The game hasn't even started yet! What am I reading here? Well if you too week to play politics in any MMO title play Overwatch or Rocket Ligue or something... it's clearly not a game or community fault. It's in any MMO game. Get your shit together, grow up and have a fun.
     
    This is not only to @ardour but everyone else who thinks he is building something the best in DU. 
    Nobody is forcing you to become supreme leader of the best org ever created and making the best ships that ... well, how do you know if they will even sell .
    Member of your own org told you so?
     
    It's the market (that is far away from functional in game) that will tell you if you are good at something or not.
    Same is the people who will decide to be with or without org you creating. There is no need for drama especially not at this stage.
     
    Because at this stage 'playing' game is simply speculating, hoping and promising to others you don't even know you are able to deliver. Yes, its politicking, telling people pure lies
    How do you know what is your position in game will be? Will you even have enough resources to build your own shelter but you trying to get hundreds into your org? They will run like headless chickens, and I expect this drama here is just a begging of what's coming when people realise how useless those promises are
     
    And please, this is not a hate speech from me, I am far away from those big boys club, not even getting involved at this point. It is just a reality check you, and we all should be doing.
    Alpha will not answer all our questions to all that either.
     
     
  8. Like
    devu got a reaction from Kurosawa in Why I am quiting Dual Universe   
    The game hasn't even started yet! What am I reading here? Well if you too week to play politics in any MMO title play Overwatch or Rocket Ligue or something... it's clearly not a game or community fault. It's in any MMO game. Get your shit together, grow up and have a fun.
     
    This is not only to @ardour but everyone else who thinks he is building something the best in DU. 
    Nobody is forcing you to become supreme leader of the best org ever created and making the best ships that ... well, how do you know if they will even sell .
    Member of your own org told you so?
     
    It's the market (that is far away from functional in game) that will tell you if you are good at something or not.
    Same is the people who will decide to be with or without org you creating. There is no need for drama especially not at this stage.
     
    Because at this stage 'playing' game is simply speculating, hoping and promising to others you don't even know you are able to deliver. Yes, its politicking, telling people pure lies
    How do you know what is your position in game will be? Will you even have enough resources to build your own shelter but you trying to get hundreds into your org? They will run like headless chickens, and I expect this drama here is just a begging of what's coming when people realise how useless those promises are
     
    And please, this is not a hate speech from me, I am far away from those big boys club, not even getting involved at this point. It is just a reality check you, and we all should be doing.
    Alpha will not answer all our questions to all that either.
     
     
  9. Like
    devu got a reaction from Kuritho in Why I am quiting Dual Universe   
    The game hasn't even started yet! What am I reading here? Well if you too week to play politics in any MMO title play Overwatch or Rocket Ligue or something... it's clearly not a game or community fault. It's in any MMO game. Get your shit together, grow up and have a fun.
     
    This is not only to @ardour but everyone else who thinks he is building something the best in DU. 
    Nobody is forcing you to become supreme leader of the best org ever created and making the best ships that ... well, how do you know if they will even sell .
    Member of your own org told you so?
     
    It's the market (that is far away from functional in game) that will tell you if you are good at something or not.
    Same is the people who will decide to be with or without org you creating. There is no need for drama especially not at this stage.
     
    Because at this stage 'playing' game is simply speculating, hoping and promising to others you don't even know you are able to deliver. Yes, its politicking, telling people pure lies
    How do you know what is your position in game will be? Will you even have enough resources to build your own shelter but you trying to get hundreds into your org? They will run like headless chickens, and I expect this drama here is just a begging of what's coming when people realise how useless those promises are
     
    And please, this is not a hate speech from me, I am far away from those big boys club, not even getting involved at this point. It is just a reality check you, and we all should be doing.
    Alpha will not answer all our questions to all that either.
     
     
  10. Like
    devu reacted to Vorengard in No more rings in videos   
    These are very much work in progress, and not representative  of the final product. That's been said several times in the videos, and if people don't get that there's really nothing NQ can do.
     
    Besides, without them, you wouldn't be able to tell if you were moving in open space. I agree that they're not at all pretty, but that's ok, it's a pre-alpha game, it's not going to be pretty.
  11. Like
    devu got a reaction from huschhusch in Issues with game development based on pledges   
    It's funny how definition of Alpha/Beta dev cycles has changed the meaning in people minds once all those early alphas became a norm. If you are victim of steam, please go to Wikipedia and search for what that actually means. I know, it almost feel like traditional old school thing, testing game before is ready and let people in. Why NQ need that? 
     
