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Yuu

Alpha Tester
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Posts posted by Yuu

  1. On 5/1/2019 at 8:00 PM, SonEasterZombie said:

    as it is easy to avoid boarding ships by maneuvering

    If I understood well, damages will be voxels based. If so you can breach a hull...

     

    On 5/1/2019 at 8:00 PM, SonEasterZombie said:

    single player will be a lot more useful operating one of the massive guns of a capital voidcraft than flying around in their own tiny little spaceship

    Here again, they were speaking about balancing mechanism where small targets will be harder to touch or more resistant against big weapons. If the damage is voxel based, fighters may be a critical way of harassing weaks points off really big ships.

     

    On 5/1/2019 at 8:00 PM, SonEasterZombie said:

    mobile resurrection nodes, though I actually thought they functioned more like territory units

    I'm not so sure myself about that one... It's a guess based on the fact that they take into accounts the nomadic players.

  2. It's a nice categorization.

     

    About what it may look like in really, I thing there is some really important game mechanisms that we must consider : blueprints, resurrection nodes, voxel based damaged, necessity to have player to control key-components...

     

    For large/long scales battles, I think there would be specialized ship, equipped with resurrection nodes and a s**t-ton amount of ressources and components, so defeated allies can repop, build back their ship from blueprints (at least for fighters), and go back to the front line.

     

    And I think, they will be a lot of boarding : kill the crew, you got one free ship. 

    I imagine :

    • Small transport ship created to breach into big one
    • Hacking or use enemy's resurrection nodes
    • Fire focused on areas of ships containing crew members
    • ...

    Disabling opponent will also be important, so that they can't come back in the battle

    • Engine destruction
    • "Jails" system
    • Movement limitation
    • ...
  3. 3 hours ago, Bolliz said:

    Hoping the voxel materials u can build with isnt exclusively scifi-ish. Would be nice to build something that is more in the fantasy direction.

    Mmmh... I think NK have a really precise artistic direction, as they explain in their first podcast, and it doesn't look like they ar going that way.

    Being outside of NDA, I haven't seen anything fantasy like for now... No wood, brick or stone wall (not talking about voxel, but something like defense wall).

     

    I think we will be able to use the ressource as we pleased, and give our constructs a fantasy-like feeling, but component will be Sci-Fi.

  4. Hi Bolliz !

     

    Everything you build started from a "core unit", which limit the dimension of your construct (different size exists) and define if it will be a static one (like a house), or if it can move (like a ship).

    As for claiming a piece of land, it will also be possible with territory unit, and right management.

     

    I advice you to look at their Youtube channel, and more especially those videos (while keeping on mind it's pre-alpha footages) :

    If you want to learn more, look for blueprint system and LUA scripting.

  5. saVl5PjIz9XOMT7QvM-0HtdK4jres2hosgGK4vvlJGoxXcdTNIJzuWR64gwLAHj8dc10JT27vE0sSIP-cXWM2ba-eBZwamBHF8SZipmqM-oI9lp79eez37whnw9cfBII0DHAyEzT

     

    Sente is a small group of friends, knowing each others before entering Novark, and heading for Alioth, on an 10.000 years long trip. Now out of our Cryosleep, we want to discover our new home, and the people we will share it with.

     

    Before making any big plans, we will concentrate on the task at hand : settling. It doesn’t matter if we do it on Alioth, on its moon, on another planet or asteroid, or even on a ship. We need to find a place to learn back what the cryogenic process make us forget.

     

    After that ? Who knows… It’s a new world, so we will see what it have to offer.

     

    Orientation :

    Sente is a small group of friends, with no define objectives for now. We will learn and watch, before making plans. At first, we will mostly look for a place to settle, and then concentrate on our mining/building skills.

     

    Application :

    Closed.

    We have no intention of expanding ourselves for now, so including new members will be a situational decision.

     

    Diplomacy :

    • Member of INA, the Inter-Neutral Assembly (CONAMI signed).

     

    URL :

  6. Novark's surrounding may look just like that after a time...

     

    I think what AreS want to say, is link to the "you may buy something on the market, but you have to go fetch it".

    I haven't see a restriction about distance in this system. So it can take you time to retrieve something.

     

    Wouldn't it be better if we could just add a distance filter on the buying system ?

    If not, I guess it create some steed job opportunities.

  7. Guys, guys... I'm so disappointed... You started so well...

    CONAMI was near perfect ! And then... Then you decide to add MDP...

    It' okay, I guess... But I can't believed you miss it ! It was just there !

     

    To join INA, one must sign CONAMI & CODE - Common Organized Defense Edicts !

     

    More seriously, nice idea and nice implementation of it. And the logo, the symbol of the leaf and its ramifications fit well with the concept. 

  8. *Scream in slow motion* Noooooooooo !

    May would have been the perfect month for french players, with a lot of public holidays...

     

    Well, I guess I will start a new Stellaris game and annihilate the rest of the galaxy while waiting...

    Oh... Wait... Did I just blow my chances to join INA ? 

    Aaron, if you hear me, I solemnly swear to not take un-neutral action inside of the Dual Universe, and to blow things up only in the others universes instead... 

  9. 5 hours ago, Aaron Cain said:

    Yuuyake, I think you will need the Swedish chef in your team and all will work out great.

    The chief can go bork himself, I'm gonna team up with Ernie and Bert and take over the street !

     

    Well, we are going off - off topic, sorry Eternal !

    5 hours ago, Aaron Cain said:

    @Eternal i do like all farm ideas, but i do hope hydroponic space plants will be included with huge glass domes we can build on asteroids, ships and space cities

    That would be awesome !  Combine with the animals ideas, we could create some space zoo, including different biomes.

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