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Luxuries

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  1. discordauth:i-SbHxfmX_ZJ-jryrszBagaXL6EwuSHmZzHnbwZZ7do=

  2. I'm real please let me in .gif thanks guys ❤️ :edit: obvs I'm trying to run it through wine or proton thanks
  3. Just wanted to pop in for my first post and bring something from my experience playing Eve Online. In Eve the farther out you went the more rare and expensive various items became. If you went to Jita you could find thousands of players and anything you could ever want all at the lowest prices. If you were out in the sticks you'd often have to make 10 jumps through hostile gates to get back and equip a replacement ship. The wise among us stocked up a personal base of operations in nearby "safe" stations but you would still eventually run dry and have to make the trek of shame. On top of the "Jita effect" I can see various ship designers, coders, and arms manufactures taking up residence in various cities to build show rooms and dealerships. In Eve all the ships and modules were hard coded. In Dual Universe each product on the market will be something someone somewhere designed. I can see these two things, along with the inherent safety of having thousands of wealthy oligarchs selling weapons of mass destruction having a stake in the cities continued existence, leading to multiple massive player cities and various hubs and stations of all shapes and sizes. I usually end up a low key weapons dealer and small ship manufacturer in these games so it's likely I'll spend most of my time out in some deeply hidden underground base of operations but no man is an island and even my feral self has to make a run to the city from time to time.
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