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Belispeak

Alpha Tester
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  1. Like
    Belispeak got a reaction from CodePeon in Myriad - A Marketplace and Social Hub   
    Myriad is a social hub and marketplace for Dual Universe Players. At Myriad you can select quests, trade, and form new alliances before exploring the universe. 

    We encourage our members to also join other organisations. Our focus is on creating an economic capital and this means that our owned territory will initially be limited to a single Marketplace/Social Hub Building. This Marketplace Hub will form the epicentre of a collaborative effort by many different organisations to create a hotspot of economic activity revolving around a single marketplace, Ours.

    When applying please include what you think you can bring to the organisation or why you want to join.
     
    Based on free market principles and Austrian economics, Myriad will function via decentralised command with members having extremely high autonomy and will seek to collaborate alongside each other for economic interests. We will not have a military presence, our strength comes from economic inclusion, if you break the non-aggression principle you may be subject to high trading fees or economic isolation.
     
    Member Benefits
    Zero Marketplace fees. Seamless access to marketplace; simply dock your ship, sell your goods, refuel, and leave in a matter of minutes.  
    Non-Member Penalties
    None Members will be subject to a 10% Trading fee.  
     
    Phase I - Our initial goal is to create a Home Base for Players, this will be a single Tower Structure forming the foundation of a city. This will be a great place for players to start their adventures in Dual Universe, having everything they need in close proximity. We envision a great tower structure with a Plaza, Ship Hanger, Marketplace, Quest Board, Courier Centre, and more. All completely player driven of course.
     
    Phase II - Start expanding outwards from our marketplace eventually creating a city. We will invite other organisations to create their own districts surrounding our marketplace which will be under the complete control of said organisations.
     
    Phase III - Franchisee Outposts on other worlds & Trading routes.
     
    Phase IV - CLASSIFIED.
     
     
    QUESTS
    Players will find missions via a Quest Boards and missions may include:
    Bounty Hunting Cargo Transportation Crafting Any other needs the market generates  
    The users who generate and post missions may be concerned with who will carry out their missions. This is where our ranking system comes in. We will give an example based on cargo transportation missions below.
     
    Tier 1 - Player has not completed any cargo haul missions
    Tier 2 - Player has completed 3 successfully
    Tier 3 - Player has completed 10 successfully
    Tier 4 - and so on…
     
    If the cargo is particularly valuable the mission creator will have the option to require a pledge which will act as collateral  to cover theft or space piracy. Pledge will be released on completion of the task.
     
    Each user will have their stats tracked eg. ( 94% mission completion rate, 94 successes, 6 failure to succeed.)
     
     

  2. Like
    Belispeak got a reaction from CodePeon in More Than 1000 Orgs Have 1 Member - Stats Breakdown   
    A quick breakdown of how many members DU organisations have. The vertical purple sliver represents organisations with 100 members and above, of which, there are 15. I can post the exact numbers if anyone is interested.
     
    Where does your Organisation stand?
     
     

  3. Like
    Belispeak reacted to Aaron Cain in Myriad - A Marketplace and Social Hub   
    You are correct, all pillars should be provided to be able to reach these goals. For any city or Free market it will be the same, lack any of those pillars or add any restriction, even small ones, will lead you from the path.
    But it might be easier then most people think, although visions of golden mountains on some organization owners already make sure they are out of the competition.
     
    breaking it down to the pillars:
     
    High volume: Most organizations i see start by opening a market for their stuff and mostly their stuff, they mine, craft design or build. With this its a single market with only a few commodities that are very dependent on that organization. this is more a trade contract than a market. in the end this will probably be less vital and it would be best for these organizations to make indeed trade treaties or use a market from someone else.
     
    Security: in general it looks like everyone wants to do their own security, fragmenting players and getting a lot of small security forces. This will probably work only for a limited time, and probably in one timezone. There are a lot of organizations, mercenaries or others with well organized military ranks and that are for hire as security force. As these organizations pay well for these services to their members it is to be assumed that in the end all players who want to do security will flock there to follow a good organized chain of command with a well payed job. this would mean for any player that wants to do security tasks it is best to look for those organizations, and if an organization wants to do it itself and gives more tasks to the players beside security it will be ineffective and open for non-security
     
    Tax: This is the most easy pillar, add taxes and people will look elsewhere, add more taxes and more people will go else where. Now, how to profit then? Well for starters, are you a free market or not? What does free mean in this case, free of tax, free of fees, free to do business? all three? Well if you have all three your out of business soon as you have no income. You cannot have a free market with no income. Unless, you have a free market to be able to add your own high volume of materials or crafts or other stuff. Or you have dealings with other high players who Do have these high volumes and like to pay you something to use our market. What is wrong with a fee? Nothing as long as you offer something in return for it, like security or contacts to potential buyers.
     
