EVE has got the basic's correct but the general PVE that drives a big part of the economy (special drops, BP from rats, bounties and ore mining) is boring as hell.
Copying EVE and implementing it badly is even worse than not have having your own ideas at all as what happened after patch release.
DU needs to invent their own basics, implement those to get all streams implemented that feeds the market and removes currency from the game. After this the market will start to "live" and can then be tweaked to make sure the balance is correct.
Forcing the market upfront is not a good move as you create a runaway train that has no brakes and you are busy building brakes while it is just gaining more and more speed.
Funny how I remember DU was advertise as all content created in game will be player based. I knew back then it was very unlikely fitting that into the rest of the game meta.
If I remember well CCP hired professional economists to help with setting up the market and maintaining it, it does not look like it is done by NQ.
NQ should not copy EVE too much as EVE has re-spawnable resources that DU does not have and is fundamentally a big difference. Work to that strength and not be bound by the limitation of static worlds.