    2 reasons:
    1. Very nature of the MMO game of this type. New server technology they have to stress test it and be absolutely sure it will run well on final release. In order to do that they have to bring people in.
    2. Make people become a tester at the same time asking for money to help to fund the project and making no. 1 reality.
     
    Everyone is free to skip that process, wait for final release and start game for free trial before making any decision. But many of us here love the project so much that even if you are not having a time to participate in testing you can donate to help this project. Access to Alpha/Beta in this case is just nice bonus to have
     
    But the vision and plans for fully released game are clear and as I understand, many scepticism around monthly sub model, there is many pros and cons. But in this particular type of MMO it makes perfect sense and is nothing new. EVE was a success story and well tested well over a decade. Proved there is big audience willing to go for it. But people need more as always. Voxels and user generated content is the thing of this decade and we need more immerse experience of sci-fi MMO. EVE is on decline not because of the payment model. Because struggling to keep up with latest trends and at some point they would need to start from scratch in order to do so. This is where DU comes in.
  12. Like
    devu got a reaction from Lord_Void in Issues with game development based on pledges   
    It's funny how definition of Alpha/Beta dev cycles has changed the meaning in people minds once all those early alphas became a norm. If you are victim of steam, please go to Wikipedia and search for what that actually means. I know, it almost feel like traditional old school thing, testing game before is ready and let people in. Why NQ need that? 
     
    2 reasons:
    1. Very nature of the MMO game of this type. New server technology they have to stress test it and be absolutely sure it will run well on final release. In order to do that they have to bring people in.
    2. Make people become a tester at the same time asking for money to help to fund the project and making no. 1 reality.
     
    Everyone is free to skip that process, wait for final release and start game for free trial before making any decision. But many of us here love the project so much that even if you are not having a time to participate in testing you can donate to help this project. Access to Alpha/Beta in this case is just nice bonus to have
     
    But the vision and plans for fully released game are clear and as I understand, many scepticism around monthly sub model, there is many pros and cons. But in this particular type of MMO it makes perfect sense and is nothing new. EVE was a success story and well tested well over a decade. Proved there is big audience willing to go for it. But people need more as always. Voxels and user generated content is the thing of this decade and we need more immerse experience of sci-fi MMO. EVE is on decline not because of the payment model. Because struggling to keep up with latest trends and at some point they would need to start from scratch in order to do so. This is where DU comes in.
  13. Like
    devu got a reaction from Shockeray in Issues with game development based on pledges   
    It's funny how definition of Alpha/Beta dev cycles has changed the meaning in people minds once all those early alphas became a norm. If you are victim of steam, please go to Wikipedia and search for what that actually means. I know, it almost feel like traditional old school thing, testing game before is ready and let people in. Why NQ need that? 
     
    2 reasons:
    1. Very nature of the MMO game of this type. New server technology they have to stress test it and be absolutely sure it will run well on final release. In order to do that they have to bring people in.
    2. Make people become a tester at the same time asking for money to help to fund the project and making no. 1 reality.
     
    Everyone is free to skip that process, wait for final release and start game for free trial before making any decision. But many of us here love the project so much that even if you are not having a time to participate in testing you can donate to help this project. Access to Alpha/Beta in this case is just nice bonus to have
     
    But the vision and plans for fully released game are clear and as I understand, many scepticism around monthly sub model, there is many pros and cons. But in this particular type of MMO it makes perfect sense and is nothing new. EVE was a success story and well tested well over a decade. Proved there is big audience willing to go for it. But people need more as always. Voxels and user generated content is the thing of this decade and we need more immerse experience of sci-fi MMO. EVE is on decline not because of the payment model. Because struggling to keep up with latest trends and at some point they would need to start from scratch in order to do so. This is where DU comes in.
  14. Like
    devu got a reaction from Vyz Ejstu in What Causes the Fall of Empires in a Single-Shard Universe?   
    We are not playing a game yet. My prediction is, the current setup has nothing to do with the one we will see upon launch of the game.
    There will be reality check because conditions may be so much different from what most of us has in mind. 
     
    People joining orgs today goes by social media behaviour factor. Kind of sheep behaviour, meaningless value to org. Just raw numbers and the only good it can serve is to bound some people together.
     