    So indeed free markets are fun but you need to well organize them in order to be fruitful. And from what i have seen only some are actually doing this, @Belispeak Myriad does have the potential to indeed be able to get this working, the contacts i know you already made and the security you are working on will make this a possibility.
     
    And we are very willing to help you get further in this!!!! When Tranquility pledges to help, and we do that more often then most people know, we do keep our word on it, not only in alpha or alpha 2 when needed but when it counts, at release. When things get real!
     
    greetz Aaron
     
  4. Like
    Belispeak reacted to rothbardian in Myriad - A Marketplace and Social Hub   
    Thoughts on Myriad Free Market and Its Security (Part II):
     
    Three pillars of free market are high liquidity (high volume), security (provided by insurance companies and private security enterprises) and taxfree. Frankly, Dual Universe metaverse will be totally chaotic environment where courts or law has no meaning at all. Anarchy rules. Period.
     
    Don't get me wrong and please don't confuse the word of chaos with anarchy. There is no accepted meaning to the word “anarchism” itself. The average person may think he knows what it means, especially that it is bad, but actually he does not. One very popular charge against anarchism is that it “means chaos.” anarchists have always believed that the establishment of their system would eliminate the chaotic elements now troubling the world. The root of the word comes from the term anarchos, meaning opposition to authority or commands.
     
    If every Myriad citizen has the absolute right to his justly-held property it then follows that he has the right to keep that property — to defend it by violence against violent invasion. Furthermore, if every citizen has the right to defend his person and property against attack, then he must also have the right to hire or accept the aid of other people to do such defending: he may employ or accept defenders just as he may employ or accept the volunteer services of gardeners on his lawn.
     
    (Note: Absolute pacifists who also assert their belief in property rights are caught in an inescapable inner contradiction: for if a man owns property and yet is denied the right to defend it against attack, then it is clear that a very important aspect of that ownership is being denied to him. To say that someone has the absolute right to a certain property but lacks the right to defend it against attack or invasion is also to say that he does not have total right to that property.)
  5. Like
    Belispeak got a reaction from Miamato in Could a Decentralised City Function?   
    It will turn into a game of attrition for the attackers, which will be deadly if you focus on short term profits. If it is a longterm game you are playing blockading will be more costly than the rewards gained from blockading a city. Blockading will be a bad business decision. 
  6. Like
    Belispeak reacted to rothbardian in Could a Decentralised City Function?   
    Once one strong competitor arises to challenge it, the cartel is doomed. For as the firms in the cartel are bound by production quotas, they must watch new competitors expand and take away sales from them at an accelerating rate. As a result, the cartel must break up under the pressure of the newcomers’ competition.
  7. Like
    Belispeak reacted to Miamato in Could a Decentralised City Function?   
    This is a good reason for other fuel suppliers to feed the market, as they can earn more here now. 
    Or you can start doing fuel business on your own and decrease actual fuel price for your self as well as sell some fuel on market with high prices
     
     
  8. Like
    Belispeak reacted to Oddsivren in Ability To House Smaller Dynamic Constructs inside of larger Dynamic Constructs   
    Yah I would love this to happen but this has been Suggested like 8 times in Pre-Alpha. If they do allow us to rent out spots of a Constructs  it would most likely with just doors where you can go up to a Rent-Me Door and rent out the Room on the Other side with options to use the Containers in there. 
     
    this Will probably come out in one of the Betas or release 
  9. Like
    Belispeak reacted to IceNine in Alpha 2   
    I'm very well aware it is in the early Alpha stages so that is to be expected.  I can see this game being the game of the decade in the 2020's, much like Minecraft or Skyrim may have been for our current decade so I am in this for the long haul.
  10. Like
    Belispeak reacted to IceNine in Alpha 2   
    Well, it looks like the schedule has been updated and Alpha 1 will run through July 1st.  That is unfortunate considering I was hoping Alpha 2 would be released by the end of this month.  Hopefully it comes out shortly after Alpha 1 session ends on July 1st.
  11. Like
    Belispeak reacted to IceNine in Alpha 2   
    That would be great.  I plan on scheduling a few days off for when Alpha 2 launches... very excited to finally give this a try!  I am bringing 2-3 additional people from my discord server and we are all hyped!
  12. Like
    Belispeak got a reaction from IceNine in Finally Pledged - Long Time Follower. Hello All!   
    Hi guys, I have been following the development of this game for over two years and now I feel it's time to get more involved with the community! So I have finally pledged and here I am. I can't wait to get stuck into all the political and strategic alliance building side of this game! Feel free to send me a message if you want to work together.
  13. Like
    Belispeak got a reaction from IceNine in More Than 1000 Orgs Have 1 Member - Stats Breakdown   
    A quick breakdown of how many members DU organisations have. The vertical purple sliver represents organisations with 100 members and above, of which, there are 15. I can post the exact numbers if anyone is interested.
     
