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AreS

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  1. Make a handy item, let's say, a tablet that cannot be duplicated ingame. Tablet shows host of player specified web request plus response. Probably: Give the player a save place to store them while afk. Possibility of alternative player managed currency bound to ingame object: Done. Possibility of player managed "certificates of ownership" ect. Done. Am i wrong?
  2. Take data from the market, show players (even without access to the market) "There's a player nearby selling what you (might) need".
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