    If I can predict anything is that some of the active names here and now will remain that way. Influencers so to speak. But getting used to current setup is irrelevant for next 2 years.
    You can hardly name any of org to be an empire today. They know and posses nothing, so they can provide and serve the same back to their people.
  15. Like
    devu got a reaction from Kuritho in What Causes the Fall of Empires in a Single-Shard Universe?   
    We are not playing a game yet. My prediction is, the current setup has nothing to do with the one we will see upon launch of the game.
    There will be reality check because conditions may be so much different from what most of us has in mind. 
     
    People joining orgs today goes by social media behaviour factor. Kind of sheep behaviour, meaningless value to org. Just raw numbers and the only good it can serve is to bound some people together.
     
    If I can predict anything is that some of the active names here and now will remain that way. Influencers so to speak. But getting used to current setup is irrelevant for next 2 years.
    You can hardly name any of org to be an empire today. They know and posses nothing, so they can provide and serve the same back to their people.
  16. Like
    devu reacted to Anaximander in How hard (or easy) will it be to earn DAC?   
    No, the redemption system only works one way. You can't "unredeem" an item. DACs are a commodity, not a crrency, that's what the lootable part ensures, that nobody can use DAC as currency that is unlootable, thus defeating its initial function of a playtime extension.
     
    Tracking how much money goes through your trading hub is an easy thing to do, it only requires for a spreadsheet to showcase that. Welcome to the world of actual economics. It's not for the feint of heart
  17. Like
    devu reacted to Hades in How hard (or easy) will it be to earn DAC?   
    Personally, I think the option of DACs being unlootable on purchase, but lootable after they have been traded is the best option.  No one likes losing something they've paid hard earned money for.  I am a casual player, and as such... I like the casualness of this methodology.
     
    Furthermore, I am against the whole lootable currency thing.  Once again, I am a casual player... You can steal my cargo, you can steal my ship... but the currency should stay the way it is.
  18. Like
    devu reacted to Ghoster in How hard (or easy) will it be to earn DAC?   
    First thing off, this discussion is no longer under control of the rules, which is bad, because it's dominated by some respectable, yet hiperactive personas and it was not intended to be a discussion in a form of constant replies. Let's try to stick to the rules provided by community management, which were completely ignored.

    Secondly, my arguments will probably reitarate some of the most relevant points that strucked me as accurate, but still I will add my voice:

    1. DAC system should be reserved for subscription continuation only - users buy DAC's off NQ, reedem their subscription continuation and put the DAC on sale on the market, so other player can buy a sub for in-game money. DAC should not be resellable once they're bought from original holder, who bought them by IRL money.

    2. All the discussions about lootability of DAC's are not logical without a identical consideration of other "goods" being lootable in same aspects: in-game credits especially, since this would be much more immersive and much more directly shaping the gameplay than making meta-currency lootable.


    3. DAC's should be considered a safe one-way harbor for your in-game credits - once you invest in DAC's, you put your credits out of the game, turning them into subscription time. Player decides: should I leave my credits in game and risk them being stolen (if enabled), but still be able to turn them into resources, investments, assets, etc., or do I permanently remove them from the game but prolong my subscription? 

    4. Creating complex, multi-layered mechanics of DAC's lootability means using a lot of limited developement resources - there are many more interesting aspects of the game which can be developed without risking disappointment for many players, facing a probable loss of DAC's = subscription time, due to some game mechanics.

    That's all for now.
  19. Like
    devu got a reaction from El_Nadie in What Causes the Fall of Empires in a Single-Shard Universe?   
    We are not playing a game yet. My prediction is, the current setup has nothing to do with the one we will see upon launch of the game.
    There will be reality check because conditions may be so much different from what most of us has in mind. 
     
    People joining orgs today goes by social media behaviour factor. Kind of sheep behaviour, meaningless value to org. Just raw numbers and the only good it can serve is to bound some people together.
     
    If I can predict anything is that some of the active names here and now will remain that way. Influencers so to speak. But getting used to current setup is irrelevant for next 2 years.
    You can hardly name any of org to be an empire today. They know and posses nothing, so they can provide and serve the same back to their people.
  20. Like
    devu reacted to Godrath in What Causes the Fall of Empires in a Single-Shard Universe?   
    People don't like math. That's why empires fall.
  21. Like
    devu reacted to SeptimusCaine in Infinite possibilities   
    I have to say that I don't think I have ever been looking forward to a game as much as this. I had high hopes for Destiny when it was first announced, but that turned out to be a very different game to the one that I imagined. The same goes for No Man's Sky.
     