    Where does your Organisation stand?
     
     

  14. Like
    Belispeak reacted to Zephos in Myriad - A Marketplace and Social Hub   
    Haha we might build a Stoa, but they aren't temples. More like a grand hall or something like that. 
  15. Like
    Belispeak reacted to LokiOdinsson in DU, is it playable effective solo/in small groups?   
    Wow, so much venom from the peanut gallery, guy was just asking a clarifying question and you all jump down his throat lecturing about "real life" and being a human?  Possibly you'll be wanting to self reflect and see to your own particular issues before berating others?
  16. Like
    Belispeak reacted to rothbardian in Democratic Organizations   
    Yes @Aaron Cain all we need is freedom, and freedom can only be secured by free markets and free markets should be protected by private security companies.
  17. Like
    Belispeak reacted to Aaron Cain in Democratic Organizations   
    that is right, State has the monopoly on force, best evidence is payment of tax.
    Tax is basically taking money from an individual because you as state feel You have the right to take it, no dispute possible, just give 40/50% of your income to the state.
     
    And now it comes, If you do not freely give that cash or make absolutely sure you do not pay less then what the government wants from you, You go to jail.
    So, You go to jail if you do not give half your money to the government freely.
     
    Thats why the city of tranquility is no democratie, we do not ask taxes and give our facilities freely to our residents, we ask for donations in materials but if you don't donate your free to do so. The ruling and laws are simple, only have 7 and they will never grow or be discussable. The only leadership we have is to make sure everyone is safe and prosperous. 
    Everyone is free to come and free to go, no democraty, no replubic, no anarchy, no tyrany. 
    freedom
  18. Like
    Belispeak got a reaction from rothbardian in Ability To House Smaller Dynamic Constructs inside of larger Dynamic Constructs   
    Say you have a large megastructure planetside or in space it will be useful to have this ability.
     
    People could rent and customise rented rooms as they please or build a certain part of your structure with no risk of them griefing your overall project.
     
    This way people have more autonomy and it's less risk and work for the megastructure owner if these people just have permission to edit a specific core rather than the main core.
     
     
     
    Somewhat Similar Post - 
     
  19. Like
    Belispeak reacted to Lachenlaud in Could a Decentralised City Function?   
    Speculation: What if someone just puts your 'sanctuary' under 'siege'.  They can't blast you inside the zone per se... but what if they could put a flotilla above it and prevent anyone from moving in or out of it.  How would you get supplies in, or people out for that matter.  We can 'guess' all we want to see how it's going to work, but as a long time Eve Online player... I can assure you that if there exists a mechanic by which they can stomp on you, they'll use it if they think they can get away with it.  
     
    My tactic in Eve was to make sure they either couldn't catch me with my pants down... and that meant one of several things... 1) Timing.  Not being where they expected you on your own terms, 2) Superior Firepower when needed... blast your way out, or 3) Superior Speed when you needed it, and lastly, 4) Allies that would support you (typically negotiated through wheeling, dealing and diplomacy.  Nothing is foolproof, because if you create something you 'think' is foolproof, a bigger fool will come along and prove you incorrect.  Plan for everything you can think of.
  20. Like
    Belispeak reacted to Lethys in More Than 1000 Orgs Have 1 Member - Stats Breakdown   
    Deadzones. I can have an alt create an org with only me in it.  That alt rarely logs on, just for skills. If you have assets you want to protect (or enemy territory?) And you want to lock for everyone else via rdms then such orgs come in handy
  21. Like
    Belispeak reacted to DarkHorizon in More Than 1000 Orgs Have 1 Member - Stats Breakdown   
    Please message me here or on the DU Discord (I should be pretty easy to find there), I really don't want to clutter this thread up with me me me. Thanks!
  22. Like
    Belispeak reacted to Lethys in More Than 1000 Orgs Have 1 Member - Stats Breakdown   
    One man orgs - pretty useful if used in the right way 
  23. Like
    Belispeak reacted to DarkHorizon in More Than 1000 Orgs Have 1 Member - Stats Breakdown   
    I won't link to it since the ampersand symbol borked things right now, but just search Eyes & Ears - Search And Rescue and you should find it.
  24. Like
    Belispeak reacted to DarkHorizon in More Than 1000 Orgs Have 1 Member - Stats Breakdown   
    8 members. :c
     
    I wonder how many handfuls are just placeholders waiting for the game to come out before inviting all their friends in from other games.
  25. Like
    Belispeak got a reaction from Aaron Cain in More Than 1000 Orgs Have 1 Member - Stats Breakdown   
    A quick breakdown of how many members DU organisations have. The vertical purple sliver represents organisations with 100 members and above, of which, there are 15. I can post the exact numbers if anyone is interested.
     
    Where does your Organisation stand?
     
     

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