Jump to content

DuskLight

Alpha Tester
  • Posts

    22
  • Joined

  • Last visited

Reputation Activity

  1. Like
    DuskLight got a reaction from Rokkur in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Full wipe and do it right this time. There is no point of shackling the devs as they attempt to salvage the game. The community must be willing to make sacrifices for the benefit of the game as a whole. 
  2. Like
    DuskLight got a reaction from blazemonger in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Full wipe and do it right this time. There is no point of shackling the devs as they attempt to salvage the game. The community must be willing to make sacrifices for the benefit of the game as a whole. 
  3. Like
    DuskLight got a reaction from Modgud in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Full wipe and do it right this time. There is no point of shackling the devs as they attempt to salvage the game. The community must be willing to make sacrifices for the benefit of the game as a whole. 
  4. Like
    DuskLight got a reaction from Elusive_Voltis in No NPCs = No Game; A question for the Devs   
    Is NQ planning on adding NPCs to DU?
    I'm not here to debate. My friends and I just want a clear answer, in order to decide whether or not we want to keep supporting this game. We no longer want to support a game that's promising 100% player driven world. We fell for it before with other games which promised the exact same thing, and frankly, we're certain that it'll never work. So again, is NQ planning on adding NPCs. 
    Note: I'm NOT saying that NQ shouldn't stay true to their original vision, I am just saying that if they are, I personally don't want to give them my money. 
  5. Like
    DuskLight got a reaction from Taziar in No NPCs = No Game; A question for the Devs   
    Is NQ planning on adding NPCs to DU?
    I'm not here to debate. My friends and I just want a clear answer, in order to decide whether or not we want to keep supporting this game. We no longer want to support a game that's promising 100% player driven world. We fell for it before with other games which promised the exact same thing, and frankly, we're certain that it'll never work. So again, is NQ planning on adding NPCs. 
    Note: I'm NOT saying that NQ shouldn't stay true to their original vision, I am just saying that if they are, I personally don't want to give them my money. 
  6. Like
    DuskLight reacted to joaocordeiro in No NPCs = No Game; A question for the Devs   
    I would also like an up to date answer from this Current new management about this.
  7. Like
    DuskLight got a reaction from joaocordeiro in No NPCs = No Game; A question for the Devs   
    Is NQ planning on adding NPCs to DU?
    I'm not here to debate. My friends and I just want a clear answer, in order to decide whether or not we want to keep supporting this game. We no longer want to support a game that's promising 100% player driven world. We fell for it before with other games which promised the exact same thing, and frankly, we're certain that it'll never work. So again, is NQ planning on adding NPCs. 
    Note: I'm NOT saying that NQ shouldn't stay true to their original vision, I am just saying that if they are, I personally don't want to give them my money. 
  8. Like
    DuskLight got a reaction from sHuRuLuNi in No NPCs = No Game; A question for the Devs   
    Is NQ planning on adding NPCs to DU?
    I'm not here to debate. My friends and I just want a clear answer, in order to decide whether or not we want to keep supporting this game. We no longer want to support a game that's promising 100% player driven world. We fell for it before with other games which promised the exact same thing, and frankly, we're certain that it'll never work. So again, is NQ planning on adding NPCs. 
    Note: I'm NOT saying that NQ shouldn't stay true to their original vision, I am just saying that if they are, I personally don't want to give them my money. 
  9. Like
    DuskLight got a reaction from UnscriptedVert in After reading DEVBLOG: THE FUTURE OF DU - P3/3   
    I am disappointed that the Devs still haven't realized that no NPCs = No game. Many Devs have tried and all have failed. I am aware that every development team has a vision they want to make a reality, however, the greater reality is simple; "Do you want to make money or not?" 
    NQ has this backwards as they are trying to make the player do the grunt work of an NPC. PvP will never be a reality if players have to worry about making a living in a game. You are making us peasants and frankly, why in the world would I pay my hard earned money to spend hours digging a hole in the dirt just to make ends meet? Why even bother with DU? I could get the same exact results playing any one of the dozens of games that fall for the same trap. We need to move past the peasant player mentality and move forward into automation. My NPCs do the work for me so I can plan how to interact with fellow players in terms of economy, peace, and warfare. I say this with the hopes that I don't get crucified for my views. I say this because I have invested my hard earned money into the game and I want it to succeed. All in All, we are tired of doing grunt work which should be automated and given to NPCs while players can actually log in and manage their wealth and relationships with other players and NPC factions. 
  10. Like
    DuskLight reacted to DawnSigma in After reading DEVBLOG: THE FUTURE OF DU - P3/3   
    Thank you!!! This! All of this! I was never able to articulate the issues that I have with this game but, this perfectly sums it up. PLEASE, NQ, listen to this guy! 
  11. Like
    DuskLight got a reaction from DawnSigma in After reading DEVBLOG: THE FUTURE OF DU - P3/3   
    I am disappointed that the Devs still haven't realized that no NPCs = No game. Many Devs have tried and all have failed. I am aware that every development team has a vision they want to make a reality, however, the greater reality is simple; "Do you want to make money or not?" 