    But Dual Universe, from all that has been revealed so far, is shaping up to be the game that I (and most people on here I'm guessing) have always wanted to play. I think the scope for role-play is going to be incredible. Example: I was watching a documentary on the development of the SR-71 blackbird, and realised that having an underground research and building base, that is only accessible to a select group, is totally possible in Dual Universe. Keeping the development secret could be done by flight testing the constructs at night, and then perhaps only selling the blueprints to select people within a specific organisation or those with a particular political leaning. Only a small example, but the possibilities seem endless at this point!
  22. Like
    devu reacted to yamamushi in Mining operations. volume of matter, mechanics.   
    Many of your questions are answered in the first 30 minutes of this video (although the quality is kinda of meh) from the dinner in San Francisco during GDC:




     
  23. Like
    devu got a reaction from ATMLVE in What Causes the Fall of Empires in a Single-Shard Universe?   
    We are not playing a game yet. My prediction is, the current setup has nothing to do with the one we will see upon launch of the game.
    There will be reality check because conditions may be so much different from what most of us has in mind. 
     
    People joining orgs today goes by social media behaviour factor. Kind of sheep behaviour, meaningless value to org. Just raw numbers and the only good it can serve is to bound some people together.
     
    If I can predict anything is that some of the active names here and now will remain that way. Influencers so to speak. But getting used to current setup is irrelevant for next 2 years.
    You can hardly name any of org to be an empire today. They know and posses nothing, so they can provide and serve the same back to their people.
  24. Like
    devu got a reaction from ATMLVE in Mining operations. volume of matter, mechanics.   
    Thanks @ATMLVE for this reminder. I actually re-watched the video and read that stuff again.
     
    But yeah it looks like what they call veins is just a terms to describe ore existence rather its physical formation.
     
    I'm more interested about that unwanted dirt and rock aspect. They have shown us on the videos early game-play one or even asteroid base build how easily you can dig big holes. Obviously in dev mode they can pull anything from thin air but I do hope it wont be a case in game.
     
    Sure, all that unwanted material must be shifted transported as well and that should be a logistic challenge as part of the mining operation. In some games we already have it. Like in Space Engineers for instance all that useless rocks, people building special ejectors to get rid of it and shoot it into the pace. Because game engine deletes all flying objects after some maximum number is being reached it means you can vaporise big portions of matter. That creates a lot of destruction of the surface and make long running servers unplayable. 
     
    But the way they implemented it is.. well.. bad. I think that any voxel should exist in 2 states. The physical one you can pick from the ground and put it back with the same volume. And as representation in your cargo. They invented 3rd state, so when you collect voxel, it has cargo representation, but when you throw it back it becomes a physical item that only looks like rock and it's size grows with the volume. So you have massive problems when your cargo blows up. Because it can suddenly produce a Little asteroid inside your ship. It never matches the actual volume. It's almost like when you collect voxels you compress them.
     
    But hmm... now if we can grab that voxel and put it back, we have to do it by hand. Blowing up the cargo would need to be locked down or impossible even. Because you would need to represent it's content somehow. And having massive amount of rocks floating around is not a good solution for a server.
     
    This whole thing is not that trivial as it seems. I would say, if it will try to mimic reality it needs to be well thought. If not it will led to careless surface destruction with no consequences. So this is why I wish NQ could respond to this. What and how they actually planing to deal with it.
  25. Like
    devu reacted to ATMLVE in Mining operations. volume of matter, mechanics.   
    1. There was a Devblog about scanning already with relevant information. They'll be blobs of voxels; the size and depth of the blob will be different for different resources. I'll let the table from the blog speak for itself:
     

     
     
    2. There hasn't been any clear-cut information in regards to this, but given the nature of the game and what it is aiming to be, my speculation is that voxels cannot ever be completely destroyed. You can fill a cargo container with tons of useless dirt and launch it into open space, but I don't think there will be some little red X that you can click on to magically delete stuff.
     
    One reason for that is that it is simply unrealistic. It's just the nature of the game; everything is physical and tangible, you want ore from the guy the next system over, it has to be physically transported. Another reason is that someone could delete all of their valuables in a hurry if they knew they would be lost, or to troll. If you have a base filled with rare stuff, someone might be able to break in and delete it all, even if they have no way out. Or, after having your ship disabled by pirates, you could delete all of your stuff, making their endeavors worthless.
     
    While dirt and rock aren't really valuable, I don't think they'll get exceptions and be deletable. They're physical, they gotta go somewhere!
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