    NQ has this backwards as they are trying to make the player do the grunt work of an NPC. PvP will never be a reality if players have to worry about making a living in a game. You are making us peasants and frankly, why in the world would I pay my hard earned money to spend hours digging a hole in the dirt just to make ends meet? Why even bother with DU? I could get the same exact results playing any one of the dozens of games that fall for the same trap. We need to move past the peasant player mentality and move forward into automation. My NPCs do the work for me so I can plan how to interact with fellow players in terms of economy, peace, and warfare. I say this with the hopes that I don't get crucified for my views. I say this because I have invested my hard earned money into the game and I want it to succeed. All in All, we are tired of doing grunt work which should be automated and given to NPCs while players can actually log in and manage their wealth and relationships with other players and NPC factions. 
  12. Like
    DuskLight got a reaction from kirito in DevBlog: Monetization, player happiness and economic viability   
    This is based on my own personal experience with an MMO, I currently play, which has also earned my loyalty for the past five years and hopefully more years to come.
    The following is the model I currently enjoy and think is fair:
    Buy to play (One must buy the base game and every subsequent major expansion, not including small content updates). Pay to Play (Subscription based with occasional free trial weekends and refer-a-friend programs). A balanced/healthy mix of cosmetics split between in-game achievements and a cash-shop  with zero(0) pay-to-progress elements. Absolutely no F2P as it will undoubtedly turn into pay-to-win(P2W) with a toxic community. I personally would not play any game labeled as F2P. Nothing is free. 
    Ultimately, your business model will heavily depend on the quality of your work. if the game is beautiful, works as intended, and the game loop is fun, it will sell itself through word of mouth. In my opinion, the best marketing strategy is a loyal playerbase who love the game and not just power through it until something better comes out. 
    That's my two cents. 
  13. Like
    DuskLight got a reaction from Deintus in Let's talk about endgame   
    The game was advertised as a civilization building game. My issue with the direction ZDU is going is that there are no mechanics which promote large scale cooperation and large scale conflict (pvp). The minute someone buys a lot next to me, the only thought I have is "as soon as pvp rolls out, not only do I have to kill my neighbor, but I also need to make sure that he is completely bankrupt so he can never do the same to me"" that is a really terrible way to play. Just awful. 
  14. Like
    DuskLight got a reaction from Warlander in Let's talk about endgame   
    The game was advertised as a civilization building game. My issue with the direction ZDU is going is that there are no mechanics which promote large scale cooperation and large scale conflict (pvp). The minute someone buys a lot next to me, the only thought I have is "as soon as pvp rolls out, not only do I have to kill my neighbor, but I also need to make sure that he is completely bankrupt so he can never do the same to me"" that is a really terrible way to play. Just awful. 
  15. Like
    DuskLight got a reaction from Warlander in Let's talk about endgame   
    1- I'm glad I gave you a good laugh
    2- I agree with the points you made there. 
    Working together in factions is far more enjoyable than small scale pvp. I fail to see the civilization building part in this game about civilization building. 
  16. Like
    DuskLight got a reaction from Kurosawa in Let's talk about endgame   
    I agree that it is a sandbox but we only have so much sand to play with; dig a hole and grind for hours on end, make a ship, lose it in space, rinse and repeat. PvP gets old fast. The game is starting to feel like a grindy 9 to 5 mining job.  
  17. Like
    DuskLight reacted to DawnSigma in Question for the Devs   
    Hi! New-ish player here with a question for the Devs. I wasn't sure where to post this exactly so, I figured I would drop it here and hopefully, they will see it. Anyway, as a female gamer, this is the first time I have played a Voxel type game and so far, I am fairly impressed. That being said, when I look at what is being projected for the future of DU, I am a little concerned about the game loop. This is my understanding of what DU will be in the future. Mine, build, make ships, fight other players constantly to hold on to that which I have built. Repeat. So far, no mention of NPCs, no real exploration, or jobs outside of always having to be prepared for war. I am not asking that anything necessarily be changed, I would just like to know if there are any plans in the works for non pvp players like me. Will I actually have a place in this game?
    Again, this is a question for the Devs, not player speculation. 
    Also, please do not just tell me to stay on Sanctuary. That is just demeaning and dismissive.
    Thank you!
  18. Like
    DuskLight got a reaction from Jinxed in A thought about organization war & pvp   
    pvp is fun and all. My concern is maintaining a stable economy in a complete anarchy. It's never worked before, what would make it work now? I'm curious.
  19. Like
    DuskLight got a reaction from Deintus in A thought about organization war & pvp   
    What I said is as far as I had thought. I wanted to put the idea out there and see where it goes. 
  20. Like
    DuskLight got a reaction from Ceiser in I have high hopes for this game   
    Hello,
    I think I'm not the only one who has tried every space game under the sun hoping for a real MMO experience. I admit that I am somewhat apprehensive, however, I do have very high hopes for this game. I wish the devs best of luck. 
    Regards,
    Dusk
    P.S. I'd like to make some new friends so add me!  
  21. Like
    DuskLight got a reaction from Haunty in I have high hopes for this game   
    Hello,
    I think I'm not the only one who has tried every space game under the sun hoping for a real MMO experience. I admit that I am somewhat apprehensive, however, I do have very high hopes for this game. I wish the devs best of luck. 
    Regards,
    Dusk
    P.S. I'd like to make some new friends so add me!  
×
×
  • Create New...